BerlinGameScene.com

Winners & Losers: An Experimental Games Showcase
2018-07-27 20:00 - 23:30 (Europe/Berlin) | Liebig12, 12 Liebig Straße, Berlin, 10247, Germany
After a month together thinking through concepts of games and contemplating what it means to be winners and losers, we invite you to join us for our final showcase of experimental games!
With work from:
Anna Brynskov
Dmitry Tikhomirov
Elizabeth Prutz
Jan Hopmans
Lisa Passing
Maryam Aghajani
Sophia Kecir Camper
Tartaruga Feliz
Xavier Lambein
Yuehan Liu

Sandbox 02 – Game Governance
2018-07-26 19:00 - 21:00 | Trust, Kluckstr. 25, Berlin, 10785, Germany
In the second event of the series, we will discuss ways of modeling systems of governance. We host Mundi Vondi and Gabriel Halfenstein to examine game development strategies and simulation techniques as ways of carving out new possibility spaces. Our speakers are game designers, developers, and researchers who build worlds that nurture our reality and its potential futures. As game worlds are becoming more open, it becomes easier for developers and players to co-design social systems and environments.
Mundi Vondi, the co-founder and CEO of Klang-Games, will speak about the massive multiplayer online (MMO) simulator called Seed. The vastness of its in-game probabilities allows players to collaboratively construct political scenarios. Gabriel Halfenstein is an artist and writer whose work deals with interactions between organisations of neoliberal power and the human body. He will be presenting a project called A History of Trash, a performance about in-game ecologies and the ephemeral aspects of digital production.
klang-games.com
outlands-games.com
trust.support

PUBG Global Invitational Berlin 2018
2018-07-25 - 2018-07-30 | Mercedes-Benz Arena, Mercedes-Platz 1, Berlin, 10243, Germany
At PGI 2018, 20 top professional PUBG teams from around the world will compete for $2 million in prizes and the ultimate PUBG bragging rights. This is the first major PUBG esports tournament hosted by PUBG Corp.

Berlin Brettspiel Con 2018
2018-07-21 - 2018-07-23 | Kühlhaus Berlin, Luckenwalder Str. 3, Berlin, 10963, Germany
Die Berlin Brettspiel Con ist ein Ort für Freunde und Freundinnen der analogen Unterhaltung. Ob Ihr Interessierte oder Kenner seid, neugierige Anfänger oder Hardcore-Gamer – wir finden für jeden das richtige Spiel!

Talk & Play #32 – open air unconference edition!
2018-07-17 19:00 - 23:00 | Game Science Center, Besselstrasse 14, Berlin, 10969, Germany
Important: RSVP via Meetup is mandatory to attend the event!
Talk & Play is a free event, taking place every two months, that provides the opportunity to game enthusiasts, players and makers to meet in a friendly, relaxed and safe environment. Everybody’s welcome, regardless of their background and knowledge level: if you like games, we’ll make sure you have a good time! This is NOT an event only aimed at developers.
Talk & Play is kindly sponsored by Kickstarter, a global community built around creativity and creative projects. Make sure to check out Drip, their new tool to support creators on an ongoing basis.

HOW IT WORKS
The event is structured in two parts:
— TALK: Short game-related presentations + announcements from the community
— PLAY: All participants are welcome to bring games they’ve made or are still working on so that the audience can play them – a perfect opportunity to discover and play new games, collect feedback and, who knows?, maybe find collaborators for future projects.
For this edition, since it’s happening right in the middle of the summer, and hopefully it will be too warm to stay indoors, we’re planning to do something different: gather in the green area right in front of the Game Science Center and run an unconference, inspired by Lost Levels (http://lostlevels.net/). This means that all participants will be able to give a short talk if they like! Some notes:
— Talks shouldn’t be longer than 5 minutes
— There will be no microphones
— There will be no screen or projector, so don’t prepare slides (but feel free to bring paper signs and use them as slides if you like)
— Ideally the talk should be game/play-related, but we’re not too strict ;)
— Depending on the audience size, we might split into different groups, with multiple talks happening at the same time
— Anyone can just sign up to give a talk on the spot, but if you want to sign up in advance or have any questions get in touch: http://berlingamescene.com/contact/
It will still be possible to showcase games as usual, just keep in mind that since the event might take place outdoors, there won’t be access to electricity. That means that analog (tabletop), physical and mobile games will work best – but you’re still more than welcome to bring your laptop of course!
In case of bad weather (it’s Berlin after all, so you never know), the event will still take place, indoors, like during the rest of the year. But it currently looks like it’s going to be fine… so bring a picnic blanket to sit on!

