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After-Work Game Design Drinks IV

8 February 2017 @ 18:0021:00

Free

Happy 2017 everyone!! We’re excited to announce our fourth game design event, dedicated to text/sound based GAMES! ♥

During the event, three studios will present three games they are currently developing, which we can all playtest and share ideas, thoughts and feedback over beers.

The first presentation will be from Jörg Reisig with his game Fermi Paradox Game.

The second presentation will be from ChaosCore Studio with their game ‘The Last Look’

The third presentation will be from Mona Mur, Berlin-based singer and audio artist who worked in ‘The Last Look’

++ ABOUT FERMI PARADOX ++
In the Fermi Paradox the player decides the fate of all the newborn alien species in a young galaxy. Those civilizations start in the stone age and advance over millennia into a spacefaring society.
They will send out radio signals to other planets and before those messages reach other intelligent beings the senders might destroyed themselves via warfare. Spaceships will be send out to explore other stars and the contact between alien races may not always be peaceful.
Will in the end every species have been destroyed before they ever made contact with each other? Will the galaxy be ruled by a cruel galactic empire? Or will the different cultures manage to coexist in peace and harmony?

++ ABOUT THE LAST LOOK ++
The Last Look is about finding the exit in an old house while solving puzzles and hiding from a scary enemy.

One night, Alice Johnson, a young woman who is working for the Solaris Research and Technology Center, wakes up in a rundown bathroom. She remembers a company party, but although she did not have too much to drink, she can’t remember how she got to that place. One thing is clear: something strange is happening.

++ ABOUT MONA MUR ++
Berlin-based singer and audio artist MONA MUR is known in the international music scene since the 80s, recording and touring with artists such as “Einstürzende Neubauten”, Dieter Meier (“YELLO”) or EN ESCH (exKMFDM, Pigface).
Her songs are to be found in movies such as Fatih Akin’s drama “Head On/Gegen die Wand”.
In 1999 Mona joined the Computer Games Industry as audio artist for software developer TERRATOLS. She created music and Sound FX for games such as
“Kane & Lynch 2: Dog Days” (EIDOS/SQUARE ENIX), “Velvet Assassin” (SoftPeak/UbiSoft Japan) or “Ballance” (ATARI USA/Japan 2006). She has been invited as a speaker at GDC San Francisco 2012, EA DICE Stockholm (“Battlefield”), MIGS Montreal and HTW University of Applied Sciences Berlin.

Details

Date:
8 February 2017
Time:
18:00 — 21:00
Cost:
Free
Event Categories:
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Website:
https://www.facebook.com/events/708013069361694/

Venue

Honig Studios
Hobrechtstraße 65
Berlin, 12047
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