Talk & Play #27
2017-10-31 19:00 - 23:00 (Europe/Berlin) | Game Science Center, Besselstrasse 14, Berlin, 10969, Germany
Important: RSVP via Meetup is mandatory to attend the talks, due to limited seating capacity. Please note that registration won’t be required to attend the event from 21:00 for the game showcase part.
Talk & Play is a free event, taking place every two months, that provides the opportunity to game enthusiasts, players and makers to meet in a friendly, relaxed and safe environment. Everybody’s welcome, regardless of their background and knowledge level: if you like games, we’ll make sure you have a good time! This is NOT an event only aimed at developers.

HOW IT WORKS
The event is structured in two parts:
— TALK: Short game-related presentations + announcements from the community
— PLAY: All participants are welcome to bring games they’ve made or are still working on so that the audience can play them – a perfect opportunity to discover and play new games, collect feedback and, who knows?, maybe find collaborators for future projects.

THE TALKS
Andrea Brasch: Intimate Games
From thought to finished work.
—
Andrea Brasch is a digital artist. She works with installations and digital games. She is also the founder of Lyst Summit, an event dedicated to romance, love and sex in games.
http://lovablehatcult.dk/

Elise Terranova: Intersections of Play
Elise will discuss live art (a form of performance art) and VR, and the potential playful interactions at their intersection.
—
Elise Terranova is designer, recently turned game designer and host of the local Berlin podcast Life and Dev.
http://www.eliseterranova.com // http://www.lifeanddev.com // @imaginary_lines // @lifeanddev

THE GAMES
Here’s the list of confirmed games that will be shown during the second part of the evening, from 21:00:
— Balconies of Berlin by Sven Ahlgrimm
— Chrono Nihilism by Ljubica Jovanovic
— DYO by Team DYO
— Fermi Paradox by Jörg Reisig
— Fightlings: The Card Game by Thoughtfish
— Imagine Earth by Serious Brothers
— La Carga by Juan Useche, Linsey Raymaekers
— Lingotopia by Tristan
— Lonely Mountains: Downhill by Megagon Industries
— Micro Mages by Morphcat Games
— Oddinary Highway by Dash & Dot game studio
— Say No More by Marius Winter, Nick Maierhöfer, Bin-Han To
— Sternkind by Dennis Kurzeja
— STOMT
— Synthetik by Flow Fire Games
— Through the Darkest of Times by Paintbucket Games
— ViSP by Visper Games
Game showcase registrations are now closed. If your game is not on the list above you’re still welcome to bring it, but we can’t guarantee there will be space to show it – please check with a member of the team from 21:00.

AGENDA
— 19:00 Doors (if you come earlier you’ll have to wait outside, as we need to prepare the venue)
— 19:30 Talks start
— 21:00 Game showcase & networking: play games and chat with their creators, or just hang around and meet new people
— 23:00 The end aka “Gone Home”

ADDITIONAL INFORMATION
Our Safe Space Policy encourages the behaviour at Talk & Play. We request that everyone who is affiliated with and participates to the event honours it.
Our event is documented in pictures (thank you Julian!) and videos (thank you Nomi!). Documentation is important for us, as it helps promote the event and attract a new, wider and more diverse audience (that’s how it worked so far at least). For those who’d like to attend, but don’t want to be appear in any pictures or videos, we’re going to distribute some neon stickers at the door that you can wear on your chest to make it clear that you don’t want to appear in any picture or video.
The event is free to attend, but donations are welcome. BerlinGameScene.com supporter packs (featuring an exclusive tote bag, badges, stickers, a Steam key of a game made in Berlin and a Game Science Center coupon) are also available for purchase at Game Science Center. Buying one really helps us!
FINAL NOTES
Do you have any questions? Would you like to give a talk in the future? Then get in touch!
Talk & Play is organised by BerlinGameScene.com.

After-Work Game Design Drinks VI
2017-11-08 18:30 - 22:00 | Honig Studios, Hobrechtstraße 65, Berlin, 12047
A night of games, food, drinks and productive exchange among game developers and game aficionados :P
The format

two games presenting for a limited and selected audience
The developer will present her game within 5 minutes (what is it, how to play, what feedback do i want) and then
the audience will play the game for 30 minutes.
Depending on the game, each play session could be on a big screen (everybody watching) or in a room (without others watching).
After the 30 minutes, there will be a 15 minute Q&A the developer asking the questions.
Once the session for each game is complete, the buffet will open and we can all chat, drink, eat and keep on playing the games and exchanging ideas.

The Schedule

18:30 doors open
19:00 Game #1
20:00 Game #2
21:00 Chat, drink, eat :P

The Games
coming soon ;)

Talk & Play #28
2017-12-05 19:00 - 23:00 | Game Science Center, Besselstrasse 14, Berlin, 10969, Germany
Important: RSVP via Meetup is mandatory to attend the talks, due to limited seating capacity. Please note that registration won’t be required to attend the event from 21:00 for the game showcase part.
Talk & Play is a free event, taking place every two months, that provides the opportunity to game enthusiasts, players and makers to meet in a friendly, relaxed and safe environment. Everybody’s welcome, regardless of their background and knowledge level: if you like games, we’ll make sure you have a good time! This is NOT an event only aimed at developers.

HOW IT WORKS
The event is structured in two parts:
— TALK: Short game-related presentations + announcements from the community
— PLAY: All participants are welcome to bring games they’ve made or are still working on so that the audience can play them – a perfect opportunity to discover and play new games, collect feedback and, who knows?, maybe find collaborators for future projects.

THE TALKS
This will be the last Talk & Play of 2017, and since it’s been a long and hard year for many people, we thought about doing something a bit different for once: we want to have a series of short talks (5 minutes long or less), all about something positive (and game-related) that happened to you in 2017.

Krishna Israney: Zelda got me back to Exploring
Systems in Zelda that afford exploration and their impact on the player.
—
Krishna is a designer, animator and a part-time foodie.
@indieus

Sjors Houkes: Please, leave this Meetup
Why are you still here? For the sake of games, please stop talking. Stop playing. Leave now.
—
Whatever you might think Sjors does, it’s probably something else: some say its voice acting, others say he’s a watercolour artist, or a sculptor, some even claim they have seen him run events at the Game Science Center. But who really knows.
http://www.sjorshoukes.nl // @bekokstover

Nomi: Scrambleshake17 DEMO – how we did not organise this egg’n’chill parasitic community event
I’ll talk about what is scrambleshake and our missions (?) very quickly and conduct a super quick demo version of the event
—
Nomi makes videos!!!!!
http://www.thenomi.com // @the_nomi

Troy Duguid:_D_E_C_E_N_T_R_A_L_I_Z_E_!_!_
Discoveries on alternative methods for game development OR how i learned to stop caring and love the hive mind.
—
Troy Duguid is an artist using game engines to create interactive 3D experiences. Troy is also a member of the collective aaartgames, who recently released their latest interactive anthology datamutations.aaartgames.xyz. Troy also likes long walks on the beach and sunsets.
http://troyduguid.com // @troyduguid

Mascha​ ​Camino: How​ ​a​ ​joke​ ​actually​ ​payed​ ​off
It’s​ ​about​ ​how​ ​a​ ​girl​ ​feared​ ​the​ ​big​ ​city​ ​Berlin​ ​and​ ​its​ ​community,​ ​but​ ​being​ ​positively surprised​ ​by​ ​the​ ​open​ ​arms​ ​of​ ​the​ ​Berlin​ ​game​ ​scene. And​ ​learning​ ​that​ ​if​ ​you’re​ ​just​ ​interested​ ​and​ ​invest​ ​some​ ​of​ ​your​ ​time​ ​to​ ​actually​ ​talk​ ​with people​ ​it​ ​can​ ​pay​ ​off​ ​a​ ​lot!
—
20​ ​year​ ​young​ ​Game​ ​Design​ ​student​ ​at​ ​the​ ​UE​ ​Germany,​ ​former​ ​BTK. Co​-organizer​ ​of​ ​the​ ​Femisphere​ ​event​ ​and​ ​Civic​ ​Game​ ​Jam.​ ​Two​ ​parts​ ​programming​ ​plus art​ ​and​ ​another​ ​two​ ​parts​ ​of​ ​spontaneous​ ​problem​ ​solving.
‪@MaschaCamino‬

