BerlinGameScene.com

★ ąяţǥąʍ€$ 001 ★
2015-10-20 20:00 - 23:00 (Europe/Berlin) | Lacuna Labs, Paul-Lincke-Ufer 44A, Berlin, 10999, Germany
It came right down to the wire, but we have a venue! The first ★ ąяţǥąʍ€$ ★ will be held at the awesome Lacuna Labs!
We will have a beamer for showcasing and sharing work, and a fridge of cheap drinks (all money going to our kind hosts :)) so come on down and lets talk all things interactive art.
The agenda for the evening is as follows…
• Brief introductions – who you are/where you are from/what’s your fave ice cream flavour etc.
• Showcase your current (or a previous) project and talk about what you’re working on.
• Share something you find personally inspiring/interesting, and tell us all why!
As we will be showing work and inspirations, I ask people to please prepare files and links ahead of time for maximum artgame efficiency, and if you are nervous of presenting work, don’t worry! No need to show work if you don’t want to, and all levels of experience are welcome – the only prerequisite is being a friendly person ;)
As Lacuna Labs is a small venue, please RSVP if you intend on going, and un-RSVP if you intend on bailing ;) I will post a map soon, and we will have some paper signs out on the day.
Looking forward to seeing you all there!
PS. Please note we have changed the time to 8, not 7!
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★ ąяţǥąʍ€$ ★ = SAFE SPACE POLICY
This group is dedicated to providing a harassment-free social experience for everyone, regardless of gender, gender identity and expression, sexual orientation, disability, physical appearance, body size, race, age, religion or game preferences. We do not tolerate harassment of participants in any form. Anyone violating these rules will be expelled from the venue at the discretion of the organisers.
Harassment includes verbal comments that reinforce social structures of domination related to gender, gender identity and expression, sexual orientation, disability, physical appearance, body size, race, age, religion, sexual images in public spaces, deliberate intimidation, stalking, following, harassing photography or recording, sustained disruption of talks or games, inappropriate physical contact, and unwelcome sexual attention. Participants asked to stop any harassing behaviour are expected to comply immediately.
If a participant engages in harassing behaviour, the organisers may take any action they deem appropriate, including warning the offender or expulsion from the venue. If you are being harassed, notice that someone else is being harassed, or have any other concerns, please contact an organiser immediately.
We are dedicated to to help participants contact security or police, provide escorts, or otherwise assist those experiencing harassment to feel safe for the duration of the event. We value your attendance.
We expect participants to follow these rules at all our venues and social events.

Berlin VR Meetup
2015-10-29 20:00 | c-base, 20 Rungestraße, Berlin, 10179, Germany
We are rushing toward a bright future in Virtual Reality and once again want to share our excitement with you at the next Meetup at the c-base Raumstation on the 29th of October.
We welcome Kathleen Schröter, Head of Corporate Communications of the Fraunofer Heinrich Hertz Institute. She will present the OmniCam-360, a set of scalable mirror-based multi-camera systems that can be used for capturing high-resolution 2D and 3D video panoramas for immersive applications. The latest development makes it possible to transmit the UHD panoramic content to Virtual Reality glasses so that the spectator is able to enjoy a truly immersive experience.
Stefan Marx and Maximilian Schneider of the Berlin Startup Viorama along with game veteran Chris Mansfield will talk about their recent visit to the TechCrunch Disrupt in SF and Oculus Connect in LA. They will answer all your questions concerning the current VR craze in California.
A third talk will be announced shortly.
As usual it’s highly appreciated it if you want to bring your HMDs and your own demos for everyone to try.
All are welcome!
See you on the 29th of October!

Berlin Kinect Developers Meetup
2015-10-30 19:30 | Digital Eatery, Unter den Linden 17, Berlin, 10117, Germany
The next meetup is scheduled on Friday 30.10.2015 as usual at the Digital Eatery.
Karen is going to show how to control a Parrot Jumping Night drone via pyKinect2. After that happy drone and kinect hacking of course.
See www.digitaleatery.de for details about location.

★ ąяţǥąʍ€$ 002 ★
2015-11-17 20:00 - 23:00 | Saftladen Game Collective, Adalbertstr. 5, Berlin, 10999, Germany
That was fun – let’s do it again shall we?
It was exciting to see such a diverse range of interests at our first meeting, and I particularly enjoyed the discussion regarding the significance of player choice. Therefore, I thought in combination to projects, it would be interesting if we had a chance to talk about general themes/concepts/design choices that are motivating our work. So with that said…
★ ąяţǥąʍ€$ 002 AGENDA ★ (will be updated accordingly)…
• Quick introductions – who you are and what you do
• For those that are willing, brief presentations of either your projects, or themes and concepts related to interactivity and games that you find interesting.
• Open discussion about interactivity and the medium of games.
So, for ★ ąяţǥąʍ€$ 002 ★ we could try a more conversational format. How does that sound?
Our kind hosts at Saftladen are offering beer and non-alcoholic drinks (including tea!) for 2 Euro.
And once again, absolutely everybody is welcome.
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LOCATION NOTES
This time we are hosted by the awesome Saftladen! An indie collective based in Berlin. http://saftladen.berlin/
Enter the courtyard, and it is the last building on the left.
Please be quiet when entering, leaving or standing outside the venue, as the courtyard is shared by a residential building!
///
★ ąяţǥąʍ€$ ★ = SAFE SPACE POLICY
This group is dedicated to providing a harassment-free social experience for everyone, regardless of gender, gender identity and expression, sexual orientation, disability, physical appearance, body size, race, age, religion or game preferences. We do not tolerate harassment of participants in any form. Anyone violating these rules will be expelled from the venue at the discretion of the organisers.
Harassment includes verbal comments that reinforce social structures of domination related to gender, gender identity and expression, sexual orientation, disability, physical appearance, body size, race, age, religion, sexual images in public spaces, deliberate intimidation, stalking, following, harassing photography or recording, sustained disruption of talks or games, inappropriate physical contact, and unwelcome sexual attention. Participants asked to stop any harassing behaviour are expected to comply immediately.
If a participant engages in harassing behaviour, the organisers may take any action they deem appropriate, including warning the offender or expulsion from the venue. If you are being harassed, notice that someone else is being harassed, or have any other concerns, please contact an organiser immediately.
We are dedicated to to help participants contact security or police, provide escorts, or otherwise assist those experiencing harassment to feel safe for the duration of the event. We value your attendance.
We expect participants to follow these rules at all our venues and social events.

Talk & Play #16
2015-12-01 19:00 - 23:00 | Game Science Center, Besselstrasse 14, Berlin, 10969, Germany
Talk & Play is a free event, taking place every two months, that provides the opportunity to game enthusiasts, players and makers to meet and exchange knowledge in a friendly, relaxed and safe environment. Everybody’s welcome, regardless of their background and knowledge level: if you like games, we’ll make sure you have a good time! Important: this is NOT an event only aimed at developers.
>> Important: RSVP via meetup.com is mandatory to attend the talks! Registrations will open on Tuesday, November 17th at 2pm CET (Berlin time). Please note that attendance after 9pm is free, no registration will be required. <<

HOW IT WORKS
The event is structured in two parts:
— TALK: A couple of short game-related presentations, followed by a Q&A session.
— PLAY: All participants are welcome to bring games they’ve made or are still working on so that the audience can play them – a perfect opportunity to discover and play new games, collect feedback and, who knows?, maybe find collaborators for future projects.