SHOWCASE
Here’s the projects that will be exhibited:
— Chessfinity by Steffen Römer // orkitec
— Death Trash by Crafting Legends
— Fightlings: The Card Game by Thoughtfish
— Galactic Glitch by Crunchy Leaf Games
— High Five Romance Race by RAT KING
— Jojojo by Joriam
— La Carga by Juan Useche & Linsey Raymaekers
— Plastik by Cäcilia
— Poke the Hive by Jan Leuschner
— Quantic Dojo by Galen Radtke
— Séance by Tyu
— Stay Hydrated by Melissa, Claude
— Sternkind by Dennis Kurzeja
— Toshio Custom by Toshio

AGENDA
— 19:00 Doors
— 19:30 Unconference / talks start
— 21:00 Game showcase
— 23:00 The end

ADDITIONAL INFORMATION
Our Safe Space Policy encourages the behaviour at Talk & Play. We request that everyone who is affiliated with and participates to the event honours it.
Our event is documented by Julian Dasgupta, who’s been taking pictures for years. Documentation is important for us, as it helps promote the event and attract a new, wider and more diverse audience (that’s how it worked so far at least). For those who’d like to attend, but don’t want to be appear in any pictures or videos, we’re going to distribute some neon stickers at the door that you can wear on your chest to make it clear that you don’t want to appear in any picture or video.
The event is free to attend, but donations are welcome. We usually pass around a box after the talks.

SPONSORS
Talk & Play is kindly sponsored by Kickstarter, a global community built around creativity and creative projects. Make sure to check out Drip, their new tool to support creators on an ongoing basis.

FINAL NOTES
Do you have any questions? Would you like to give a talk in the future? Then get in touch!
Talk & Play is organised by BerlinGameScene.com.

July Mini Game Jam
2018-07-14 12:00 - 22:30 | co.up, Adalbertstraße 8, Berlin, 10999, Germany
Time for some game prototyping! Type and draw away, make strange sounds and create fun out of thin air: Welcome to the Berlin Mini Jam!
Berlin Mini Game Jam is a relaxed 8 hour prototyping workshop: After we have chosen a theme together, we form teams or go solo to make game graphics, concepts and prototypes on computers, phones, cardboard or physical space. At the end, we present the results to each other.
Create whatever you want, just bring any materials you need. There is no hardware or material provided on-site unless specifically mentioned.
Everyone is welcome! Really! Artists, game designers, coders, hobbyists or professionals. Any gender, any background! We always have lots of new people, so don’t worry if you don’t know anybody yet: You’re quite welcome too. If you want to, you will find a team at the jam, so coming alone is no problem.
There is no participation fee thanks to co.up coworking . You can return their kindness by buying some of their 2€ drinks!
(And if you have been attending the Mini Jam for a while and you want to show your appreciation, consider giving some support to the co.up event space, which has been our home across the years. Details at: http://co-up.de/support-us.html)
See you at the jam!
Schedule:
• 12:00 Doors open (3rd floor), write name tags, get to know people
• 12:20 Vote on themes via http://vote.berlinminijam.de (http://vote.berlinminijam.de/)
• 12:40 Info speech & theme announcement
• 13:00 Jam Starts, 5th floor opens if needed
• 21:00 End presentations start (3rd floor)
• 22:00 Socialize & play games
How to get in: http://bit.ly/2EVv0ea
There are two big gates. At both you should be able to reach through the bars to open the door or gate. Just try it again. At both gates. If both are locked, call Tobias: 0173/2644639

Game Creators Hangout
2018-07-05 20:00, 2018-06-07 20:00
The GCH is a place where Game Creators meet to discuss everything from their craft to the universe.
Every game creator and all who are interested in games are of course welcome to join us.
The GCH is held at the first Thursday each Month. Since the Meltdown Bar had to close, we are touring different bars until we found a new homebase. Check our Meetup group to see where it’s happening this month: https://www.meetup.com/game-developers-berlin/

June Mini Game Jam
2018-06-23 12:00 - 22:30 | co.up, Adalbertstraße 8, Berlin, 10999, Germany

Unity Co-learning Session
2018-06-19 20:00 - 23:00, 2018-03-20 20:00 | co.up, Adalbertstraße 8, Berlin, 10999, Germany
Time for the next Unity Co-learning session!
These sessions are for anyone interested in learning Unity – professionals, hobbyists, students – literally anyone. The idea is to get together and make things in Unity. If you get stuck on something, you can ask for help from another participant. If you want to start a group project, you can find people to work with. If you just want a change of environment, you can do whatever it is you’d normally do at work or at home! Make sure to bring a laptop or whatever it is you need to work in Unity. Also bring in anything you’d like to showcase! There will be time reserved at the end for this.
We meet the 3rd Tuesday evening at 8pm every month. The location is Co.up near Kottbusser Tor. They have a code of conduct which you can read here: http://co-up.de/code-of-conduct.html
Participation is free, but it would be great if participants could support Co.up by buying their drinks for €2.
To find us, go to one of the two gates on the map. You can get into the gate closer to Kottbusser on the left of Adalberstrasse 5-6 by reaching through the gate bars and turning the handle if it’s shut. You then need to walk under the buildings ahead and turn left through a tunnel. Ring the buzzer which says Co.up 3rd floor, and we will be on the 3rd floor. You can also get in through the gate further up, but this one may be locked. Look here http://co-up.de/about.html#location for more detailed instructions on getting in. If you have any problems call me on 015205289147.