THE GAMES
Here’s the games that will be shown during the second part of the evening, from 21:00:
— Chrono Nihilism by Ljubica Jovanovic
— Daedalus Hold by Oliver Rösner
— Data Mutations by aaartgames
— DYO by Team DYO
— FLUX by Yannic Hungerbühler
— Lingotopia by Tristan
— Monster Garden by Zack Wood
— Neon Overdrive by Ronja & Viktor
— Oddinary Highway by Dash & Dot game studio
— Say No! More by Marius Winter, Nick Maierhöfer, Bin-Han To
— Scuttlebots – Battle Tournament by Casual Chamfers
— Sternkind by Dennis Kurzeja
— Stormy by Wolfgang Kriener
— Super Meat Ball by Marlene Brüggemann und Dean Jürges
— The Fermi Paradox by Jörg Reisig
— Through the Darkest of Times by Paintbucket Games
— Unforeseen Incidents by Backwoods Entertainment
— ZipZipBoom by Wolfgang Siebert
Game showcase registrations are now closed. If your game is not on the list above you’re still welcome to bring it, but we can’t guarantee there will be space to show it – please check with a member of the team from 21:00.

AGENDA
— 19:00 Doors (if you come earlier you’ll have to wait outside, as we need to prepare the venue)
— 19:30 Talks start
— 21:00 Game showcase & networking: play games and chat with their creators, or just hang around and meet new people
— 23:00 The end aka “Gone Home”

ADDITIONAL INFORMATION
Our Safe Space Policy encourages the behaviour at Talk & Play. We request that everyone who is affiliated with and participates to the event honours it.
Our event is documented in pictures (thank you Julian!) and videos (thank you Nomi!). Documentation is important for us, as it helps promote the event and attract a new, wider and more diverse audience (that’s how it worked so far at least). For those who’d like to attend, but don’t want to be appear in any pictures or videos, we’re going to distribute some neon stickers at the door that you can wear on your chest to make it clear that you don’t want to appear in any picture or video.
The event is free to attend, but donations are welcome. BerlinGameScene.com supporter packs (featuring an exclusive tote bag, badges, stickers, a Steam key of a game made in Berlin and a Game Science Center coupon) are also available for purchase at Game Science Center. Buying one really helps us!
FINAL NOTES
Do you have any questions? Would you like to give a talk in the future? Then get in touch!
Talk & Play is organised by BerlinGameScene.com.

Global Game Jam Berlin 2018 Presentations
2018-01-28 17:00 - 21:30 | SAE Institute Berlin, Cuvrystraße 4, Berlin, 10997, Germany
Check out the Global Game Jam Berlin 2018 results at the SAE Institute Berlin after people worked on making games for 48 hours!
Make sure to get your ticket here: https://www.eventbrite.de/e/end-presentation-only-global-game-jam-berlin-2018-sae-tickets-40904160445
Sunday, 26th:
16:30 Doors open for guests
17:00 Presentation of results (BE ON TIME)
19:00 Post-Jam Pizza
22:30 Closing doors
Learn more about this event on http://ggj.gamestormberlin.de/

Intel Buzz Workshop Berlin
2018-02-02 10:00 - 20:00 | Game Science Center, Besselstrasse 14, Berlin, 10969, Germany
The Intel® Buzz Workshop is a one day event focusing on tech and content trends in the games industry. Experts from design, engineering and marketing discuss and present their perspectives on the current state and next developments. It includes business, technical and VR sessions as well as debates on diversity, networking, the opportunity to get feedback from Intel Experts as well as selected speakers, plus a chance to feature games in a (indie) games expo. The day is closed with an informal get together including free snacks and drinks! The event is free to attend.
The Intel® Buzz Workshop Series started in 2013 with a focus on bringing local game developer communities together to address the game industry’s biggest challenges in gaming. The one-day event includes technical sessions, panels, networking, and the opportunity to troubleshoot your creations with Intel experts.

We are looking for exhibitors!
Apply for free to take part in the special showcase of featured games at Intel Buzz Workshop Berlin.
Get valuable feedback from international experts and the opportunity to win an Intel NUC.
Submissions are open until January 19, 2018.

Talk & Play #29 @ Intel Buzz Workshop Berlin
2018-02-02 10:00 - 20:00 | Game Science Center, Besselstrasse 14, Berlin, 10969, Germany
Talk & Play #29 is going to be different from the usual: it will be part of the Intel Buzz Workshop Berlin, a one day event packed with talks focusing on tech and content trends in the games industry.
On this occasion there will be a 1 hour long Talk & Play session, from 16:30 to 17:30, featuring a talk by Alexander Pieper from Studio Fizbin on the making of “The Inner World – The Last Windmonk”, followed by a Q&A, moderated by Lorenzo Pilia.
Find out more about the Intel Buzz Workshop Berlin and register at http://buzzworkshop.booster-space.com (RSVP on Meetup are not valid!)
Talk & Play is sponsored by Kickstarter (https://www.kickstarter.com), a global community built around creativity and creative projects. Make sure to check out Drip (https://d.rip/), their new tool to support creators on an ongoing basis.

Pixelwelten – für kleine Gamer, Maker und ihre Eltern
2018-02-17 - 2018-02-19 | FEZ Berlin, Str. zum FEZ 2, Berlin, 12459, Germany
Aufgepasst! Die digitale Welt erobert das FEZ. Wir erweitern unseren Horizont um jede Menge Spielideen und fordern euch als Familie heraus. Entwickelt eigene Spiele und seid mit Medien kreativ! Zudem gibt’s wertvolle Tipps zur Mediennutzung in der Familie.
Für Familien mit Kindern ab 5 Jahren.
///
Look out! The digital world is invading the FEZ in February as we expand our horizons in order to challenge you and your family. As well as some of our own game ideas, you can have a go at creating some yourself. Valuable tips on using social media and other forms of your technology in your family are also available.
For children aged 5 and up.

Femisphere – LVL 3
2018-02-24 14:00 - 19:00 | Honig Studios, Hobrechtstraße 65, Berlin, 12047
Welcome to Femisphere, an event where we highlight and celebrate diversity in the games industry!
Femisphere is a place to come together, share stories and experiences, and celebrate the works of female, transgender, non-binary and LGBTQ+ game developers.
The idea behind Femisphere is to create a friendly and inclusive space for female, non-binary, transgender and LGBTQ+ folks, and provide a safe space where you can give talks and show projects you wouldn’t feel comfortable presenting at other games events.
This is not an event where we lament over the current state of the industry, but where we come together to share, inspire and connect.
This is a free event! Nobody is excluded, everyone is welcome to attend and have a good time.
Femisphere is aimed at everyone who works in the games industry or intends to. This means this event is not only aimed at designers, artists and programmers, but also at community managers, project managers, students, interns and so on.
If you are a female, non-binary, transgender, LGTBQ+ developer and have a game, art work or a project that you want to show, please get in touch! Student projects are also very welcome! (If you are working in a group, you can of course present your project as well!)
And if you don’t think that you fit the developer description above, but have a game you believe would fit Femisphere, please get in contact with us!
Simply write us a message or a mail to “femispherevent(at)gmail.com”, we would love to show your works!
———————————-
● PROGRAM ●
2pm – Come in, the doors are open!
3pm – The talks are starting!
4pm – Time to check out the projects!
———————————-
TALKS:
● Malena Klaus -” Kickstarted Intimacy – Designing intimate spaces for strangers”
● Lara Keilbart – “The Big Scope of Small Stories: An introduction to game writing”
● Johanna Janiszewski – “How I accepted Barbies by playing Sims”
● Valentina Tamer – “Disempowerment Fantasies: How to take power away from players and create better games”
———————————-
PROJECTS:
COMING SOON
———————————-
SAFE SPACE POLICY:
Femisphere is dedicated to providing a harassment-free event experience for everyone regardless of gender, gender identity and expression, sexual orientation, disability, physical appearance, body size, race, age or religion. We do not tolerate harassment of event participants in any form. Event participants violating these rules may be sanctioned or expelled from the event at the discretion of the conference organizers.
PHOTOGRAPHY:
Photos will be taken during the event and may appear on social media and websites. If you are not comfortable with appearing on photos, there will be markers given at the entrance which will indicate your preference for photography or recording.
● Green: Photographs are always okay
● Yellow: Please ask before photographing
● Red: Please don’t photograph or record me in any way
———————————-