THE TALKS
“Responsive Game Design” by Jesse Freeman
Gone are the days where you can make a game and publish it to a single platform expecting a sure fire success. The best way to solve this problem is something I call “responsive game design” based on the same principles that work so well in responsive design for web apps. During this talk we’ll cover how to apply this strategy to your own games enabling them to scale across desktop, mobile, tablet and even TV.
—
Jesse Freeman is a Developer Evangelist at Amazon focusing on HTML5 & gaming. As an expert in his field, Jesse has worked for Microsoft, MLB, HBO, the New York Jets, VW, Tommy Hilfiger and many more. In addition to development, Jesse has a background in Art with a Masters in Interactive Computer Art from the School of Visual Arts. @jessefreeman // jessefreeman.com

“Memory Through Play” by Catherine Lennartz
This talk focuses on the idea that games can be memorials of historic events. I will look at Call of Duty (the early ones), as a totally mainstream war game, as well as This War of Mine. I will present my thoughts on what it takes for a game to be a memorial.
—
I’m a graduate student at Brandenburg University of Technology, researching the social and cultural aspects of games. My thesis research will focus on gaming communities and how they affect intercultural relations. I’m from Canada originally and my love for games comes from spending most of my childhood watching my older brother play because he would never let me. @SkippyCatz

THE GAMES
This is the list of confirmed games that will be shown during the second part of the evening (you’re still welcome to bring yours, but we can’t guarantee there will be space to show it):
– 76 by Waterman7
– 3030 Deathwar Redux by Bird in Sky & Crunchy Leaf Games
– Aragic by @tschery @gianfrancodbeis
– Blockocalypse by Firepunchd
– Boat for Two by Sonia Fizek and Team
– Card Thief by Tinytouchtales
– Catcher by Tobias Wehrum
– Death Trash by Stephan Hövelbrinks
– Downhill* by Screen Implosion
– Jay by Maxim Wermke
– Kazong by Kazong Games
– Make More! by Bad Crane
– Miserable Pocket Man by Vladimir Storm
– Nuclear Reaction by Sven Ahlgrimm
– One Show Only by Tristan
– Runic Rampage by electrocosmos
– Temple of Cerberus by Pixeltastic
– Treasure Monkeys by Johanna Jacob

AGENDA
— 19:00 Doors: come early to get one of the best seats
— 19:30 Talks
— 21:00 Game showcase & networking: play games and chat with their creators, or just hang around and meet new people
— 23:00 The end aka “Gone Home”

ADDITIONAL INFORMATION
Our Safe Space Policy encourages the behaviour at Talk & Play. We request that everyone who is affiliated with and participates to the event honours it.
Check out the recap of the previous event if you want to get a better idea of what Talk & Play is like.
The event is free to attend.

FINAL NOTES
Do you have any questions? Would you like to give a talk in the future? Then get in touch!
Talk & Play is organised by BerlinGameScene.com with the promotional and technical support of the monthly Berlin Mini Game Jam and A MAZE.

Unity Meetup: December Casual Get Together
2015-12-04 20:00 | c-base, 20 Rungestraße, Berlin, 10179, Germany
For the last time in 2015 let’s get together to have a drink and talk. If you are working on a game – bring it, show it. If you want to give a short talk – please do so.
Also do invite all your Berlin-based Facebook unity friends to this event because Facebook does not allow us to invite everyone in the group anymore.
See you there!

★ ąяţǥąʍ€$ 003 ★ – The Christmas Special
2015-12-15 19:30 - 23:00 | Saftladen Game Collective, Adalbertstr. 5, Berlin, 10999, Germany
Who needs to travel out of town for Christmas when we have ąяţǥąʍ€$? ;)
⋆ᗰદ૨૨ʏ⋆ᐠ₍⁽˚⑅̆˚⁾₎ᐟ⋆ᘓમ૨ıડτന੨ડ⋆
///
★ ąяţǥąʍ€$ 003 AGENDA ★ (will be updated accordingly)…
• 7:30 – 10 Second Introductions
who/what/when/where/why are you?
• 7:45 – [YOUR PRESENTATION HERE]
Leave a comment or send me an email at mail@troyduguid.com if you want to share either your work or subjects that interest you in interactive art.
• 9:30 onwards – General Discussion
Chill music, great people, all things art games.
Once again, our kind hosts at Saftladen are offering beer and non-alcoholic drinks (including tea!) for 2 Euro.
And finally, as will always be the case absolutely everybody is welcome.*
*as long as you’ve RSVP’d ;)
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★ ąяţǥąʍ€$ 3.0 CHANGELOG★
• Starting half an hour earlier.
• Presentations must be planned in advance (so we can cut it off at 9:30 and have time for socialising)
///
LOCATION NOTES
We are hosted by the awesome Saftladen! An indie collective based in Berlin. http://saftladen.berlin/
Enter the courtyard, and it is the last building on the left.
Please be quiet when entering, leaving or standing outside the venue, as the courtyard is shared by a residential building!
///
★ ąяţǥąʍ€$ ★ = SAFE SPACE POLICY
This group is dedicated to providing a harassment-free social experience for everyone, regardless of gender, gender identity and expression, sexual orientation, disability, physical appearance, body size, race, age, religion or game preferences. We do not tolerate harassment of participants in any form. Anyone violating these rules will be expelled from the venue at the discretion of the organisers.
Harassment includes verbal comments that reinforce social structures of domination related to gender, gender identity and expression, sexual orientation, disability, physical appearance, body size, race, age, religion, sexual images in public spaces, deliberate intimidation, stalking, following, harassing photography or recording, sustained disruption of talks or games, inappropriate physical contact, and unwelcome sexual attention. Participants asked to stop any harassing behaviour are expected to comply immediately.
If a participant engages in harassing behaviour, the organisers may take any action they deem appropriate, including warning the offender or expulsion from the venue. If you are being harassed, notice that someone else is being harassed, or have any other concerns, please contact an organiser immediately.
We are dedicated to to help participants contact security or police, provide escorts, or otherwise assist those experiencing harassment to feel safe for the duration of the event. We value your attendance.
We expect participants to follow these rules at all our venues and social events.

