Character Artist at Toadman Interactive in Berlin

 

Toadman Interactive is opening a Berlin studio, and our first project will be to co-develop the upcoming game Immortals Unchained (trailer). We are looking for a character artist that wants to be a part of core titles on consoles and PC, and that will help grow the Berlin studio around her/him.

 

The job comes with a lot of freedom and we expect our coworkers to want to embrace this freedom and drive an amazing game experience.

 

Responsibilities

  • Take over character responsibilities from the Stockholm team
  • Create new enemies and bosses for the post-launch DLC that extends the narrative and plays together with new game design features
  • Define concept sculpts for new characters that adds to the universe of the game
  • Generally be an awesome person that takes initiative and builds amazing things
  • Willingness to take on generalist tasks while the team grows

 

Knowledge & Experience

  • Experience with modular workflow
  • Experience with developing in engines like
  • Unity/Unreal/Frostbite/Cryengine/etc.
  • A love for Dark Souls or similar souls-likes

 

Your Application

Please send your application to daniel.mesonero@thetoadman.com. Please mention BerlinGameScene.com in your application.

 

Job ad published on October 31st, 2017

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