Creative XR 8
2018-03-07 19:30 - 23:00 | Spektrum, Bürknerstraße 12, Berlin, 12047, Germany
TALKS
1. “The Surreal Imaginarium of…” by Ignacio Farias (http://www.ignaciofariasart.com/)
2. TBA by Rosa Menkman (http://rosa-menkman.blogspot.de/)
3. We are gon play weird VR Porn experiences
Then chills and networking. (🌘👃🌘)✨
P.S. We are looking for a VR setup for the event. If you can lend us a VR laptop or/and Vive/WMR please write a DM. 🌸❤💚💙

Talk & Play #30
2018-03-13 19:00 - 23:00 | Game Science Center, Besselstrasse 14, Berlin, 10969, Germany
Important: RSVP via Meetup is mandatory to attend the talks, due to limited seating capacity. Please note that registration won’t be required to attend the event from 21:00 for the game showcase part.
Talk & Play is a free event, taking place every two months, that provides the opportunity to game enthusiasts, players and makers to meet in a friendly, relaxed and safe environment. Everybody’s welcome, regardless of their background and knowledge level: if you like games, we’ll make sure you have a good time! This is NOT an event only aimed at developers.
Talk & Play is kindly sponsored by Kickstarter, a global community built around creativity and creative projects. Make sure to check out Drip, their new tool to support creators on an ongoing basis.

HOW IT WORKS
The event is structured in two parts:
— TALK: Short game-related presentations + announcements from the community
— PLAY: All participants are welcome to bring games they’ve made or are still working on so that the audience can play them – a perfect opportunity to discover and play new games, collect feedback and, who knows?, maybe find collaborators for future projects.

THE TALKS
To celebrate the 30th (!) edition of Talk & Play, we’re going to try something new this time. Instead of the usual presentations, we’re going to have a fireside chat with three independent developers who exhibited their game at Talk & Play in the past, and have recently released it, to compare their experiences and get a better idea of what it is like to make and sell a game in 2018. The three guests will be:
— Isaac Ashdown from inbetweengames, makers of All Walls Must Fall
— Johanna Janiszewski from Tiny Crocodile Studios, makers of Monkey Swag
— William Zack Wood, maker of Monster Garden
If you’d like to ask them a question (individually, or as a group), please send it via https://app2.sli.do/event/2pmkdeys/ask – we’ll pick the most interesting ones.

THE GAMES
Here’s the games that will be shown during the second part of the evening, from 21:00:
— All Walls Must Fall by inbetweengames
— Behind Stars and Under Hills by RAT KING
— Caoga Caoga by James Leahy
— Chessfinity by orkitec // Steffen Römer
— DREAMART VR by Gero Doll
— Hypotenuse by Jamie Gilmartin
— Immortal: Unchained by Toadman Interactive
— MOMENTUM by team MOMENTUM
— Monkey Swag by Tiny Crocodile Studios
— Monster Garden by Zack Wood
— Oddinary Highway by Dash & Dot game studio /
— Say No! More by Marius Winter & Nick Maierhöfer
— Super Dashmatch by BerlinGamesClub
— The Fermi Paradox by Anomaly Games
— thread_red by Alina Reder & Mareike Veltrup
— Through the Darkest of Times by Paintbucket Games
— Wisp Child by Beast Game Studio
Game showcase registrations are now closed. If your game is not on the list above you’re still welcome to bring it, but we can’t guarantee there will be space to show it – please check with a member of the team from 21:00.

AGENDA
— 19:00 Doors (if you arrive earlier you’ll have to wait outside, sorry!)
— 19:30 Talks start
— 21:00 Game showcase & networking: play games and chat with their creators, or just hang around and meet new people
— 23:00 The end

ADDITIONAL INFORMATION
Our Safe Space Policy encourages the behaviour at Talk & Play. We request that everyone who is affiliated with and participates to the event honours it.
Our event is documented by Julian Dasgupta, who’s been taking pictures for years. Documentation is important for us, as it helps promote the event and attract a new, wider and more diverse audience (that’s how it worked so far at least). For those who’d like to attend, but don’t want to be appear in any pictures or videos, we’re going to distribute some neon stickers at the door that you can wear on your chest to make it clear that you don’t want to appear in any picture or video.
The event is free to attend, but donations are welcome. We usually pass around a box after the talks.

SPONSORS
Talk & Play is kindly sponsored by Kickstarter, a global community built around creativity and creative projects. Make sure to check out Drip, their new tool to support creators on an ongoing basis.

FINAL NOTES
Do you have any questions? Would you like to give a talk in the future? Then get in touch!
Talk & Play is organised by BerlinGameScene.com.

Games Week Berlin 2018
2018-04-23 - 2018-04-30 | Various Venues, Berlin, Germany
The gamesweekberlin from April 23–29, 2018, is the leading cross-industry communication and networking platform for games business, development and culture in Europe.
Over seven days, the umbrella brand combines multiple events for industry representatives and game enthusiasts alike. In 2017 about 15.000 international and German game developers, publishers, investors and representatives of public institutions and the media industry as well as gamers, families and fans came to Berlin (13.000 in 2016).
The gamesweekberlin 2018 connects a variety of events, including the games business and development conference Quo Vadis, the independent video games festival A MAZE. / Berlin, Gamefest at the Computerspielemuseum, Womenize! Tech, Digital Business and Media, Matchmaking Dinner, Researching Games Barcamp and Education Summit, and many more.
The gamesweekberlin Central Station is the central information, expo and accreditation center for all participants.
Partners of the gamesweekberlin are represented in an overall communication complex, including visibility in all participating events.
Medienboard Berlin-Brandenburg supports many of the individual events.
The gamesweekberlin was founded and is coordinated by Booster Space.

A MAZE. / Berlin 2018
2018-04-25 - 2018-04-30 | Urban Spree, Revaler Straße 99, Berlin, 10245, Germany
A MAZE. established in 2008 is an international label in the field of independent and alternative games, playful media and games culture. Interdisciplinary, game-centered events and productions transcending media channels and cultures are the signature feature of A MAZE. Our portfolio includes the production of festivals, exhibitions, conferences, workshops, game showcases, game jams, artist in residence programmes and a magazine.
A MAZE. / Berlin is an unique and cultural investigating international platform for games and playful media that invites professionals and creatives from various fields to exchange their knowledge and visions, presenting their projects, playing, making contacts to collaborate on future projects.
A MAZE. / Berlin represents games beyond the mainstream and celebrates the art-form and not the product.

Talk & Play #31
2018-05-29 19:00 - 23:00 | Game Science Center, Besselstrasse 14, Berlin, 10969, Germany
Important: RSVP via Meetup is mandatory to attend the talks, due to limited seating capacity. Please note that registration won’t be required to attend the event from 21:00 for the game showcase part.
Talk & Play is a free event, taking place every two months, that provides the opportunity to game enthusiasts, players and makers to meet in a friendly, relaxed and safe environment. Everybody’s welcome, regardless of their background and knowledge level: if you like games, we’ll make sure you have a good time! This is NOT an event only aimed at developers.
Talk & Play is kindly sponsored by Kickstarter, a global community built around creativity and creative projects. Make sure to check out Drip, their new tool to support creators on an ongoing basis.