Berlin VR Meetup
2016-01-14 20:00 - 23:00 | c-base, 20 Rungestraße, Berlin, 10179, Germany
2016 will be the year of Virtual Reality – all the big manufacturers will finally deliver what we have been waiting for. Let’s come together to share our excitement on the next Meetup at the c-base Raumstation on the 14th of January.
We welcome CEO Markus Prenneis of present4D who will introduce VR Suite, a new tool with which you can easily connect panorama photos and 360° videos to tours as well as insert 2D images, videos and text via buttons. With the powerful editor all parameters of the panoramic tour can be set wearing the Oculus Rift, GearVR or Google Cardboard devices, all compatible with the VR Suite.
Long-standing game and narrative designer Prof. Csongor Baranyai of the BTK University will cover in his talk “Experience as Principle” the potential of VR from both narrative and gameplay perspectives, illustrating the scope between passive perception and interactive experience.
Lastly we are happy to have Linda Rath-Wiggins and Stephan Gensch of the Berlin Startup VRagments who will talk about their recent VR projects, the importance of a great narrative in VR and their collaborative submission to Leapmotion’s 3DJAM. They’re looking forward to getting to know all of you.
As usual it’s highly appreciated it if you want to bring your HMDs and your own demos for everyone to try.
All are welcome!
See you on the 14th of January!

★ ąяţǥąʍ€$ 004 ★ - NUYEAREXTRAVAGANZA
2016-01-19 19:30 - 23:00 | Saftladen Game Collective, Adalbertstr. 5, Berlin, 10999, Germany
✧*｡٩(ˊᗜˋ*)و✧*｡
Hope it’s not too late notice – been a busy month!
If it’s too soon we can change it x.
Also, want to shake up the routine, so let me know especially if you have ideas that are outside of personal projects – for instance more conceptual ideas about interactive art, a screening of something you think ARTGAMES would find relevant, a group activity etc etc.
ALSO, we have a Slack, all the cool kids are on it… are you? send me an email at mail@troyduguid.com to let me know if you want to join x.
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★ ąяţǥąʍ€$ 004 AGENDA ★

• 7:30 – [PRESENTATIONS!!] // [your name HERE!]

★ XXXXXXX
★ XXXXXXX
★ XXXXXXX
★ XXXXXXX

• 9:30 onwards – General Discussion
Chill music, great people, all things art games.
Once again, our kind hosts at Saftladen are offering beer and non-alcoholic drinks (including tea!) for 2 Euro.
And finally, as will always be the case absolutely everybody is welcome.*
*as long as you’ve RSVP’d ;)
///
Presentations must be planned in advance (so we can cut it off at 9:30 and have time for socialising)
///
LOCATION NOTES
We are hosted by the awesome Saftladen! An indie collective based in Berlin. http://saftladen.berlin/
Enter the courtyard, and it is the last building on the left.
Please be quiet when entering, leaving or standing outside the venue, as the courtyard is shared by a residential building!
///
★ ąяţǥąʍ€$ ★ = SAFE SPACE POLICY
This group is dedicated to providing a harassment-free social experience for everyone, regardless of gender, gender identity and expression, sexual orientation, disability, physical appearance, body size, race, age, religion or game preferences. We do not tolerate harassment of participants in any form. Anyone violating these rules will be expelled from the venue at the discretion of the organisers.
Harassment includes verbal comments that reinforce social structures of domination related to gender, gender identity and expression, sexual orientation, disability, physical appearance, body size, race, age, religion, sexual images in public spaces, deliberate intimidation, stalking, following, harassing photography or recording, sustained disruption of talks or games, inappropriate physical contact, and unwelcome sexual attention. Participants asked to stop any harassing behaviour are expected to comply immediately.
If a participant engages in harassing behaviour, the organisers may take any action they deem appropriate, including warning the offender or expulsion from the venue. If you are being harassed, notice that someone else is being harassed, or have any other concerns, please contact an organiser immediately.
We are dedicated to to help participants contact security or police, provide escorts, or otherwise assist those experiencing harassment to feel safe for the duration of the event. We value your attendance.
We expect participants to follow these rules at all our venues and social events.

February Unity Meetup
2016-02-05 20:00 | Awesome Prototype, Urbanstr. 71, Berlin, 10967, Germany
The awesome folks from Awesome Prototype have offered to host this Unity get together at their new office. So please join other Unity Devs for an evening of talking, drinking, showing & playing. Bring your game, prototype, or whatever it is you are working on and share it with us. Wann give a quick talk? Please do so.
See you there.

Talk & Play #17
2016-02-10 19:00 - 23:00 | Game Science Center, Besselstrasse 14, Berlin, 10969, Germany
Talk & Play is a free event, taking place every two months, that provides the opportunity to game enthusiasts, players and makers to meet and exchange knowledge in a friendly, relaxed and safe environment.
Everybody’s welcome, regardless of their background and knowledge level: if you like games, we’ll make sure you have a good time! Important: this is NOT an event only aimed at developers.
Important: RSVP via meetup.com is mandatory to attend the talks, due to limited seating capacity. Registrations will open on Wednesday, January 27th at 2pm CET (Berlin time). Please note that registration won’t be required to attend the event from 9pm for the game showcase part.

HOW IT WORKS
The event is structured in two parts:
— TALK: A couple of short game-related presentations, followed by a Q&A session.
— PLAY: All participants are welcome to bring games they’ve made or are still working on so that the audience can play them – a perfect opportunity to discover and play new games, collect feedback and, who knows?, maybe find collaborators for future projects.

THE TALKS
This time we’re trying a new format: short talks only, 5 minutes each!

Making Fabulous Beasts: a videogame with bits that fall over by George Buckenham
Over from London, George will talk about the design process behind Fabulous Beasts, a digital physical hybrid game about making a world of fabulous creatures by stacking game pieces in a precarious tower.
—
George Buckenham is a game designer and curator who has made games with custard, electronics, pianos and computers. @v21 // v21.io // playfabulousbeasts.com

The Future of Cardboard by Chris Ward
How digital games are influencing board games and vice versa. Chris will discuss the numerous ways that board games are joining the digital era.
—
Chris Ward: Developer Relations, Technical Writing and Editing, (Board) Game Design, Education, Explanation and always more to come. @ChrisChinch // http://gregariousmammal.com

Social fiction games by Christiane Hütter
How to play(test) complex future societies?
—
Christiane Hütter/Frau Hue is berlin based artist and designs games worldwide with Invisible Playground or the Society for Cultural Optimism. She is breeding an egg. @aergernistin // futurewithplay.de // invisibleplayground.com // culturaloptimism.org

How to talk without talking by Maximilian Kiese
This short talk is about how and why to give information to the player, by using the game elements themselves instead of classical UI or language.
—
Maximilian Kiese is learning how to make things – most of all games – that’s why he is currently a student of Game Design at the University of Applied Science in Berlin. @MxKiese

Wolf in game’s clothing: a manifest by Sebastián Uribe
Videogame developers are not always aware of the different messages that their videogames – like other forms of media – carry, and may end up repeating a mainstream discourse with which they not agree.
—
Sebastián Uribe is an independent videogame developer who cares about content and context in videogames. @suribe // wolfingamesclothing.wordpress.com

Games for science. Entangled between work and play. by Sonia Fizek
In this talk I will make an attempt to unpack the recent fascinating and contradicting phenomenon of online citizen science games, which combine the world of frivolous play with that of serious work.
—
Dr. Sonia Fizek is a games scholar, a digital wanderer and an aspiring game designer. @SFonic // leuphana.academia.edu/SoniaFizek

The schizophrenic mind of a one-man team by Stephan Hövelbrinks
Lessons learned and not learned while juggling programming/art/design/writing/marketing.
—
Stephan Hövelbrinks is an independent game developer working on post-apocalyptic roleplaying game Death Trash. @talecrafter // deathtrash.com

