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Blender Meetup

October 26 @ 19:0021:00


For all of you who can’t go to the Blender Conference and stay in Berlin, we will meet again at Saftladen. This time we will have the presentation of Luca Scaramuzzino, about lowpoly modelling and pixel art texturing.

Luca Scaramuzzino is a one-man-band indie game developer, based in Berlin. He juggles his professional life between freelance work and personal projects. He is a coder, a tinkerer and he create his own art.
A game jams and hackathons veteran, he has developed prototypes and commercial products for both corporate and institutional clients.
He is currently busy developing the Medienboard-funded virtual reality game “Life, Love & Tentacles” together with Firepunchd Games. Luca is a member of the Saftladen Indie Games Collective.


We will dedicate the rest of the meeting to spontaneous presentations and again we have a topic to work on if you feel like it.

The topic we decided was ‘Smaller is Better’ or something like that :)
I can’t remember the exact title, but the idea was to work with as little resources as possible and still generate an interesting piece.

The seats are limited so is very important that you confirm if you are coming. Sadly only people that are on the list can attend due to limited space. Last time it was a little too crowded.

You can join the slack channel, and if you have any question I’ll be happy to answer.

This event follows the berlin code of conduct: http://berlincodeofconduct.org/


October 26
19:00 — 21:00
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Saftladen Game Collective
Adalbertstr. 5
Berlin, 10999 Germany
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