HOW IT WORKS
The event is structured in two parts:
— TALK: Short game-related presentations + announcements from the community
— PLAY: All participants are welcome to bring games they’ve made or are still working on so that the audience can play them – a perfect opportunity to discover and play new games, collect feedback and, who knows?, maybe find collaborators for future projects.

THE TALKS
Lilith Pásztor: How Games Tell Stories – Looking at Narrative and Interactivity from a Literary Perspective
Storytelling in video games is unlike any other medium, because the player is reader, protagonist and co-author at once. But what does that mean for the building of suspense, emotional immersion, and plot structure? A satisfying story requires predetermination, but the player needs the autonomy to act. Using literary, structural, and transmedial theory, this talk examines this paradox and other complexities of storytelling unique to video games.
—
After a brief career as a pirate and a failed mutiny, Lilith somehow convinced the Literature department of the FU Berlin to let her write a master thesis on non-linear video games. Now she works as a freelance writer, editor, and translator. She has long given up piracy, but sometimes she can still hear the Trade Winds sing.

https://lilithkpasztor.wixsite.com/videogamenarrative
/ / / / /
After the talk, we’re going to try something new: a “pitching” session, during which a selection of game makers will briefly present their projects, that you’ll be able to play in the second part of the evening.
We’ll be also introducing the Talk & Play Ambassadors, who’ll support first-time attendees and make sure they have someone to talk to!

THE GAMES
Here’s the games that will be shown during the second part of the evening, from 21:00:
— A Stubborn Tale by Philipp Christopher Mallmann
— AbteilungF
— Aeon of Sands – The Trail by TwoBitsKid
— Anubis’ Challenge by Noblemen VR
— Chessfinity by Steffen Römer // orkitec
— Der Die Das by DeFunc Art
— Dubio by Richard Boeser and AJ Kolenc
— Fightlings: The Card Game by Thoughtfish
— Galactic Glitch by Crunchy Leaf Games
— Jojojo by Hard Question Studio
— Oddinary Highway by Dash & Dot game studio
— Starfallen by Wayfire Games
— Stay Hydrated by Claude Fehlen, Melissa Müller
— Sternkind by Dennis Kurzeja
— The Fermi Paradox by Anomaly Games
— Tiff by Murillo C. dos Santos
— Unforeseen Incidents by Backwoods Entertainment
Game showcase registrations are now closed. You’re still welcome to bring your game, but we can’t guarantee there will be space to show it – please check with a member of the team.

AGENDA
— 19:00 Doors (if you arrive earlier you’ll have to wait outside, sorry!)
— 19:30 Talks start
— 21:00 Game showcase & networking: play games and chat with their creators, or just hang around and meet new people
— 23:00 The end

ADDITIONAL INFORMATION
Our Safe Space Policy encourages the behaviour at Talk & Play. We request that everyone who is affiliated with and participates to the event honours it.
Our event is documented by Julian Dasgupta, who’s been taking pictures for years. Documentation is important for us, as it helps promote the event and attract a new, wider and more diverse audience (that’s how it worked so far at least). For those who’d like to attend, but don’t want to be appear in any pictures or videos, we’re going to distribute some neon stickers at the door that you can wear on your chest to make it clear that you don’t want to appear in any picture or video.
The event is free to attend, but donations are welcome. We usually pass around a box after the talks.

SPONSORS
Talk & Play is kindly sponsored by Kickstarter, a global community built around creativity and creative projects. Make sure to check out Drip, their new tool to support creators on an ongoing basis.

FINAL NOTES
Do you have any questions? Would you like to give a talk in the future? Then get in touch!
Talk & Play is organised by BerlinGameScene.com.

Unite Berlin 2018
2018-06-19 - 2018-06-22 | Station Berlin, Luckenwalder Str. 4-6, Berlin, 10963, Germany
Get the inside track on the latest developments in the content-creation engine used by a community of millions. And see the beautiful and amazing things other creators are doing with 2D, 3D, and VR/AR games and experiences in Unity. Unite Berlin is the place to engage with artists, developers, teachers, filmmakers, researchers, storytellers and other creators like you.
Will you be one of our featured speakers at Unite Berlin? Submit your talk here to be considered.

Talk & Play #32 – open air unconference edition!
2018-07-17 19:00 - 23:00 | Game Science Center, Besselstrasse 14, Berlin, 10969, Germany
Important: RSVP via Meetup is mandatory to attend the event!
Talk & Play is a free event, taking place every two months, that provides the opportunity to game enthusiasts, players and makers to meet in a friendly, relaxed and safe environment. Everybody’s welcome, regardless of their background and knowledge level: if you like games, we’ll make sure you have a good time! This is NOT an event only aimed at developers.
Talk & Play is kindly sponsored by Kickstarter, a global community built around creativity and creative projects. Make sure to check out Drip, their new tool to support creators on an ongoing basis.

HOW IT WORKS
The event is structured in two parts:
— TALK: Short game-related presentations + announcements from the community
— PLAY: All participants are welcome to bring games they’ve made or are still working on so that the audience can play them – a perfect opportunity to discover and play new games, collect feedback and, who knows?, maybe find collaborators for future projects.
For this edition, since it’s happening right in the middle of the summer, and hopefully it will be too warm to stay indoors, we’re planning to do something different: gather in the green area right in front of the Game Science Center and run an unconference, inspired by Lost Levels (http://lostlevels.net/). This means that all participants will be able to give a short talk if they like! Some notes:
— Talks shouldn’t be longer than 5 minutes
— There will be no microphones
— There will be no screen or projector, so don’t prepare slides (but feel free to bring paper signs and use them as slides if you like)
— Ideally the talk should be game/play-related, but we’re not too strict ;)
— Depending on the audience size, we might split into different groups, with multiple talks happening at the same time
— Anyone can just sign up to give a talk on the spot, but if you want to sign up in advance or have any questions get in touch: http://berlingamescene.com/contact/
It will still be possible to showcase games as usual, just keep in mind that since the event might take place outdoors, there won’t be access to electricity. That means that analog (tabletop), physical and mobile games will work best – but you’re still more than welcome to bring your laptop of course!
In case of bad weather (it’s Berlin after all, so you never know), the event will still take place, indoors, like during the rest of the year. But it currently looks like it’s going to be fine… so bring a picnic blanket to sit on!

SHOWCASE
Here’s the projects that will be exhibited:
— Chessfinity by Steffen Römer // orkitec
— Death Trash by Crafting Legends
— Fightlings: The Card Game by Thoughtfish
— Galactic Glitch by Crunchy Leaf Games
— High Five Romance Race by RAT KING
— Jojojo by Joriam
— La Carga by Juan Useche & Linsey Raymaekers
— Plastik by Cäcilia
— Poke the Hive by Jan Leuschner
— Quantic Dojo by Galen Radtke
— Séance by Tyu
— Stay Hydrated by Melissa, Claude
— Sternkind by Dennis Kurzeja
— Toshio Custom by Toshio

AGENDA
— 19:00 Doors
— 19:30 Unconference / talks start
— 21:00 Game showcase
— 23:00 The end

ADDITIONAL INFORMATION
Our Safe Space Policy encourages the behaviour at Talk & Play. We request that everyone who is affiliated with and participates to the event honours it.
Our event is documented by Julian Dasgupta, who’s been taking pictures for years. Documentation is important for us, as it helps promote the event and attract a new, wider and more diverse audience (that’s how it worked so far at least). For those who’d like to attend, but don’t want to be appear in any pictures or videos, we’re going to distribute some neon stickers at the door that you can wear on your chest to make it clear that you don’t want to appear in any picture or video.
The event is free to attend, but donations are welcome. We usually pass around a box after the talks.