THE GAMES
This is the list of confirmed games that will be shown during the second part of the evening:
— 3030 Deathwar Redux by Bird in Sky & Crunchy Leaf Games
— A truth about sex by Team Hatchlings
— Card Thief by Tinytouchtales
— Catcher by Tobias Wehrum
— Daiichi Dash by KKM Interactive Entertainment UG
— Death Trash by Stephan Hövelbrinks
— DYO by Team DYO
— Fabulous Beasts by Sensible Object
— Gibbl by Alexej Grohe
— King of Kalimpong by piinecone
— Magical Renaissance by Luca Beisel
— Mixup by Mixdown
— Morning Rush by Team Morning Rush
— Of Carrots And Blood + Darwing by Trite Games
— One Show Only by Tristan Dahl
— OP90 by Daniel Schüler, Andrey Thomas
— Perlinoid by Jumpsuit Entertainment
— Satan Summoning Simulator by ggj-rats
— Starfallen by What Games
— Super Walljump by Dinesh
— Tama by Team Tama
— Twisted Lines by Megagon Industries
Game showcase registrations are now closed. If your game is not on the list above you’re still welcome to bring it, but we can’t guarantee there will be space to show it – please check with a member of the team from 9pm.

AGENDA
— 19:00 Doors: come early to get one of the best seats
— 19:30 Talks
— 21:00 Game showcase & networking: play games and chat with their creators, or just hang around and meet new people
— 23:00 The end aka “Gone Home”

ADDITIONAL INFORMATION
Our Safe Space Policy encourages the behaviour at Talk & Play. We request that everyone who is affiliated with and participates to the event honours it.
Check out the recap of the previous event if you want to get a better idea of what Talk & Play is like.
The event is free to attend.

FINAL NOTES
Do you have any questions? Would you like to give a talk in the future? Then get in touch!
Talk & Play is organised by BerlinGameScene.com with the promotional and technical support of the monthly Berlin Mini Game Jam and A MAZE.

Agile Game Lab # 13
2016-03-02 19:00 - 22:00 | “The Shuttle” Tech Innovation Lab @ Zalando, Mollstraße 1, Berlin, 10178, Germany
An Open Space to explore games in business
This open space workshop is for everyone* to learn about agile while having fun and playing games, to improve facilitation skills by hosting a game session or to find peers to design a new game. The agile game lab is special since we try to bring agile people and game developers together to have an evening full of creativity and fun.
Bring a game you like to try out
Games and simulations are useful tools to experience agile practices, to communicate complex problems and to learn how to apply agile and lean thinking to solve them. They are also a great way to explore an issue at work, e.g. how to get rid of command and control, improve flow etc. Don’t be shy and bring your own game idea to find out if it works while playing with peers or try out facilitating a game that you are not yet familiar with – or just join a session and learn from others. We have some basic moderator materials but please bring anything you need to host a session.
Announce with a post what you like to play
Want to get feedback for an idea? Post it here http://agalab.ideascale.com/ and let us know if you will host a session so that we can make sure we have enough space.
Resources to get inspired
Want to know more what it is? Have a look at these web sites http://tastycupcakes.org/, http://innovationgames.com/, http://www.gamestorming.com/ or check out this presentation about designing a game: http://youtu.be/gecZSiymlxM
For everyone! No superpowers, 10 years of agile experience or anything but an open mind is required!
Spread the word, and promote our community:
Follow us on twitter: https://twitter.com/AgileGameLab.
Tweet about us using the @agilegamelab handle and/or the #AGALAB tag.
Like us on Facebook: https://www.facebook.com/AgileGameLab.
Stefan Haas and Jens Otto Lange from #PoDojo
are looking forward to meeting you

Creative Code Stammtisch #29
2016-03-04 19:30 | ART+COM Explore @ Collegium Hungaricum Berlin, Dorotheenstraße 12, Berlin, 10117, Germany
The Creative Code Stammtisch is an open conversation between artists, makers, designers, coders, performers, learners and anyone interested in the use of computing skills for artistic expression. The event is free and open to all, regardless of age, origin, gender or experience. Beginners and first-timers should feel especially welcome!
? Exceptionally, we will be hosted at ART+COM Explore, an R&D space hosted by the Collegium Hungaricum Berlin (CHB) in Mitte. ?
WHAT SHOULD I EXPECT?
There is a time for people to present something if they want to, followed by informal discussions. Every topic is fair game, from net art to computational design and interactive installations all the way to wearable electronics and generative literature… It’s a whole evening packed with fun, inspiration and human connection.
Join us on Friday and see for yourself, ask questions if you want, contribute with your comments and maybe show a project you’re working on. We’re looking forward to meet you all!
Note that this event is NOT just for coders! If you like art and/or technology, you will certainly enjoy yourself, and perhaps even learn something!
A NOTE ON DIVERSITY
Our best meetups have also been the most diverse. This is no coincidence. If each of us took the initiative to invite one female friend to join, everyone involved would benefit. We kindly ask you to pause for a minute and think who that friend could be… seriously, just stop reading and do it! ?
This invitation extends, of course, to members of all groups that are usually underrepresented at art & tech events.
SAFE SPACE POLICY
We support the Berlin Code of Conduct:
berlincodeofconduct.org
Please read and make sure you agree with its content.
IS THE PLACE WHEELCHAIR ACCESSIBLE?
Yes! ART+COM Explore is on the ground floor and there are no steps.
DO I NEED TO SPEAK GERMAN?
We speak mostly English so international guests are more than welcome! Our team also speaks French, Italian, Spanish, Finnish and German… Language availability may vary depending on which organizers are present :)
CONTACT
Raphaël de Courville
raphael.de.courville@gmail.com
+49 (0) 176 29120374
Or shout random words at us on Twitter: @creativeCodeBLN
WHERE IS IT?
ART+COM Explore
@ Collegium Hungaricum Berlin
Dorotheenstraße 12
(Enter through the metal gate. Walk straight to the back of the yard)
– – –
The featured artwork of the month is by Abe Pazos.
Do you want your work to be featured on the cover of the next Stammtisch? Please send an image at team.ccberlin@gmail.com. Square format — at least 500 by 500 pixels — JPG or PNG. Include the name or pseudonym you want us to use and a link to your website (if you want).

