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Talk & Play #24
March 28 @ 19:00 — 23:00Free
Talk & Play is a free event, taking place every two months, that provides the opportunity to game enthusiasts, players and makers to meet and exchange knowledge in a friendly, relaxed and safe environment.
Everybody’s welcome, regardless of their background and knowledge level: if you like games, we’ll make sure you have a good time! Important: this is NOT an event only aimed at developers.
Important: RSVP via Meetup is mandatory to attend the talks, due to limited seating capacity. Please note that registration won’t be required to attend the event from 21:00 for the game showcase part.
As we’re getting closer to the 4th anniversary of Talk & Play, we thought it would be a good time to make some changes. From now on we’ll have a different host at each event, welcoming participants and introducing speakers: Johannes Kristmann from Maschinen-Mensch will be in charge this time. We’ll also expand the announcements segment, to allow more members of the community to be on stage, and there will be other surprises.
HOW IT WORKS
The event is structured in two parts:
— TALK: A series of short game-related presentations + announcements from the community
— PLAY: All participants are welcome to bring games they’ve made or are still working on so that the audience can play them – a perfect opportunity to discover and play new games, collect feedback and, who knows?, maybe find collaborators for future projects.
Saud Al-Zaid: The Clash of Digitalizations II: From Devolution of Human Rights to a Revolution of Ethically Designed Violence
This talk discusses the representation of Muslim males in FPS’s, the adverse effect it has on the collective political imagination, and the future of virtual violence.
(If you are interested, the speaker has recommended that you watch a previous version of his talk ahead of time, though of course it is not necessary)
Saud Al-Zaid is writer, speaker, and researcher. He holds degrees in Comparative Literature, Economics, Arab Studies, the Anthropology and Sociology of Religion, and Islamwissenschaft, from the University of Chicago, Georgetown University, and the Free University Berlin.
saudalzaid.com // fb.com/saud.alzaid // @thoughtism
Ash Pure & Lara Keilbart: Story Box – The Story World Exploration Game
Accessed via a linear digital-comic narrative discover, collect and keep an ever expanding and evolving narrative universe.
A talk about the past development, current state and future challenges facing this platform.
Ash Pure (a.k.a. James Harrup) is a cross media story-teller and world builder dedicated to saving the world with comics.
Lara is a writer of and about games and comics and is co-host of several podcasts.
Ashpure.com // TheLionandTheUnicorn.com
Here’s the list of confirmed games that will be shown during the second part of the evening, from 21:00:
— All Walls Must Fall by inbetweengames
— Bugbury by Catherine Claudet
— Card Thief by Tinytouchtales
— Death Trash by Crafting Legends
— DYO by Team DYO
— “#EPIC or #FAIL?” QUIZ by Fail Loop
— Fermi Paradox by Jörg Reisig
— GORE by Mario Janiszewski
— Hubert’s Hideout by Team Hubert’s Hideout
— Lingotopia by Tristan
— Melone in the Dark by Nick Maierhöfer & Marius Winter
— MOMENTUM by MOMENTUM Team
— Monster Garden by Zack Wood
— Pippi Pilots by David Smit
— Pół na pół by James Leahy
— Senseless by Sven Ahlgrimm
— Stars of Icarus by Crunchy Leaf Games
— Treasure Monkeys by Tiny Crocodile Studios
— #WarioYear by Lorenzo Pilia
Game showcase registrations are now closed. If your game is not on the list above you’re still welcome to bring it, but we can’t guarantee there will be space to show it – please check with a member of the team from 21:00.
— 19:00 Doors (if you come earlier you’ll have to wait outside, as we need to prepare the venue)
— 19:30 Talks start
— 21:00 Game showcase & networking: play games and chat with their creators, or just hang around and meet new people
— 23:00 The end aka “Gone Home“
Our Safe Space Policy encourages the behaviour at Talk & Play. We request that everyone who is affiliated with and participates to the event honours it.
Our event is documented in pictures (thank you Julian!) and videos (thank you Nomi!). Documentation is important for us, as it helps promote the event and attract a new, wider and more diverse audience (that’s how it worked so far at least). For those who’d like to attend, but don’t want to be appear in any pictures or videos, we’re going to distribute some neon stickers at the door that you can wear on your chest to make it clear that you don’t want to appear in any picture or video.
The event is free to attend, but donations are welcome. BerlinGameScene.com supporter packs (featuring an exclusive tote bag, badges, stickers, a Steam key of a game made in Berlin and a Game Science Center coupon) are also available for purchase at Game Science Center. Buying one really helps us!
Do you have any questions? Would you like to give a talk in the future? Then get in touch!