SPONSORS
Talk & Play is kindly sponsored by Kickstarter, a global community built around creativity and creative projects. Make sure to check out Drip, their new tool to support creators on an ongoing basis.

FINAL NOTES
Do you have any questions? Would you like to give a talk in the future? Then get in touch!
Talk & Play is organised by BerlinGameScene.com.

Winners & Losers: An Experimental Games Showcase
2018-07-27 20:00 - 23:30 | Liebig12, 12 Liebig Straße, Berlin, 10247, Germany
After a month together thinking through concepts of games and contemplating what it means to be winners and losers, we invite you to join us for our final showcase of experimental games!
With work from:
Anna Brynskov
Dmitry Tikhomirov
Elizabeth Prutz
Jan Hopmans
Lisa Passing
Maryam Aghajani
Sophia Kecir Camper
Tartaruga Feliz
Xavier Lambein
Yuehan Liu

The Brain 4 – Peaceful Garden VR World Premiere
2018-08-14 19:00 - 23:00 | Polnisches Institut Berlin, Burgstraße 27, Berlin, 10178, Germany
World premiere on August 14, 2018 at 7pm of “Peaceful Garden VR” an immerse and experimental art experience in virtual reality created during The Brain 4 – Playful Media Residence – #peacefulgardenvr #thebrain4 by the artists

Zuzanna Buchowska (Poland) / http://www.zubuch.com / @ZuBuchowska
Christian Kokott (Germany) / http://christian.schoolofma.org/ @dotKokott
Pierre Corbinouze (France) / https://pierrecorbinais.com/
@Oujevipo

Location: Gallery in the Polish Institute in Berlin, Burgstr. 27, Berlin – Mitte.
###
Some details about The Brain 4 – Playful Media Residence – “Peaceful Garden” #peacefulgardenvr #thebrain4
After three successful years of The Brain, in cooperation with Institut français Deutschland, Polish Institute in Berlin and A MAZE. / Berlin – International Games and Playful Media Festival, we are going to continue with the fourth edition of the artists in residence in August in Berlin. In 14 days time three artists from Germany, France and Poland will work together on a Virtual Reality Installation featuring the theme “Peaceful Garden“. The VR installation will be a liflely virtual space, where the garden becomes the metaphore of life, growth, culture and peace and enables interaction with the audience.
The result of the residency will be presented together with the artists and the curator on August 14 in Berlin. Then the interactive work will get exhibit during the Französischen Filmtage in Tübingen-Stuttgart . In the framework of the film festival Thorsten S. Wiedemann, artistic director of A MAZE. with one of the three artists will present the piece and a workshop for the youth, where the participants add ideas to the peaceful garden, that will flourish and take new forms.
The Brain 4 is a project in cooperation with Bureau du Cinéma et des Médias / Büro für Film und Medien, Polnisches Institut Berlin, @Französischen Filmtage Tübingen-Stuttgart and A MAZE.

Talk & Play #33
2018-09-18 19:00 - 23:00 | Game Science Center, Besselstrasse 14, Berlin, 10969, Germany
Important: RSVP via Meetup is mandatory to attend the talks, due to limited seating capacity. Please note that registration won’t be required to attend the event from 21:00 for the game showcase part.
Talk & Play is a free event, taking place every two months, that provides the opportunity to game enthusiasts, players and makers to meet in a friendly, relaxed and safe environment. Everybody’s welcome, regardless of their background and knowledge level: if you like games, we’ll make sure you have a good time! This is NOT an event only aimed at developers.
Talk & Play is kindly sponsored by Kickstarter, a global community built around creativity and creative projects. https://www.kickstarter.com
This edition of Talk & Play is also supported by Codemotion Berlin, a multitrack tech conference for software developers, open to all languages and technologies, taking take place on November 20-21 at the Kulturbrauerei. Use the promo code COMMUNITY_BERLINGAMESCENE to get 20% off your ticket! https://berlin2018.codemotionworld.com/

HOW IT WORKS
The event is structured in two parts:
— TALK: Short game-related presentations + announcements from the community
— PLAY: All participants are welcome to exhibit games and projects they’ve made

THE TALKS
Morphcat Games will present Micro Mages, their upcoming 4-player NES game. What is it like to make a game 40KB big? How to work within the limitations of a console from the 80s? Come and find out! In the meantime, make sure to check out the Kickstarter campaign they’re currently running to raise funds for manufacturing the cartridges.
—
Morphcat Games is a two-man team bouncing around Berlin, dedicated to bringing new games to the NES: Julius Riecke does the programming and sound while Nicolas Bétoux creates graphics and levels. Spending nights and weekends on projects powered by sushi and pizza.
morphcat.de // @morphcat
/ / / / /
After the talk, we’ll have some “pitching” sessions, during which a selection of game makers will briefly present their projects, that you’ll be able to play in the second part of the evening.
As usual, there will also be a section dedicated to short announcements from the community – get in touch to reserve a spot: http://berlingamescene.com/contact/

THE SHOWCASE
These are the projects that will be exhibited during the second part of the evening:
— Beat it by Srofloflo (Stands for Sven, Robert, Florian and Florian) http://bit.ly/beatit_demo
— Bo the dog – 13kGame by Asisa Asseily https://js13kgames.com/entries/bo-the-dog
— Catapult Kingdoms by Kristian Fosh http://catapultkingdoms.com
— Flame by Samir Riecke, Adam Wankowski, Käthe Keller https://www.instagram.com/a_game_about_a_flame/
— Gelly Break by ByteRockers’ Games https://byterockers.games/en/games/gelly-break
— Gólgota Burger by Sophia Kecir Camper http://sophiakc.design/burger
— Hex Crawl by Tinytouchtales http://www.tinytouchtales.com
— HyperRogue by Zeno Rogue http://roguetemple.com/z/hyper/
— KABOOM CACTUS by eazlay http://kaboomcactus.com/
— KILLSCREEN by Firepunchd http://firepunchd.com/presskit/sheet.php?p=KILLSCREEN
— Micro Mages by Morphcat Games http://morphcat.de
— Oceania / LightSynth VR by Melodrive http://melodrive.com
— RUN HILBERT RUN by Sebastian Uribe https://twitter.com/pelectrico
— SHI•RO by Topicbird https://play-shiro.com
— The Fermi Paradox by Anomaly Games http://fermi-paradox.com
— Toshio Custom Toshio by https://www.facebook.com/ToshioCustom/
— Wisp Child by Beast Game Studio

AGENDA
— 19:00 Doors (if you arrive earlier you’ll have to wait outside, sorry!)
— 19:30 Talks start
— 21:00 Game showcase & networking: play games and chat with their creators, or just hang around and meet new people
— 23:00 The end

ADDITIONAL INFORMATION
Our Safe Space Policy encourages the behaviour at Talk & Play. We request that everyone who is affiliated with and participates to the event honours it.
Our event is documented by Julian Dasgupta, who’s been taking pictures for years. Documentation is important for us, as it helps promote the event and attract a new, wider and more diverse audience (that’s how it worked so far at least). For those who’d like to attend, but don’t want to be appear in any pictures or videos, we’re going to distribute some neon stickers at the door that you can wear on your chest to make it clear that you don’t want to appear in any picture or video.
The event is free to attend, but donations are welcome. We usually pass around a box after the talks.

SPONSORS
Talk & Play is kindly sponsored by Kickstarter, a global community built around creativity and creative projects. Make sure to check out Drip, their new tool to support creators on an ongoing basis.

FINAL NOTES
Do you have any questions? Would you like to give a talk in the future? Then get in touch!
Talk & Play is organised by BerlinGameScene.com.