★ ąяţǥąʍ€$ 005 ★
2016-03-08 19:30 - 23:00 | Spektrum, Bürknerstraße 12, Berlin, 12047, Germany
ąяţǥąʍ€$ is a community of artists using game technology &/or game design to create artistic &/or non-commercial works.
Absolutely everybody is welcome, all levels of experience and all walks of life!!! – So long as you RSVP ;^)
ąяţǥąʍ€$ practices the Safe Space Policy, more information below.
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★ ąяţǥąʍ€$ 005 AGENDA ★
• 7:30 – [Talks/Presentations/Questions/Open Mic] *YOUR NAME HERE!*
• Pastoral – Chris

• Pirates of the Stormy Seas – PURG

• Mirror Mall – Troy Duguid and Merle Leufgen

Once again, short presentations about all things art and games. Working on something? Show us. Want to talk about specific themes or ideas related to interactive art? Lets do that. Everything and anything, go crazy.
• 9:30 onwards – General Discussion
Great music & drinks & people & all things art games.
///
Presentations must be planned in advance (so we can cut it off at 9:30 and have time for socialising)
///

★ ąяţǥąʍ€$ ★ = SAFE SPACE POLICY
This group is dedicated to providing a harassment-free social experience for everyone, regardless of gender, gender identity and expression, sexual orientation, disability, physical appearance, body size, race, age, religion or game preferences. We do not tolerate harassment of participants in any form. Anyone violating these rules will be expelled from the venue at the discretion of the organisers.
Harassment includes verbal comments that reinforce social structures of domination related to gender, gender identity and expression, sexual orientation, disability, physical appearance, body size, race, age, religion, sexual images in public spaces, deliberate intimidation, stalking, following, harassing photography or recording, sustained disruption of talks or games, inappropriate physical contact, and unwelcome sexual attention. Participants asked to stop any harassing behaviour are expected to comply immediately.
If a participant engages in harassing behaviour, the organisers may take any action they deem appropriate, including warning the offender or expulsion from the venue. If you are being harassed, notice that someone else is being harassed, or have any other concerns, please contact an organiser immediately.
We are dedicated to to help participants contact security or police, provide escorts, or otherwise assist those experiencing harassment to feel safe for the duration of the event. We value your attendance.
We expect participants to follow these rules at all our venues and social events.

Berlin VR Meetup #18
2016-03-21 19:00 | Viacom, Stralauer Allee 6, Berlin, 10245, Germany
The popularity of Virtual Reality is gaining strong momentum, and our next Meetup will provide the space to share the enthusiasm – this time in a new location that fits many more people! We are happy to announce that Viacom is offering its main hall for an amazing evening with the following program, starting at 7pm:
Simon Roth from HTC will present the consumer version of the HTC Vive, arguably the best Virtual Reality system currently on the market and winner of the CES 2016 Technology award. He will talk about the product and the content, and together with his team provide a demo station for everyone to try out their mindblowing technology. www.htcvive.com
Thorsten S. Wiedemann, founder and artistic director of the A MAZE. brand with festivals in Berlin and Johannesburg will talk about “Dis/connect” his world record experience of staying for over 48 hours in the HTC Vive, together with VR Shaman Sara Lisa Vogl from Lucid Trips who guided him through his hyper natural journey. Sara, a teacher for creative computing and member of the VR Nerds collective based in Hamburg will also demo the newest version of the fantastic Lucid Trips, a nominee at this year’s Unity Vision Summit! www.a-maze.netwww.lucidtrips.com
Robin Wenk, CEO and co-founder of Lightshape will present Holodeck, their wireless Virtualy Reality system, and talk about some use cases and experiences with this setup as well as the feedback from around 3.000 people who have been using it until today. Lightshape started out producing CG content for agencies, engineering and automotive clients and extended its portfolio with applications in the fields of web, Augmented, Mixed and Virtual Reality. www.lightshape.net
Everyone is welcome to showcase their demo, if you need help get in touch with us. Also just bring your headsets and any VR peripheral to the event – the more the merrier!
Please RSVP on this site and show your confirmation as a print or on your smartphone at the registration desk.
Where: Viacom Stralauer Allee 6 When: 21st of March 7pm
Looking forward to see you soon!

Artificial Creativity 0x01
2016-03-24 19:30 | Spektrum, Bürknerstraße 12, Berlin, 12047, Germany
Join us for a monthly evening of talks on the intersection of creativity and artificial intelligence. We are interested in the use of AI techniques (neural networks, genetic algorithms, Markov chains, natural language systems, etc.) to generate creative works, be it stories, poems, paintings, musical compositions, drawings, Super Mario levels, or anything else, and in tools for assisting human creativity.
We will feature talks by artists, hackers, designers, scientists, etc. doing inspiring work in the field. There will also be time for an “open beamer,” where anyone can and share a project they have made or discovered. For the open beamer, don’t hesitate showing work that’s in progress or incomplete. We also encourage you to share tutorials/frameworks to enable others to reproduce or even expand on your work.
No prior knowledge about AI is required to attend; just a sense of curiosity about the future of machine-made art and its philosophical and cultural implications!
The meetup adheres by the Berlin Code of Conduct: http://berlincodeofconduct.org/. Please make sure you agree with its content.

Creative Code Stammtisch
2016-04-01 19:30 | ART+COM Explore @ Collegium Hungaricum Berlin, Dorotheenstraße 12, Berlin, 10117, Germany
The Creative Code Stammtisch is an open conversation between artists, makers, designers, coders, performers, learners and anyone interested in the use of computing skills for artistic expression. The event is free and open to all, regardless of age, origin, gender or experience. Beginners and first-timers should feel especially welcome!
WHAT SHOULD I EXPECT?
There is a time for people to present something if they want to, followed by informal discussions. Every topic is fair game, from net art to computational design and interactive installations all the way to wearable electronics and generative literature… It’s a whole evening packed with fun, inspiration and human connection.
Join us on Friday and see for yourself, ask questions if you want, contribute with your comments and maybe show a project you’re working on. We’re looking forward to meet you all!
Note that this event is NOT just for coders! If you like art and/or technology, you will certainly enjoy yourself, and perhaps even learn something!
A NOTE ON DIVERSITY
Our best meetups have also been the most diverse. This is no coincidence. If each of us took the initiative to invite one female friend to join, everyone involved would benefit. We kindly ask you to pause for a minute and think who that friend could be… seriously, just stop reading and do it! ?
This invitation extends, of course, to members of all groups that are usually underrepresented at art & tech events.
SAFE SPACE POLICY
We support the Berlin Code of Conduct:
berlincodeofconduct.org
Please read and make sure you agree with its content.
IS THE PLACE WHEELCHAIR ACCESSIBLE?
Yes! ART+COM Explore is on the ground floor and there are no steps.
DO I NEED TO SPEAK GERMAN?
We speak mostly English so international guests are more than welcome! Our team also speaks French, Italian, Spanish, Finnish and German… Language availability may vary depending on which organizers are present :)
CONTACT
Raphaël de Courville
raphael.de.courville@gmail.com
+49 (0) 176 29120374
Or shout random words at us on Twitter: @creativeCodeBLN
WHERE IS IT?
ART+COM Explore
@ Collegium Hungaricum Berlin
Dorotheenstraße 12
(Enter through the metal gate. Walk straight to the back of the yard)