Unite Berlin 2018
2018-06-19 - 2018-06-22 | Station Berlin, Luckenwalder Str. 4-6, Berlin, 10963, Germany
Get the inside track on the latest developments in the content-creation engine used by a community of millions. And see the beautiful and amazing things other creators are doing with 2D, 3D, and VR/AR games and experiences in Unity. Unite Berlin is the place to engage with artists, developers, teachers, filmmakers, researchers, storytellers and other creators like you.
Will you be one of our featured speakers at Unite Berlin? Submit your talk here to be considered.

games:net berlinbrandenburg & BerlinBalticNordic.net PRESENT NAZ AMARCHI-CUEVAS
2018-06-07 18:00 - 21:30 | Amazon, Krausenstraße 38, Berlin, 10117, Germany
On June 7th, games:net berlinbrandenburg & BerlinBalticNordic.net are proud to present Naz Amarchi-Cuevas to the Berlin game scene. A leading female force in global digital entertainment and brand development, Naz Amarchi-Cuevas is Head of Licensing at SYBO Games, the company behind Subway Surfers, 2017’s most downloaded game around the world and first game in history to surpass one billion downloads on Google Play.
Amarchi-Cuevas is determined to disrupt industry norms and redefine how entertainment, technology and consumer products merge. Her experience includes a stage-setting tenure at Rovio where she is credited with combining the digital world of gaming with traditional consumer products at retail. While at Rovio, Naz grew the Angry Birds merchandise program to over $4 billion in U.S. retail alone.
A graduate of Harvard Business School’s General Management Program, strategic advisor and keynote speaker, Naz brings a unique perspective and experience. An Indian refugee born in South East Africa, raised in the United States and an executive for European-based companies in the technology and content space, Naz lives and breathes fundamentally around empowerment, inclusion and social responsibility, guiding global companies to embrace these concepts.
The evening will start with a short introduction on the topic GameOn by Mario Viviani, who is a passionate developer Evangelist at Amazon. His current mission is to help others to create games on iOS and Android (including the Kindle Fire). Then Naz Amarchi-Cuevas will take us into the world of Gaming and Entertainment Franchises, the startup scene in Berlin, and how Germany can play a much bigger role in this industry and create impact in both Hollywood and Silicon Valley.
Hit the registration button and join us.