EGX Berlin
2018-09-28 - 2018-10-01 | Station Berlin, Luckenwalder Str. 4-6, Berlin, 10963, Germany
EGX ist das größte englische Gaming-Event, das nun zum ersten Mal nach Deutschland kommt. Hier findet ihr all die heiß erwarteten kommenden Konsolen- und PC-Spiele, alle bereit angespielt zu werden und das Monate vor ihrem Release. Außerdem gibt es Präsentationen von einigen der wichtigsten Spieleentwickler der Welt, eSport und die Gelegenheit, mit einigen der Entwickler selbst zu sprechen.

Femisphere - LVL 5
2018-10-27 14:00 - 19:00 | it Matters Games UG, Am Studio 2a, Berlin, 12489, Germany
Welcome to Femisphere, an event where we highlight and celebrate diversity in the games industry!
Femisphere is a place to come together, share stories and experiences, and celebrate the works of female, transgender, non-binary and LGBTQ+ game developers.
The idea behind Femisphere is to create a friendly and inclusive space for female, non-binary, transgender and LGBTQ+ folks, and provide a safe space where you can give talks and show projects you wouldn’t feel comfortable presenting at other games events.
This is not an event where we lament over the current state of the industry, but where we come together to share, inspire and connect.
This is a free event! Nobody is excluded, everyone is welcome to attend and have a good time.
Femisphere is aimed at everyone who works in the games industry or intends to. This means this event is not only aimed at designers, artists and programmers, but also at community managers, project managers, students, interns and so on.
If you are a female, non-binary, transgender, LGTBQ+ developer and have a game, art work or a project that you want to show, please get in touch! Student projects are also very welcome! (If you are working in a group, you can of course present your project as well!)
And if you don’t think that you fit the developer description above, but have a game you believe would fit Femisphere, please get in contact with us!
———————————-
● PROJECT SUBMISSION ●
You want to showcase your project at Femisphere? Simply fill out this form and we will get back to you as soon as possible:
https://goo.gl/forms/MbjIKfvWnf7ceoDJ3
———————————-
● PROGRAM ●
2pm – Come in, the doors are open!
3pm – The talks are starting!
4pm – Time to check out the projects!
———————————-
TALKS:
COMING SOON!
———————————-
PROJECTS:
COMING SOON!
———————————-
SAFE SPACE POLICY:
Femisphere is dedicated to providing a harassment-free event experience for everyone regardless of gender, gender identity and expression, sexual orientation, disability, physical appearance, body size, race, age or religion. We do not tolerate harassment of event participants in any form. Event participants violating these rules may be sanctioned or expelled from the event at the discretion of the conference organizers.
PHOTOGRAPHY:
Photos will be taken during the event and may appear on social media and websites. If you are not comfortable with appearing on photos, there will be markers given at the entrance which will indicate your preference for photography or recording.
● Green: Photographs are always okay
● Yellow: Please ask before photographing
● Red: Please don’t photograph or record me in any way
———————————-

GAME ON: Arbeitest du noch oder spielst du schon?
2018-11-07 17:00 - 22:00 | Vollgutlager Berlin, Rollbergstr. 26, Berlin, 12053, Germany
Berlin ist die Heimat der deutschen Gaming-Szene. Das umfasst Start-Ups, Agenturen, Hersteller und viele Kreative. Aber auch der Mittelstand kann von dem spielerischen Denken lernen. Wichtige Stichworte sind an der Stelle Gamification und Serious Games, Englisch für „ernsthafte Spiele“. Letztere vermitteln Inhalte auf kreative und spielerische Art und Weise. Für viele Unternehmen steckt hier ein enormes Potential – ob für den Personal-, Marketing- und Verkaufsbereich oder beim Wissens- und Datenmanagement. Wir zeigen Ihnen konkrete Beispiele, wie das im Mittelstand aussehen kann.
Freuen Sie sich auf einen kreativen Abend voller Spiele, Inspiration und Informationen rund um Gamification und die Digitalisierung im Mittelstand. Der Bundesminister für Wirtschaft und Energie Peter Altmaier wird die Veranstaltung eröffnen.
Top-Speaker Philipp Reinartz von Pfeffermind Consulting GmbH veranschaulicht in einer interaktiven Keynote, wie kleine und mittlere Unternehmen von Gamification und Serious Games profitieren können.
Im Anschluss können Sie an neun spielbaren Stationen digitale Lösungen für Unternehmen live erleben.
Wir laden Sie abschließend herzlich zu einem gemeinsamen Get-together mit Buffet und Getränken ein.

Talk & Play #34
2018-11-27 19:00 - 23:00 | Game Science Center, Besselstrasse 14, Berlin, 10969, Germany
RSVP via Meetup is mandatory to attend the talks, due to limited seating capacity. Registration won’t be required to attend the event from 21:00 for the game showcase part.
Talk & Play is a free event, taking place every two months, that provides the opportunity to game enthusiasts, players and makers to meet in a friendly, relaxed and safe environment. Everybody’s welcome, regardless of their background and knowledge level: if you like games, we’ll make sure you have a good time! This is NOT an event only aimed at developers.
Talk & Play is kindly sponsored by Kickstarter, a global community built around creativity and creative projects. https://www.kickstarter.com
• • • • •
HOW IT WORKS
The event is structured in two parts:
— TALK: Short game-related presentations + announcements from the community
— PLAY: All participants are welcome to exhibit games and projects they’ve made
• • • • •
THE TALK

“Dress up ↑ Pants down ↓: ramblings of a pro dress up gamer” by Tyu Orphinae
Dress up games are a genre traditionally associated with girls games, and the stereotypes and first impressions that come with them: flashy, cheap, not really deserving of any attention. But guess what other games offer to choose between different hairstyles, makeup options, clothes and accessories? Skyrim. Mass Effect. Dark Souls. Even Rocket League or WWE wrestling games!
So let’s explore together the wonderful world of dress up games and how they’ve found their place among very different audiences, from your regular AAA title to the not so known indie dress up makers, without forgetting of course… sex games.
We’ll also look at what makes a good dress up game, why they’re valuable entry points for people to get interested in gaming and game development, and why, as developers, we should give them just a tiny bit more of attention.
Warning: the talk will feature content which some people may find disturbing.
—
Tyu Orphinae is a 2D/3D game artist and indie developer. Her interests are split between two extremes, from the cutesy world of magical girls and kids games, to the darker dimension of witchcraft and horror movies. She uses both as inspiration for her work, as a contractor and in her own projects. She is also an active member of the French collective Klondike.
http://typhaine-uro.com | https://twitter.com/__Tyu
/////
After the talk, we’ll have some “pitches”, during which a selection of game makers will briefly present their projects, that you’ll be able to play in the second part of the evening.
As usual, there will also be a section dedicated to short announcements from the community – get in touch to reserve a spot: http://berlingamescene.com/contact/
• • • • •
THE SHOWCASE
These are the projects that will be exhibited during the second part of the evening:
— Aeon of Sands by TwoBitsKid
— Bird Alone by George Batchelor
— Catapult Kingdoms by Kristian Fosh
— Curious Expedition by Maschinen-Mensch
— Enter the Cube by Bigpoint Berlin
— Games and Bereavement by Sabine Harrer
— Hack & Swipe by Tinytouchtales
— Jazz Mickle’s Pro Cap Wearer by Jazz Mickle
— KABOOM CACTUS by eazlay
— Landeraid by Nebulate.me
— Loco Games by Loco Games
— Moral Run by Tiny Crocodile Studios
— October Night by October Night Games
— Savegames
— SHI•RO by Topicbird
— Sternkind by Dennis Kurzeja
— Suzerain by Torpor Games
— Wisp Child by Beast Game Studio
• • • • •
AGENDA
— 19:00 Doors
— 19:30 Talks
— 21:00 Game showcase & networking
— 23:00 The end
• • • • •
ADDITIONAL INFO
Our Safe Space Policy (http://berlingamescene.com/safe-space-policy/) encourages the behaviour at Talk & Play. We request that everyone who is affiliated with and participates to the event honours it.
Our event is documented by Julian Dasgupta (https://www.flickr.com/photos/12601747@N00/albums). For those who don’t want to be appear in any pictures or videos, we’re going to distribute some stickers at the door to wear and signal this.
The event is free to attend, but donations are welcome. We usually pass around a donation box after the talks.
• • • • •
FINAL NOTES
Do you have any questions? Get in touch: http://berlingamescene.com/contact/