Agile Game Lab # 14
2016-04-05 19:00 - 22:00 | Wooga, Saarbrücker Straße 38, Berlin, 10405, Germany
AgileGameLab #14 explores the feel of flow
This edition of the AgileGameLab has a focus on how games can support the stade of “Flow” in creative work. Being in a “Flow” you and your team are completely absorbed by what you’re doing. So bring a game to our test drive that you think might help a group to “feel the flow”. You have no idea what to bring? Check our links below. Or just bring something else you like play even if it’s not about flow – the more choices we have the better for everybody.
Agile Game Lab is your test drive to play games in business
The Agile Game Lab is a test drive for serious games. This open space is for everyone* to learn about Agile while having fun and playing games, to improve facilitation skills by hosting a game session or to find peers to design a new game. The Agile Game Lab is special since we bring agile people and game developers together to have an evening full of creativity and fun.
Games to solve serious challenges
We are convinced that games and simulations are useful tools to experience agile practices, to communicate complex problems and to learn how to apply agile and lean thinking to solve them. They are also a great way to explore an issue at work, e.g. how to get rid of command and control, improve flow etc. That’s why games are a very important element of the learning environments we create.
Bring a game! No superpowers but an open mind is required!
Don’t be shy and bring your own game idea to find out if it works while playing with peers. Or try out facilitating a game that you are not yet familiar with. Or just join a session and learn from others. We have some basic moderator materials but please bring anything you need to host a session. There are slots of about 50 minutes for each game. If you need more time, you can play two slots in a row.
Feel free to announce with a post what you like to play
You want to get feedback for your game idea? Just post it as a comment in this meetup or on http://agalab.ideascale.com/.
Resources to get inspired
You need some inspiration?
Have a look at these web sites:
http://tastycupcakes.org/
http://innovationgames.com
http://www.gamestorming.com/
or check out this presentation about designing a game: http://youtu.be/gecZSiymlxM
Spread the word, and promote our community
Follow us on twitter: https://twitter.com/podojo
Tweet about us using the #AGALAB tag.
Like us on Facebook: https://www.facebook.com/AgileGameLab.
Stefan Haas and Jens Otto Lange from #PoDojo
are looking forward to meeting you

Talk & Play #18
2016-04-05 19:00 - 23:00 | Game Science Center, Besselstrasse 14, Berlin, 10969, Germany
Talk & Play is a free event, taking place every two months, that provides the opportunity to game enthusiasts, players and makers to meet and exchange knowledge in a friendly, relaxed and safe environment.
Everybody’s welcome, regardless of their background and knowledge level: if you like games, we’ll make sure you have a good time! Important: this is NOT an event only aimed at developers.
Important: RSVP via meetup.com is mandatory to attend the talks, due to limited seating capacity. Registrations will open on Tuesday, March 22nd at 2pm CET (Berlin time). Please note that registration won’t be required to attend the event from 9pm for the game showcase part.

HOW IT WORKS
The event is structured in two parts:
— TALK: A series of short game-related presentations
— PLAY: All participants are welcome to bring games they’ve made or are still working on so that the audience can play them – a perfect opportunity to discover and play new games, collect feedback and, who knows?, maybe find collaborators for future projects.

THE TALKS
Let’s continue with the new format introduced in February: 5 minutes for each presentation, and this time with no questions – if you want to ask a question to the speakers just go talk to them! ;)

Social fiction games by Christiane Hütter
How to play(test) complex future societies?
—
Christiane Hütter/Frau Hue is berlin based artist and designs games worldwide with Invisible Playground or the Society for Cultural Optimism. She is breeding an egg. futurewithplay.de // invisibleplayground.com // culturaloptimism.org // @aergernistin

A Super-quick How-not-to on Press Releases by Julian Dasgupta
A non-award-winning presentation containing all the tidbits you never wanted or needed to know about an seemingly outdated concept.
—
Julian has been a professional smartypants pretty much since the beginning of time and also knows a thing or ten about PR, project management, and the Oxford comma. dippy-weasel.com // @spunior

Adventures in Game Localization by Marianna Sacra
Marianna will be talking about the challenges that come with translating a video game.
—
Marianna is an English-into-German game localization veteran currently based in Berlin and soon-to-be Bostonian. 1uptranslations.com // @MariannaSacra

Team Commitment in a Wolf Pack by Viktor Pekar
5 years in software industry vs. 5 months in game development: The talk shows a comparison of learnings about commitment in teams.
—
Viktor Pekar. Ex-Scientist. Lazy Programmer. Amateur Pilot. Currently Game Producer at Awesome Prototype. indiedb.com/games/hunt-game // @vikpek // @hunt_thegame

THE GAMES

Here’s the list of confirmed games that will be shown during the second part of the evening:
— 3030 Deathwar Redux by Bird In Sky & Crunchy Leaf Games
— 3Souls by Red Column
— Card Thief by Tinytouchtales
— Coregrounds by Mario Kaiser
— Death Trash by Stephan Hövelbrinks
— Dyo by Team Dyo
— Hasty Melons by Minitrope
— Make More! by Bad Crane
— Mixdown by Mixdown
— Of Carrots And Blood by Trite Games
— Ohrwurm – the musical trainer by Aidas Bendoraitis
— One Show Only by Tristan Dahl
— Orbit by NeonChameleon
— Path to the Sky by dekdev
— Replaced by Team Replaced
— SANDBOXDAYDREAM by Gero Doll
— ShortbowVR by Matthias Zarzecki
— Starfallen by What Games
— Temple of Cerberus by Pixeltastic
— The Solus Project by Teotl Studios
Game showcase registrations are now closed. If your game is not on the list above you’re still welcome to bring it, but we can’t guarantee there will be space to show it – please check with a member of the team from 9pm.

AGENDA
— 19:00 Doors: come early to get one of the best seats
— 19:30 Talks
— 21:00 Game showcase & networking: play games and chat with their creators, or just hang around and meet new people
— 23:00 The end aka “Gone Home”

ADDITIONAL INFORMATION
Our Safe Space Policy encourages the behaviour at Talk & Play. We request that everyone who is affiliated with and participates to the event honours it.
Check out the recap of the previous event if you want to get a better idea of what Talk & Play is like.
The event is free to attend.

FINAL NOTES
Do you have any questions? Would you like to give a talk in the future? Then get in touch!
Talk & Play is organised by BerlinGameScene.com with the promotional and technical support of the monthly Berlin Mini Game Jam and A MAZE.

★ ąяţǥąʍ€$ 006 ★
2016-04-11 19:30 - 23:00 | Spektrum, Bürknerstraße 12, Berlin, 12047, Germany
ąяţǥąʍ€$ is a community of artists using game technology &/or game design to create artistic &/or non-commercial works.
Absolutely everybody is welcome, all levels of experience and all walks of life!!! – So long as you RSVP ;^)
ąяţǥąʍ€$ practices the Safe Space Policy, more information below.

