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games.net PRESENTS: Howard Phillips
22 October 2015 @ 19:00 — 22:00Free
games.net berlinbrandenburg, an initiative funded by the Medienboard Berlin-Brandenburg, the Computerspielemuseum and GAME Bundesverband der deutschen Games-Branche e.V. are delighted to invite you to the 4th games.net PRESENTS.
We are proud to welcome star guest Howard Phillips, one of the world`s most prominent games industry veterans, to our event on 22nd of October.
With experience in leading positions at Nintendo, Lucas Arts, THQ and Microsoft Game Studios Howard Phillips possesses comprehensive expertise in mobile and console game design and development. He has designed and/or produced over 165 games, winning two times the “Game of the year” award, and evaluated over 1,000 game productions. Now Howard Phillips is working on a range of new social and mobile games as Head of Game Design and User Experience at GameDuell, a major cross-platform games developer headquartered in Berlin.
In his presentation at the Computerspielemuseum he will tell the history of digital games development from the eighties to today in his own very personal perspective. Howard Phillips will particularly focus on the changes in use patterns and game controls, ranging from Arcade single screen 2D games such as Radar Scope, Donkey Kong, and Punch-Out!!, over console and handheld games like Super Mario Bros, Metroid, The Legend of Zelda and Tetris of the Nintendo era to PC Games, graphic adventures and flight sims of his time at Lucas Arts. Passing the evolution from 16-bit over 32-bit to the CD-ROM product business and the emergence of LAN parties, he will ultimately have a look at the downloadable and mobile games of our time. Interestingly many classic design patterns re-emerge in current games such as compulsion loops, skill and knowledge progression, complexity and immersion, social gaming as an extension of single player experiences as well as playing anytime, anywhere. Based on these conclusions Howard Phillips will wrap up his talk with the practical lessons he learned in 34 years experience in game production and how they can be applied to the design of outstanding social and mobile games for our time.
After the talk there will be time for networking and discovering the permanent exhibition of the Computerspielemuseum which will be opened exclusively at night for this event.
The registration is open until 15th October 2015 through the following link: gamesnetpresents.eventbrite.de
Admittance for registered and confirmed guests only.