Talk & Play #35
2019-01-22 19:00 - 23:00 | Game Science Center, Besselstrasse 14, Berlin, 10969, Germany
RSVP via Meetup is mandatory to attend the talks, due to limited seating capacity. Registration won’t be required to attend the event from 21:00 for the game showcase part.
Talk & Play is a free event, taking place every two months, that provides the opportunity to game enthusiasts, players and makers to meet in a friendly, relaxed and safe environment. Everybody’s welcome, regardless of their background and knowledge level: if you like games, we’ll make sure you have a good time! This is NOT an event only aimed at developers.
Talk & Play is kindly sponsored by Kickstarter, a global community built around creativity and creative projects. https://www.kickstarter.com
• • • • •
HOW IT WORKS
The event is structured in two parts:
— TALK: Short game-related presentations + announcements from the community
— PLAY: All participants are welcome to exhibit games and projects they’ve made
• • • • •
THE TALKS
— Jan Schnorrenberg will be talking about queer history of videogames in the context of RAINBOW ARCADE, the fantastic exhibition he co-curated which is running until May 13th at the Schwules Museum in Berlin. https://www.schwulesmuseum.de/ausstellung/rainbow-arcade-a-queer-history-of-video-games-1985-2018/?lang=en
— Thomas van den Berg (aka noio) will present “Garbage Country”, an experiment with persistent multiplayer mechanics he’s been working on for more than a year, sharing the challenges he faced along the way. Find out more at http://www.noio.nl/2019/01/garbage-country-logbook/
/////
After the talks, we’ll have some “teasers”, during which a selection of game makers will get the chance briefly present their projects.
As usual, there will also be a section dedicated to short announcements from the community – get in touch to reserve a spot: http://berlingamescene.com/contact/
• • • • •
THE SHOWCASE
These are the projects that will be exhibited during the second part of the evening:
— Bewahrer von Daisho by Nils Sommer
— Codecks by Codecks.io
— Coffee Please by Michael Fuchs
— Corepox by Tom Larkworthy
— Cubular – Units are Resources by Johannes Knop
— Dim: A Light in the Dark by Team Dim
— Echoes of Etrya by Shio Productions
— Enjoy your Walk by Xanto
— Gestalt_OS by increpare
— Hack & Swipe by Tinytouchtales
— Insurmountable by Tristan
— Micro Mages by Morphcat Games
— Moral Run by Tiny Crocodile Studios
— Pinball Merger by it Matters Games
— Sentenced by Samuel Gordon
— Speed Bullet by René Rother
— Synthetik by Flow Fire Games
— The Fermi Paradox by Anomaly Games
• • • • •
AGENDA
— 19:00 Doors
— 19:30 Talks
— 21:00 Game showcase & networking
— 23:00 The end
• • • • •
ADDITIONAL INFO
Our Safe Space Policy (http://berlingamescene.com/safe-space-policy/) encourages the behaviour at Talk & Play. We request that everyone who is affiliated with and participates to the event honours it.
Are you attending the event for the first time, or are you coming on your own? The Talk & Play Ambassadors will be there to assist you from 21:00, and answers any questions you have. We will introduce them on stage just before the start of the showcase part.
Our event is documented by Julian Dasgupta (https://www.flickr.com/photos/12601747@N00/albums). For those who don’t want to be appear in any pictures or videos, we’re going to distribute some stickers at the door to wear and signal this.
The event is free to attend, but donations are welcome. We usually pass around a donation box after the talks.
• • • • •
FINAL NOTES
Do you have any questions? Get in touch: http://berlingamescene.com/contact/

GGJ Berlin 2019 Result Presentations
2019-01-27 17:00 - 21:30 | Native Instruments, Schlesische Str. 29/30, Berlin, 10997, Germany
Check out the Global Game Jam Berlin 2019 results from the Jam at the SAE Institute.
Sunday, 27th:
16:30 Doors open for guests
17:00 Presentation of results (BE ON TIME)
19:00 Post-Jam Pizza
22:30 Closing doors
Learn more about this event on http://ggj.gamestormberlin.de/
Thanks to our event partner Native Instruments!

Talk & Play #36
2019-03-12 19:00 - 23:00 | Game Science Center, Besselstrasse 14, Berlin, 10969, Germany
RSVP via Meetup is mandatory to attend the talks, due to limited seating capacity. Registration won’t be required to attend the event from 21:00 for the game showcase part.
Talk & Play is a free event, taking place every two months, that provides the opportunity to game enthusiasts, players and makers to meet in a friendly, relaxed and safe environment. Everybody’s welcome, regardless of their background and knowledge level: if you like games, we’ll make sure you have a good time! This is NOT an event only aimed at developers.
• • • • •
HOW IT WORKS
The event is structured in two parts:
— TALK: Short game-related presentations + announcements from the community
— PLAY: All participants are welcome to exhibit games and projects they’ve made
• • • • •
THE TALKS
We’re going to do something different this time: instead of a single talk, we’ll have a series of short “pitches”, during which a selection of game makers will get the chance briefly present their projects, that will be exhibited during the second part of the evening.
As usual, there will also be a section dedicated to short announcements from the community – get in touch to reserve a spot: http://berlingamescene.com/contact/
• • • • •
THE SHOWCASE
These are the projects that will be exhibited during the second part of the evening:
— Corepox by Tom Larkworthy
— Critical Redox by Creature Feep
— DuelVR by Booster Space
— Echoes of Etrya by Shio Productions
— Ernas Unheil by Trusty Potion
— Gush: Currently Pink by RoSveMaYo
— Hubert’s Hideout by Zwi Zausch, Maximilian Haas, Brett Spades
— MOMENTUM by Zwi Zausch, Marlene Käseberg
— Objectify Me by Kleo Kreitz
— Prude and Pervert by Louise Yau
— Séance by Tyu Orphinae
— Skeeper by Gregory Kogos
— Sternkind by Dennis Kurzeja
— Suzerain by Torpor Games
— Synthetik by Flow Fire Games
— The Fermi Paradox by Anomaly Games
— ViSP by Visper Games
— World Smith by Titus Oosting
• • • • •
AGENDA
— 19:00 Doors
— 19:30 Talks
— 21:00 Game showcase & networking
— 23:00 The end
• • • • •
ADDITIONAL INFO
Our Safe Space Policy (http://berlingamescene.com/safe-space-policy/) encourages the behaviour at Talk & Play. We request that everyone who is affiliated with and participates to the event honours it.
Are you attending the event for the first time, or are you coming on your own? The Talk & Play Ambassadors will be there to assist you from 21:00, and answers any questions you have. We will introduce them on stage just before the start of the showcase part.
Our event is documented by Julian Dasgupta (https://www.flickr.com/photos/12601747@N00/albums). For those who don’t want to be appear in any pictures or videos, we’re going to distribute some stickers at the door to wear and signal this.
The event is free to attend, but donations are welcome. We usually pass around a donation box after the talks.
• • • • •
FINAL NOTES
Do you have any questions? Get in touch: http://berlingamescene.com/contact/

Games Week Berlin 2019
2019-04-08 - 2019-04-15 | Various Venues, Berlin, Germany
The gamesweekberlin running from April 8–14, 2019 is the leading cross-industry communication and networking platform for games business, development, and culture in Europe. Over seven days, the umbrella brand combines multiple events for industry representatives and game enthusiasts alike. In 2018 about 15.000 international and German game developers, publishers, investors, and influencers from public institutions and the media industry as well as gamers, families and fans came to Berlin.