Opening: The Undisciplined
2018-06-01 19:00 | Kreuzberg Pavillon, Naunynstraße 53, Berlin, 10999, Germany
THE UNDISCIPLINED
Bora Akinciturk, Harm van den Dorpel, Mirak Jamal,
Martin Kohout, Jonas Lund, Sarah Ancelle Schönfeld, Özge Topçu,
Anna Uddenberg, Daniela Kneip Velescu, Anne de Vries
On view : June 1st – 24th, 2018
Mon – Thu 4 – 8 pm and by appointment
“Sometimes when we‘re alone we stand in our backyards in giant holes and pretend we‘re flowers“ *
Games produce a multitude of complex features that are best suited for evaluating hybrid realities. Games can be spectated, narrated, archived and curated. They are competitive and collaborative, poetic and frustrating, formal and escapist, political and precarious, bugged and hacked, queer and self-caring and by any means biographical. From the beginning of a games learning curve, playing is an immediate form of appropriation. Players are creating undisciplinary paths and interludes to find their own space to play, a meta-game, where they begin to tell their own stories against the backdrop of fantastic worlds. They knead clay chess pieces or immerse themselves in seemingly limitless open world online games to examine the boundaries of invisible walls.
The first episode of the exhibition series IS IT A GAME? transforms Kreuzberg Pavillon into the space of The Undisciplined, a permanent game-environment, in which not only games, but playing itself occupies the space of artistic practice. IS IT A GAME? is a series of playable situations where the practices of playful artists and game makers intersect within experimental exhibition formats.
Curated by Heiko Pfreundt and Lisa Schorm.
Organisation & Press: Vaida Stepanovaite
info@kreuzbergpavillon.de / kreuzbergpavillon.de
Supported by the Senate Department for Culture and Europe, Berlin
* Self-description by the Runescape Clan CLOSE, 2014, a group of friendly players who complete tasks, adventures and events as a group within MMORPGs (Massive Multiplayer Online Role Play Games)
[DE]
THE UNDISCIPLINED
Bora Akinciturk, Harm van den Dorpel, Mirak Jamal,
Martin Kohout, Jonas Lund, Sarah Ancelle Schönfeld, Özge Topçu,
Anna Uddenberg, Daniela Kneip Velescu, Anne de Vries
Ausstellungsdauer : 01.06.2018 – 24.06.2018
Öffnungszeiten : Mo – Do 16:00 – 20:00 h und nach Vereinbarung
„Manchmal, wenn wir alleine sind, stehen wir in riesigen Löchern in unseren Hinterhöfen und tun so, als wären wir Blumen“ *
Spiele bringen eine Vielzahl komplexer Eigenschaften hervor, die für die Beurteilung hybrider Realitäten bestens geeignet sind. Spiele können angeschaut, erzählt, archiviert und kuratiert werden. Sie sind kompetitiv und kollaborativ, poetisch und frustrierend, formal und eskapistisch, politisch und prekär, fehlerhaft und gehacked, queer und selbst fürsorglich und damit in jeglicher Hinsicht biografisch. Von Beginn des Erlernens, ist Spielen eine unmittelbare Form der Aneignung. Spielende schaffen auf eine sich undisziplinierende Weise, Zwischenspiele, eigene Spielräume, in dem sie vor dem Hintergrund fantastischer Welten damit beginnen ihre eigenen Geschichten zu erzählen, Schachfiguren aus Ton zu kneten oder in vermeintlich grenzenlosen Open World Online Games einzutauchen, um abseitig von Spielmissionen, unsichtbare Wände zu erkunden.
Der erste Teil der Ausstellungsreihe IS IT A GAME? verwandelt den Kreuzberg Pavillon in den Raum des Undisziplinierten, einer permanenten Spielumgebung, in welcher nicht nur Spiele, sondern das Spielen selbst den Raum künstlerischer Handlungen einnimmt. IS IT A GAME? ist eine Reihe spielbarer Situationen, die aus gemeinsamen Proben, spielerfahrener KünstlerInnen und Spielmachender hervorgeht.
Kuratiert von Heiko Pfreundt und Lisa Schorm.
Organisation & Presse : Vaida Stepanovaite
info@kreuzbergpavillon.de / kreuzbergpavillon.de
IS IT A GAME? wird unterstützt von der Berliner Senatsverwaltung für Kultur und Europa
* Selbstbeschreibung des Runescape Clans CLOSE, 2014. Clans sind Gruppen von befreundeten Spielenden, die innerhalb von MMMORPGs Aufgaben, Abenteuer und Events als Gruppe abschließen.

Talk & Play #31
2018-05-29 19:00 - 23:00 | Game Science Center, Besselstrasse 14, Berlin, 10969, Germany
Important: RSVP via Meetup is mandatory to attend the talks, due to limited seating capacity. Please note that registration won’t be required to attend the event from 21:00 for the game showcase part.
Talk & Play is a free event, taking place every two months, that provides the opportunity to game enthusiasts, players and makers to meet in a friendly, relaxed and safe environment. Everybody’s welcome, regardless of their background and knowledge level: if you like games, we’ll make sure you have a good time! This is NOT an event only aimed at developers.
Talk & Play is kindly sponsored by Kickstarter, a global community built around creativity and creative projects. Make sure to check out Drip, their new tool to support creators on an ongoing basis.

HOW IT WORKS
The event is structured in two parts:
— TALK: Short game-related presentations + announcements from the community
— PLAY: All participants are welcome to bring games they’ve made or are still working on so that the audience can play them – a perfect opportunity to discover and play new games, collect feedback and, who knows?, maybe find collaborators for future projects.

THE TALKS
Lilith Pásztor: How Games Tell Stories – Looking at Narrative and Interactivity from a Literary Perspective
Storytelling in video games is unlike any other medium, because the player is reader, protagonist and co-author at once. But what does that mean for the building of suspense, emotional immersion, and plot structure? A satisfying story requires predetermination, but the player needs the autonomy to act. Using literary, structural, and transmedial theory, this talk examines this paradox and other complexities of storytelling unique to video games.
—
After a brief career as a pirate and a failed mutiny, Lilith somehow convinced the Literature department of the FU Berlin to let her write a master thesis on non-linear video games. Now she works as a freelance writer, editor, and translator. She has long given up piracy, but sometimes she can still hear the Trade Winds sing.

https://lilithkpasztor.wixsite.com/videogamenarrative
/ / / / /
After the talk, we’re going to try something new: a “pitching” session, during which a selection of game makers will briefly present their projects, that you’ll be able to play in the second part of the evening.
We’ll be also introducing the Talk & Play Ambassadors, who’ll support first-time attendees and make sure they have someone to talk to!