///
★ AGENDA ★
• 7:30 – [Talks/Presentations/Questions/Open Mic] *YOUR NAME HERE!*

Once again, short presentations about all things art and games. Working on something? Show us. Want to talk about specific themes or ideas related to interactive art? Lets do that. Everything and anything, go crazy.
• 9:30 onwards – General Discussion
Great music & drinks & people & all things art games.
///
Presentations must be planned in advance (so we can cut it off at 9:30 and have time for socialising)
///
★ ąяţǥąʍ€$ ★ = SAFE SPACE POLICY
This group is dedicated to providing a harassment-free social experience for everyone, regardless of gender, gender identity and expression, sexual orientation, disability, physical appearance, body size, race, age, religion or game preferences. We do not tolerate harassment of participants in any form. Anyone violating these rules will be expelled from the venue at the discretion of the organisers.
Harassment includes verbal comments that reinforce social structures of domination related to gender, gender identity and expression, sexual orientation, disability, physical appearance, body size, race, age, religion, sexual images in public spaces, deliberate intimidation, stalking, following, harassing photography or recording, sustained disruption of talks or games, inappropriate physical contact, and unwelcome sexual attention. Participants asked to stop any harassing behaviour are expected to comply immediately.
If a participant engages in harassing behaviour, the organisers may take any action they deem appropriate, including warning the offender or expulsion from the venue. If you are being harassed, notice that someone else is being harassed, or have any other concerns, please contact an organiser immediately.
We are dedicated to to help participants contact security or police, provide escorts, or otherwise assist those experiencing harassment to feel safe for the duration of the event. We value your attendance.
We expect participants to follow these rules at all our venues and social events.

Learn the art of a game writer
2016-04-25 18:30 - 21:30 | Ascribe Gmbh, Wichertstr. 17, Berlin, 10439, Germany
A special event from our Technical Writers meetup in Berlin…
In this session we will learn from others who write documentation that aims to inform and help readers follow a process.
In this session, computer and board game writers, who create instructions and documents to immerse players in worlds that need to flow, be balanced, work within a rules system, and be enjoyable.
Speakers:
Jason Durall
Computer game writer by day at Bigpoint GmbH, responsible for Drakensang Online.
In his spare time has written RPG games and supplements including: Conan, Basic Role Playing, Cubicle 7, Achtung! Cthulhu and more.
http://www.meetup.com/Write-The-Docs-Berlin/events/230286453/

Berlin Unreal Engine: 2nd Meetup
2016-05-03 19:00 | Murphys Irish Pub, Schiffbauerdamm 1, Berlin, 10117, Germany
It’s time for our next meetup! We’ll be at the same place as the last one, this time we’ll have a table though. :-)
I encourage everyone to decide on a specific UE-related subject that one wants to work on. We’ll decide there which ones we’re going to tackle next.
I’ll be waiting in front of the pub.

★ ąяţǥąʍ€$ 007 ★
2016-05-09 19:30 - 23:00 | Spektrum, Bürknerstraße 12, Berlin, 12047, Germany
ąяţǥąʍ€$ is a community of artists using game technology &/or game design to create artistic &/or non-commercial works.

Absolutely everybody is welcome, all levels of experience and all walks of life!!! – So long as you RSVP ;^)
ąяţǥąʍ€$ practices the Safe Space Policy, more information below.
///
★ AGENDA ★
• 7:30 – [Talks/Presentations/Questions/Open Mic]
• 9:30 onwards – General Discussion
Great music & drinks & people & all things art games.
///
Presentations must be planned in advance (so we can cut it off at 9:30 and have time for socialising)

///
★ ąяţǥąʍ€$ ★ = SAFE SPACE POLICY
This group is dedicated to providing a harassment-free social experience for everyone, regardless of gender, gender identity and expression, sexual orientation, disability, physical appearance, body size, race, age, religion, experience level or game preferences. We do not tolerate harassment of participants in any form. Anyone violating these rules will be expelled from the venue at the discretion of the organisers.
Harassment includes verbal comments that reinforce social structures of domination related to gender, gender identity and expression, sexual orientation, disability, physical appearance, body size, race, age, religion, sexual images in public spaces, deliberate intimidation, stalking, following, harassing photography or recording, sustained disruption of talks or games, inappropriate physical contact, and unwelcome sexual attention. Participants asked to stop any harassing behaviour are expected to comply immediately.
If a participant engages in harassing behaviour, the organisers may take any action they deem appropriate, including warning the offender or expulsion from the venue. If you are being harassed, notice that someone else is being harassed, or have any other concerns, please contact an organiser immediately.
We are dedicated to to help participants contact security or police, provide escorts, or otherwise assist those experiencing harassment to feel safe for the duration of the event. We value your attendance.
We expect participants to follow these rules at all our venues and social events.

Creative Code Stammtisch #31
2016-05-13 19:30 | ART+COM Explore @ Collegium Hungaricum Berlin, Dorotheenstraße 12, Berlin, 10117, Germany
The Creative Code Stammtisch is an open conversation between artists, makers, designers, coders, performers, learners and anyone interested in the use of computing skills for artistic expression. The event is free and open to all, regardless of age, origin, gender or experience. Beginners and first-timers should feel especially welcome!
? Important note: This time again, we will be hosted at ART+COM Explore, an R&D space hosted by the Collegium Hungaricum Berlin (CHB) in Mitte. ?
WHAT SHOULD I EXPECT?
There is a time for people to present something if they want to, followed by informal discussions. Every topic is fair game, from net art to computational design and interactive installations all the way to wearable electronics and generative literature… It’s a whole evening packed with fun, inspiration and human connection.
Join us on Friday and see for yourself, ask questions if you want, contribute with your comments and maybe show a project you’re working on. We’re looking forward to meet you all!
Note that this event is NOT just for coders! If you like art and/or technology, you will certainly enjoy yourself, and perhaps even learn something!
A NOTE ON DIVERSITY
Our best meetups have also been the most diverse. This is no coincidence. If each of us took the initiative to invite one female friend to join, everyone involved would benefit. We kindly ask you to pause for a minute and think who that friend could be… seriously, just stop reading and do it! ?
This invitation extends, of course, to members of all groups that are usually underrepresented at art & tech events.
SAFE SPACE POLICY
We support the Berlin Code of Conduct:
berlincodeofconduct.org
Please read and make sure you agree with its content.
IS THE PLACE WHEELCHAIR ACCESSIBLE?
Yes! ART+COM Explore is on the ground floor and there are no steps.
DO I NEED TO SPEAK GERMAN?
We speak mostly English so international guests are more than welcome! Our team also speaks French, Italian, Spanish, Finnish and German… Language availability may vary depending on which organizers are present :)
CONTACT
Raphaël de Courville
raphael.de.courville@gmail.com
+49 (0) 176 29120374
Or shout random words at us on Twitter: @creativeCodeBLN
WHERE IS IT?
ART+COM Explore
@ Collegium Hungaricum Berlin
Dorotheenstraße 12
(Enter through the metal gate. Walk straight to the back of the yard)

Virtual Reality Developers Berlin Meeup: Basic Virtual Reality Coding Part 2
2016-05-14 15:00 | c-base, 20 Rungestraße, Berlin, 10179, Germany
After a very promising first meetup, our second gathering is coming up!
We decided to have different types of sessions:
– one type will concentrate on development and is a bit hacking/coding/game-jamming like (for those who already know how to develop and have something to work on)
– the other type of session will be talks and VR developmenttutorials.
This coming meeting is the of the second type: we will give thesecond part of our introduction to Unity, so this session will be targeted at Unity beginners who would like to learn how to create their first own VR in Unity.
Program:
– how to make game objects interactive by attaching c# scripts to it (by Carl White)
– introduction to c# coding for Unity, base features and classes (by Markus Fleck)
– compile to Virtual Reality onto your android phone (by Tore Knabe)
Please bring your laptop with Unity installed, your smartphone, and a VR headset if you have any. A Cardboard headset that works with your phone will be enough.
If you are already developing with VR and would like to work on a project of yours, stay tuned for our meetups after this one, it will be a hands-on development session!