The gamesweekberlin 2019 connects a variety of events, including the games business and development conference QUO VADIS, the independent video games festival A MAZE. / Berlin, the public playing event Gamefest, the action program for more gender diversity in games Womenize! Games and Tech, the VIP Matchmaking Dinner and the professional eSports conference GERMAN ESPORTS SUMMIT.

A MAZE. / Berlin 2019 – 8th Games and Playful Media Festival
2019-04-10 - 2019-04-14 | SEZ, Landsberger Allee 77, Berlin, Berlin, 10249, Germany
A MAZE. / Berlin 2019 – 8th International Games and Playful Media Festival at SEZ Berlin .
The only festival in Berlin that’s focusing on the celebration of arts and authorship in games, playful media and other digital dimenions. #AMaze2019
It’s a festival for alternative and experimental games, virtual reality and other dimensions… in the interdisciplinary context we are talking about playful media and we’ll present all sorts of digital art forms and artists who are challenging technology to create unique interactive works.
Website and programme (in progress) : www.amaze-berlin.de
Basically you can discover the hottest alternative and independent games, virtual reality experiences, and playful media . ! Over 80 playful installations at SEZ, Landsberger Allee 77!
The dates are April 10 – 13, 2019. Open to everyone and everyday from 8pm on Wednesday to Friday and 12pm on Saturday. Exhibition, Party and Day tickets at the door only!

Gamefest 2019
2019-04-12 - 2019-04-15 | KulturBrauerei, Schönhauser Allee 36, Berlin, 10435, Germany
Gamefest in Berlin is the B2C gaming event of gamesweekberlin. Covering more than 600sqm, it offers an incomparable experience for families and gamers in a relaxed, family-friendly environment. Visitors can play different games, enjoy an extensive stage program with local multiplayer tournaments, music acts and informative interviews and learn something in practical workshops.

From AAA to creative indie titles to VR and board games, everything is possible. Attendees are invited to explore real retro classics and make new friends and enemies in board games.

A real-life quest will guide you through the exhibition and reward you with amazing prizes.

The event is not a fair in the classical sense, but a celebration of what games have to offer.
*Please note that the event takes place in German.

Talk & Play #37
2019-05-21 19:00 - 23:00 | Game Science Center, Besselstrasse 14, Berlin, 10969, Germany
RSVP via Meetup is mandatory to attend the talks, due to limited seating capacity. Registration won’t be required to attend the event from 21:00 for the game showcase part.
Talk & Play is a free event, taking place every two months, that provides the opportunity to game enthusiasts, players and makers to meet in a friendly, relaxed and safe environment. Everybody’s welcome, regardless of their background and knowledge level: if you like games, we’ll make sure you have a good time! This is NOT an event only aimed at developers.
This edition of Talk & Play is sponsored by Codecks, a project management tool for game developers made in Berlin. Sign up now: https://www.codecks.io/
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HOW IT WORKS
The event is structured in two parts:
— TALK: Short game-related presentations + announcements from the community
— PLAY: All participants are welcome to exhibit games and projects they’ve made
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THE TALK
GrizzlyGames will be talking about the development of their new game, ISLANDERS.
After the talk, we’ll have some “pitching” sessions, during which a selection of game makers will briefly present their projects, that you’ll be able to play in the second part of the evening.
As usual, there will also be a section dedicated to short announcements from the community – get in touch to reserve a spot: http://berlingamescene.com/contact/
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THE SHOWCASE
These are the projects that will be exhibited during the second part of the evening:
— 1-1 by Big Breakfast Collective
— A MAZE. 2019: The Game by Laura Brosi
— A Scottish WarStory by Mindty Kollektiv
— Clash of Coins by Zwi Zausch, Brett Ayo, Luca Langenberg, David Witzgall, Ruben Brockhaus
— Codecks by Codecks.io
— Corepox by Tom Larkworthy
— Drag Night by Flo
— Dubio by AJ Kolenc & Richard Boeser
— ISLANDERS by GrizzlyGames
— Maze Machina by Tinytouchtales
— MOMENTUM by Marlene Käseberg & Zwi Zausch
— Morning Pages by Jan
— Pew Pew Battle Colosseum by Toastboat Games
— Skeeper by Gregory Kogos
— STATIC by Elijah Cauley and Amit Rai Sharma
— Sternkind by Dennis Kurzeja
— Suzerain by Torpor Games
— The Mean Value Theorem by Pabgre
— Whammychat by Kavi, Cholo, Oli and Drej
• • • • •
AGENDA
— 19:00 Doors
— 19:30 Talks
— 21:00 Game showcase & networking
— 23:00 The end
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ADDITIONAL INFO
Our Safe Space Policy (http://berlingamescene.com/safe-space-policy/) encourages the behaviour at Talk & Play. We request that everyone who is affiliated with and participates to the event honours it.
Are you attending the event for the first time, or are you coming on your own? The Talk & Play Ambassadors will be there to assist you from 21:00, and answers any questions you have. The Ambassadors for this edition are Ali Reder, Isabel Paehr and Leith Ben Abdessalem – we will introduce them on stage just before the start of the showcase part.
Our event is documented by Julian Dasgupta (https://www.flickr.com/photos/12601747@N00/albums). For those who don’t want to be appear in any pictures or videos, we’re going to distribute some stickers at the door to wear and signal this.
The event is free to attend, but donations are welcome. We usually pass around a donation box after the talks.
• • • • •
FINAL NOTES
Do you have any questions? Get in touch: http://berlingamescene.com/contact/

Berlin Brettspiel Con 2019
2019-07-19 - 2019-07-22 | Station Berlin, Luckenwalder Str. 4-6, Berlin, 10963, Germany
Die Berlin Brettspiel Con 2019/ RatCon Berlin findet vom 19.-21.07.2019 in der STATION-Berlin statt.
Erlebe auf der einzigartigen Brettspiel/ Rollenspiel Convention in Berlin fantastische neue Spielewelten.
Tickets in unserem Webshop:
https://berlin-con.de/tickets/
Die Ermäßigung gilt für Kinder von 4-14 Jahre. Kinder bis 4 Jahre erhalten freien Eintritt.
◽️ Berlin Con/ RatCon Badge ◽️ 38€ / 26€ Ermäßigt
➡ inkl. Eröffnung und GameNight am Fr. 19.07.2019 ab 19:00 Uhr
➡ Early Access ab 9:30 Uhr am Sa.+So.
➡ Erlebe die Con vom 19.-21.07.2019 mit 2x GameNight
◽️ Wochenend-Ticket ◽️ 28€ / 12€ Ermäßigt
➡ GameNight am Sa. 20.07.2019 bis 2:00 Uhr
➡ Erlebe die Con vom 20.-21.07.2019
◽️ Tagesticket Samstag ◽️ 19€ / 12€ Ermäßigt
➡ GameNight am Sa. 20.07.2019 bis 2:00 Uhr
➡ Erlebe die Con am 20.07.2019
◽️ Tagesticket Sonntag ◽️ 12€
➡ Familientag – Alle Kinder bis 14 Jahre erhalten in Begleitung eines Erwachsenen freien Eintritt!
➡ Erlebe die Con am 21.07.2019
Tickets in unserem Webshop:
https://berlin-con.de/tickets/
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Öffnungszeiten für Besucher:
◾️ Fr. 19.07.2019 19:00 Uhr – 02:00 Uhr (nur mit Berlin Con Badge)
◾️ Sa. 20.07.2019 10:00 Uhr – 02:00 Uhr (Aussteller Halle/ Flohmarkt bis 19:00 Uhr, anschließend GameNight bis 02:00 Uhr)
◾️ So. 21.07.2019 10:00 Uhr – 19:00 Uhr
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Alle Infos zum Programm werden auf der Website veröffentlicht: http://www.berlin-con.de