THE GAMES
Here’s the games that will be shown during the second part of the evening, from 21:00:
— A Stubborn Tale by Philipp Christopher Mallmann
— AbteilungF
— Aeon of Sands – The Trail by TwoBitsKid
— Anubis’ Challenge by Noblemen VR
— Chessfinity by Steffen Römer // orkitec
— Der Die Das by DeFunc Art
— Dubio by Richard Boeser and AJ Kolenc
— Fightlings: The Card Game by Thoughtfish
— Galactic Glitch by Crunchy Leaf Games
— Jojojo by Hard Question Studio
— Oddinary Highway by Dash & Dot game studio
— Starfallen by Wayfire Games
— Stay Hydrated by Claude Fehlen, Melissa Müller
— Sternkind by Dennis Kurzeja
— The Fermi Paradox by Anomaly Games
— Tiff by Murillo C. dos Santos
— Unforeseen Incidents by Backwoods Entertainment
Game showcase registrations are now closed. You’re still welcome to bring your game, but we can’t guarantee there will be space to show it – please check with a member of the team.

AGENDA
— 19:00 Doors (if you arrive earlier you’ll have to wait outside, sorry!)
— 19:30 Talks start
— 21:00 Game showcase & networking: play games and chat with their creators, or just hang around and meet new people
— 23:00 The end

ADDITIONAL INFORMATION
Our Safe Space Policy encourages the behaviour at Talk & Play. We request that everyone who is affiliated with and participates to the event honours it.
Our event is documented by Julian Dasgupta, who’s been taking pictures for years. Documentation is important for us, as it helps promote the event and attract a new, wider and more diverse audience (that’s how it worked so far at least). For those who’d like to attend, but don’t want to be appear in any pictures or videos, we’re going to distribute some neon stickers at the door that you can wear on your chest to make it clear that you don’t want to appear in any picture or video.
The event is free to attend, but donations are welcome. We usually pass around a box after the talks.

SPONSORS
Talk & Play is kindly sponsored by Kickstarter, a global community built around creativity and creative projects. Make sure to check out Drip, their new tool to support creators on an ongoing basis.

FINAL NOTES
Do you have any questions? Would you like to give a talk in the future? Then get in touch!
Talk & Play is organised by BerlinGameScene.com.

May Mini Game Jam
2018-05-26 12:00 - 22:30 | co.up, Adalbertstraße 8, Berlin, 10999, Germany

Unity Co-learning session
2018-05-15 20:00 - 23:00 | co.up, Adalbertstraße 8, Berlin, 10999, Germany
Welcome to the 12th Unity co-learning session!!!
As its the first birthday of the co-learning sessions there will be a little surprise :D You will have to come to the session to find out what it is!
These sessions are for anyone interested in learning Unity – professionals, hobbyists, students – literally anyone. The idea is to get together and make things in Unity. If you get stuck on something, you can ask for help from another participant. If you want to start a group project, you can find people to work with. If you just want a change of environment, you can do whatever it is you’d normally do at work or at home! Make sure to bring a laptop or whatever it is you need to work in Unity. Also bring in anything you’d like to showcase! There will be time reserved at the end for this.
We meet the 3rd Tuesday evening at 8pm every month. The location is Co.up near Kottbusser Tor. They have a code of conduct which you can read here: http://co-up.de/code-of-conduct.html
Participation is free, but it would be great if participants could support Co.up by buying their drinks for €2.
To find us, go to one of the two gates on the map. You can get into the gate closer to Kottbusser on the left of Adalberstrasse 5-6 by reaching through the gate bars and turning the handle if it’s shut. You then need to walk under the buildings ahead and turn left through a tunnel. Ring the buzzer which says Co.up 3rd floor, and we will be on the 3rd floor. You can also get in through the gate further up, but this one may be locked. Look here http://co-up.de/about.html#location for more detailed instructions on getting in. If you have any problems call me on 015205289147.