VR Berlin Meetup #19
2016-05-24 19:00 | Viacom, Stralauer Allee 6, Berlin, 10245, Germany
Our next VR Meetup will be again at Viacom on the 24th of May. We can host even more people this time and look forward to an evening with inspiring presentations, demo stations, drinks and networking.
Philip Hausmeier from the organizing team is back from the accelerator program in Silicon Valley and will give a short talk on the current state of Virtual Reality in California.
Jim Rüggenbgerg, CEO of Illusion Walk KG will present the talk “From Rift to Holodeck – HMI and Content in Virtual Reality”. Together with his brother Julien he founded the Berlin Startup in 2013 and developed the “Immersive Deck”, a realtime VR-platform for large scale multiplayer gaming. www.illusion-walk.com
Experience & Multimedia designers Christin Marczinzik and Thi Binh Minh Nguyen of the Swing Design Collective will speak about ‘SWING’, their interactive VR-installation that makes a dream come true: the dream of flying. It uses a swing as a physical component with Oculus Rift and Kinect – an innovative combination which enhances the swinging experience with Virtual Reality. https://vimeo.com/119068455
Everyone is welcome to showcase their demo, if you need help get in touch with us. Also just bring your headsets and any VR peripheral to the event – the more the merrier!
Please get a ticket via Eventbrite for a small fee. A RSVP on the Meetup site does not guarantee you entry to the Meetup. We do this to provide transparency at the door and to prevent no-shows.
https://www.eventbrite.de/e/vr-berlin-meetup-19-at-viacom-tickets-25357109798
Looking forward to see you soon!

SteamVR Dev Meetup #1 – Developing for SteamVR with the Unreal Engine
2016-06-05 15:00 | C#+ Central, Berlin, Germany
For our first meetup, we’ll have a run-through on developing SteamVR Games/Experiences using the Unreal Engine.
We’ll cover the basics of setting up a VR Project from the ground up, motion controller interaction and a few VR mechanics to get your own project rolling.
Please post in the comments section in case you want to present a personal project or interested in a specific topic that’s beyond the basics being covered in our first meetup and I’ll try to accommodate.
Please note this event is for developers who are interested in creating Virtual Reality games and/or experiences for the SteamVR/Vive and NOT a Vive demo although one unit will be on hand so we can see test the concepts we’ll be tackling in the event.
Exact address to be sent to confirmed attendess on the day of the meetup

★ ąяţǥąʍ€$ 008★
2016-06-06 19:30 - 23:00 | Spektrum, Bürknerstraße 12, Berlin, 12047, Germany
ąяţǥąʍ€$ is a community of artists using game technology &/or game design to create artistic &/or experimental works.
Absolutely everybody is welcome, all levels of experience and all walks of life!!! – So long as you RSVP ;^)
ąяţǥąʍ€$ practices the Safe Space Policy, more information below.
///
★ AGENDA ★
• 7:30 – [Talks/Presentations/Questions/Open Mic]
• Still working this out, contact us on meet up if you want to present.
• 9:30 onwards – General Discussion
Great music & drinks & people & all things art games.
///
Presentations must be planned in advance (so we can cut it off at 9:30 and have time for socialising)
///
★ ąяţǥąʍ€$ ★ = SAFE SPACE POLICY
This group is dedicated to providing a harassment-free social experience for everyone, regardless of gender, gender identity and expression, sexual orientation, disability, physical appearance, body size, race, age, religion, experience level or game preferences. We do not tolerate harassment of participants in any form. Anyone violating these rules will be expelled from the venue at the discretion of the organisers.
Harassment includes verbal comments that reinforce social structures of domination related to gender, gender identity and expression, sexual orientation, disability, physical appearance, body size, race, age, religion, sexual images in public spaces, deliberate intimidation, stalking, following, harassing photography or recording, sustained disruption of talks or games, inappropriate physical contact, and unwelcome sexual attention. Participants asked to stop any harassing behaviour are expected to comply immediately.
If a participant engages in harassing behaviour, the organisers may take any action they deem appropriate, including warning the offender or expulsion from the venue. If you are being harassed, notice that someone else is being harassed, or have any other concerns, please contact an organiser immediately.
We are dedicated to to help participants contact security or police, provide escorts, or otherwise assist those experiencing harassment to feel safe for the duration of the event. We value your attendance.
We expect participants to follow these rules at all our venues and social events.

Creative Code Stammtisch #32 at CHB
2016-06-10 19:30 | ART+COM Explore @ Collegium Hungaricum Berlin, Dorotheenstraße 12, Berlin, 10117, Germany
The Creative Code Stammtisch is an open conversation between artists, makers, designers, coders, performers, learners and anyone interested in the use of computing skills for artistic expression. The event is free and open to all, regardless of age, origin, gender or experience. Beginners and first-timers should feel especially welcome!
? Important note: This time again, we will be hosted at ART+COM Explore, an R&D space hosted by the Collegium Hungaricum Berlin (CHB) in Mitte. ?
WHAT SHOULD I EXPECT?
There is a time for people to present something if they want to, followed by informal discussions. Every topic is fair game, from net art to computational design and interactive installations all the way to wearable electronics and generative literature… It’s a whole evening packed with fun, inspiration and human connection.
Join us on Friday and see for yourself, ask questions if you want, contribute with your comments and maybe show a project you’re working on. We’re looking forward to meet you all!
Note that this event is NOT just for coders! If you like art and/or technology, you will certainly enjoy yourself, and perhaps even learn something!
A NOTE ON DIVERSITY
Our best meetups have also been the most diverse. This is no coincidence. If each of us took the initiative to invite one female friend to join, everyone involved would benefit. We kindly ask you to pause for a minute and think who that friend could be… seriously, just stop reading and do it! ?
This invitation extends, of course, to members of all groups that are usually underrepresented at art & tech events.
SAFE SPACE POLICY
We support the Berlin Code of Conduct:
berlincodeofconduct.org
Please read and make sure you agree with its content.
IS THE PLACE WHEELCHAIR ACCESSIBLE?
Yes! ART+COM Explore is on the ground floor and there are no steps.
DO I NEED TO SPEAK GERMAN?
We speak mostly English so international guests are more than welcome! Our team also speaks French, Italian, Spanish, Finnish and German… Language availability may vary depending on which organizers are present :)
CONTACT
Raphaël de Courville
raphael.de.courville@gmail.com
+49 (0) 176 29120374
Or shout random words at us on Twitter: @creativeCodeBLN
WHERE IS IT?
ART+COM Explore
@ Collegium Hungaricum Berlin
Dorotheenstraße 12
(Enter through the metal gate. Walk straight to the back of the yard)
– – –
The featured artwork of the month is by Abe Pazos.
Do you want your work to be featured on the cover of the next Stammtisch? Please send an image at team.ccberlin@gmail.com.