AAARTGAMES 018: Ecologies
2018-05-02 19:30 - 21:00 | Spektrum, Bürknerstraße 12, Berlin, 12047, Germany
From Conway’s Game of Life in 1970 to the massively popular Minecraft, videogames/simulations/virtual environments have existed in some form or another as digital ecosystems. These ecosystems, often in harmonious balance, are presented to the player as a personal sandbox to be destroyed and extracted of resources without consequence.
How do these virtual ecosystems reflect our perceptions of our own habitat, and what other forms of ecologies are possible?
AAARTGAMES is a community event for anybody and everybody interested in interactive art/games/design/technology.
Organised by AAA.
+++
★ AGENDA ★
– 7:30 – Doors Open
– 8:00 – Event Start!
—- 18.1: A History of Trash by Gabriel Helfenstein
—- 18.2: TBA
!QUICK BREAK!
—- 18.3: Strange Space Weather, a talk on virtual ecologies and economies and the collaborative project https://pattern.ist.
—- 18.4: TBA
// More coming sooon…
– 9:00 – socialising + draaanks
+++
Absolutely everybody is welcome, all levels of experience and all walks of life!!! – So long as you RSVP ;^)
+++
AAARTGAMES = $AF€ $PAC€ POLIC¥

A MAZE. / Berlin 2018
2018-04-25 - 2018-04-30 | Urban Spree, Revaler Straße 99, Berlin, 10245, Germany
A MAZE. established in 2008 is an international label in the field of independent and alternative games, playful media and games culture. Interdisciplinary, game-centered events and productions transcending media channels and cultures are the signature feature of A MAZE. Our portfolio includes the production of festivals, exhibitions, conferences, workshops, game showcases, game jams, artist in residence programmes and a magazine.
A MAZE. / Berlin is an unique and cultural investigating international platform for games and playful media that invites professionals and creatives from various fields to exchange their knowledge and visions, presenting their projects, playing, making contacts to collaborate on future projects.
A MAZE. / Berlin represents games beyond the mainstream and celebrates the art-form and not the product.

Unreal Fest Europe 2018
2018-04-24 - 2018-04-28 | Scandic Berlin Potsdamer Platz, Gabriele-Tergit-Promenade 19, Berlin, 10963
Welcome to the biggest European Unreal event of the year…
Berlin is set to become the centre of the Unreal world in April as host city for Unreal Fest Europe, a three day conference for Unreal game developers, big and small. Delegates will hear the latest developments in the engine, learn new techniques and skills, hear inspirational speakers discuss their craft and see some of the latest games built using the engine. If you make games using Unreal this is one conference you cannot afford to miss. Unreal Fest Europe is created by Epic exclusively for Unreal developers.
Unreal Fest Europe will be more than a conference – it’s a celebration of all things Unreal, where you’ll have the chance to meet and network with fellow creators, exchange ideas and make new contacts.
To start the conference, Tim Sweeney, the founder and CEO of Epic will reveal the latest developments within the engine and discuss where technology will take players and makers over the coming years.

Games Week Berlin 2018
2018-04-23 - 2018-04-30 | Various Venues, Berlin, Germany
The gamesweekberlin from April 23–29, 2018, is the leading cross-industry communication and networking platform for games business, development and culture in Europe.
Over seven days, the umbrella brand combines multiple events for industry representatives and game enthusiasts alike. In 2017 about 15.000 international and German game developers, publishers, investors and representatives of public institutions and the media industry as well as gamers, families and fans came to Berlin (13.000 in 2016).
The gamesweekberlin 2018 connects a variety of events, including the games business and development conference Quo Vadis, the independent video games festival A MAZE. / Berlin, Gamefest at the Computerspielemuseum, Womenize! Tech, Digital Business and Media, Matchmaking Dinner, Researching Games Barcamp and Education Summit, and many more.
The gamesweekberlin Central Station is the central information, expo and accreditation center for all participants.
Partners of the gamesweekberlin are represented in an overall communication complex, including visibility in all participating events.
Medienboard Berlin-Brandenburg supports many of the individual events.
The gamesweekberlin was founded and is coordinated by Booster Space.

The Venue Berlin After Work Session curated by Melodrive
2018-04-12 18:30 - 20:30 | The Venue Berlin, Mehringdamm 33, Berlin, 10961
Twice a month The Venue Berlin is hosting an After Work Session. Each session is curated by a different stakeholder from the music/tech scene. This time our awesome office startup Melodrive will be the hosts of the evening!
We offer chilled beer, some pizza🍕 and two hours of great tunes 🎶 – you bring your fellow friends, colleagues, clients or your startup. 🙌 Our After Work Sessions are the perfect opportunity to have a relaxed after work meeting, to meet new like minded peers and mingle with interesting folks from the music tech scene!
A big thanks to Berliner Pilsner for their fresh support 🍻
MELODRIVE
Adaptive Music Generation
Who WE Are:
Melodrive is a Silicon Valley-funded startup company that is building an Artificial Intelligent music composer for interactive media, like video games and Virtual Reality experiences. The system generates music in real-time that dynamically adapts to the emotional state of an experience, and to the interactions of a player. At Melodrive, we’re looking to augment the capabilities of human musical creativity by creating a collaboration between human and machine.
Who YOU Are:
Melodrive is inviting all people in the music (composition, performance, production), music tech, gaming, VR and development spaces to come and share in the joy of drinking free beer and eating free pizza. We will provide a musical ambience either curated or generated by humans or machines. You’ll have to come by to find out!
Find out more about MELODRIVE here: http://melodrive.com/
Prince Vali will be DJ of Melodrive’s choice for the night. Check him out on Soundcloud: https://soundcloud.com/princevali/tracks

Game Jam: News Games & News Competence
2018-04-06 17:30 - 2018-04-08 20:00 | Games Academy, Rungestr. 20, Berlin, 10179, Germany
A growing number of people receive their information about politics and world affairs completely from social media. Traditional news media are continuously losing their customer base, especially among younger generations. However, there is no editorial team behind Facebook and its competitors guaranteeing journalistic quality and verifiable statements. Developments like fake news and alternative facts are politically charged. At the same time, there is a profound lack of projects and materials that help promote news competence and enable people of all age groups to autonomously evaluate the quality of sources.
The Stiftung Digitale Spielekultur (Digital Game Culture Foundation) invites all interested parties to participate in a 48-hour Game Jam to find creative and engaging solutions for this challenge. Our goal is to develop news games and games with a strong focus on news competence especially for children and young adults.
We are very excited to announce that Prof. Monika Grütters, Federal Government Commissioner for Culture and the Media, will be the patroness of this Game Jam.
More detailed information about the event will be displayed here later.
This event is sponsored by the Federal Government Commissioner for Culture and the Media. The Game Jam is organized in cooperation with Games Academy and Maschinen-Mensch. A Safe Space Policy is in effect for the entire duration and on all event premises. Catering (vegan friendly) will be provided.
When?
The event begins at 5:30pm on Friday, 6th April 2018, and ends with an open exhibition featuring all created games on Sunday, 8th April 2018, starting 6pm.
Where?
Games Academy Berlin
Rungestraße 20
10179 Berlin

Berlin Retro Game Slam – Cave of Secrets
2018-03-31 20:00 - 21:00 | Comedy Café Berlin, Roseggerstraße 17, Berlin, 12059, Germany
Lets face it, there wasn’t a good computer game made after 1993, well maybe a couple – but not many. Join us for the Retro Game Slam! A live playable retro video game show! Sign up to play on the night, or watch gamers try and battle their way to become overall finalist and enter our coveted hall of fame! Playing a hand picked selection of your favorite old arcade and console games.
Players play each other & also have to battle it out with our own team of “end of level baddies”
Games so far have included:
Marble Madness
Bust A Move
Super Bomberman
IK+
Tetris
Street Fighter II
Mario Kart
Wario Ware
Joust
… what will we choose next !?
Retro Game Slam is commentated by Berlin’s funniest comedians with guest appearances from some of your favorite computer game characters.
Our guests so far have included:
Donkey Kong
Super Mario
Link
E Honda
Tetronimo S
Toad
…so many more to come ? Would you like to be a guest, let us know!
Show up on the night and apply to play, players will be chosen via lottery!
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Show time: 8:00p
The doors will open 15 minutes before show time.
Tickets: 8.50€ online / 10€ at the door
Please enjoy a drink at the bar before and after the show! (It’s how we keep the doors open.)
In partnership with Comedy in English Berlin.
Interested in taking comedy classes? Check out comedycafeberlin.com/courses

Talk & Play #30
2018-03-13 19:00 - 23:00 | Game Science Center, Besselstrasse 14, Berlin, 10969, Germany
Important: RSVP via Meetup is mandatory to attend the talks, due to limited seating capacity. Please note that registration won’t be required to attend the event from 21:00 for the game showcase part.
Talk & Play is a free event, taking place every two months, that provides the opportunity to game enthusiasts, players and makers to meet in a friendly, relaxed and safe environment. Everybody’s welcome, regardless of their background and knowledge level: if you like games, we’ll make sure you have a good time! This is NOT an event only aimed at developers.
Talk & Play is kindly sponsored by Kickstarter, a global community built around creativity and creative projects. Make sure to check out Drip, their new tool to support creators on an ongoing basis.

HOW IT WORKS
The event is structured in two parts:
— TALK: Short game-related presentations + announcements from the community
— PLAY: All participants are welcome to bring games they’ve made or are still working on so that the audience can play them – a perfect opportunity to discover and play new games, collect feedback and, who knows?, maybe find collaborators for future projects.

THE TALKS
To celebrate the 30th (!) edition of Talk & Play, we’re going to try something new this time. Instead of the usual presentations, we’re going to have a fireside chat with three independent developers who exhibited their game at Talk & Play in the past, and have recently released it, to compare their experiences and get a better idea of what it is like to make and sell a game in 2018. The three guests will be:
— Isaac Ashdown from inbetweengames, makers of All Walls Must Fall
— Johanna Janiszewski from Tiny Crocodile Studios, makers of Monkey Swag
— William Zack Wood, maker of Monster Garden
If you’d like to ask them a question (individually, or as a group), please send it via https://app2.sli.do/event/2pmkdeys/ask – we’ll pick the most interesting ones.

THE GAMES
Here’s the games that will be shown during the second part of the evening, from 21:00:
— All Walls Must Fall by inbetweengames
— Behind Stars and Under Hills by RAT KING
— Caoga Caoga by James Leahy
— Chessfinity by orkitec // Steffen Römer
— DREAMART VR by Gero Doll
— Hypotenuse by Jamie Gilmartin
— Immortal: Unchained by Toadman Interactive
— MOMENTUM by team MOMENTUM
— Monkey Swag by Tiny Crocodile Studios
— Monster Garden by Zack Wood
— Oddinary Highway by Dash & Dot game studio /
— Say No! More by Marius Winter & Nick Maierhöfer
— Super Dashmatch by BerlinGamesClub
— The Fermi Paradox by Anomaly Games
— thread_red by Alina Reder & Mareike Veltrup
— Through the Darkest of Times by Paintbucket Games
— Wisp Child by Beast Game Studio
Game showcase registrations are now closed. If your game is not on the list above you’re still welcome to bring it, but we can’t guarantee there will be space to show it – please check with a member of the team from 21:00.

AGENDA
— 19:00 Doors (if you arrive earlier you’ll have to wait outside, sorry!)
— 19:30 Talks start
— 21:00 Game showcase & networking: play games and chat with their creators, or just hang around and meet new people
— 23:00 The end

ADDITIONAL INFORMATION
Our Safe Space Policy encourages the behaviour at Talk & Play. We request that everyone who is affiliated with and participates to the event honours it.
Our event is documented by Julian Dasgupta, who’s been taking pictures for years. Documentation is important for us, as it helps promote the event and attract a new, wider and more diverse audience (that’s how it worked so far at least). For those who’d like to attend, but don’t want to be appear in any pictures or videos, we’re going to distribute some neon stickers at the door that you can wear on your chest to make it clear that you don’t want to appear in any picture or video.
The event is free to attend, but donations are welcome. We usually pass around a box after the talks.

SPONSORS
Talk & Play is kindly sponsored by Kickstarter, a global community built around creativity and creative projects. Make sure to check out Drip, their new tool to support creators on an ongoing basis.

FINAL NOTES
Do you have any questions? Would you like to give a talk in the future? Then get in touch!
Talk & Play is organised by BerlinGameScene.com.

March Mini Game Jam
2018-03-10 12:00 - 22:30 | co.up, Adalbertstraße 8, Berlin, 10999, Germany

Creative XR 8
2018-03-07 19:30 - 23:00 | Spektrum, Bürknerstraße 12, Berlin, 12047, Germany
TALKS
1. “The Surreal Imaginarium of…” by Ignacio Farias (http://www.ignaciofariasart.com/)
2. TBA by Rosa Menkman (http://rosa-menkman.blogspot.de/)
3. We are gon play weird VR Porn experiences
Then chills and networking. (🌘👃🌘)✨
P.S. We are looking for a VR setup for the event. If you can lend us a VR laptop or/and Vive/WMR please write a DM. 🌸❤💚💙

Retro Game Slam @ Comedy Cafe Berlin
2018-02-24 22:00 | Comedy Café Berlin, Roseggerstraße 17, Berlin, 12059, Germany
The Retro Game Slam brings you the best and funniest retro gaming challenge from hosts Caroline Clifford and Ian Buckley. Expect nerdy jokes, special guests from the world of retro gaming (last month it was Sagat!), skits, a chance to share your childhood computing and console memories, and best of all thrilling head to head gaming competition! Each week we pick new games.
Sign up to play on the night, prizes for the winners, shame for the losers
Games so far have included:
Super Bomberman
IK+
Tetris
Street Fighter II
Mario Kart
Wario Ware
Track & Field
Joust… what will we choose next !?
Retro Game Slam is commentated by Berlin’s funniest comedians with guest appearances from some of your favorite computer game characters.
Our guests so far have included:
Donkey Kong
Super Mario
Link
E Honda
Tetronimo S
Toad
Sagat
…so many more to come ? Would you like to be a guest, let us know!
Show up on the night and apply to play, players will be chosen via lottery!
More details (including tickets) on Facebook
https://www.facebook.com/events/135744950452734

Femisphere – LVL 3
2018-02-24 14:00 - 19:00 | Honig Studios, Hobrechtstraße 65, Berlin, 12047
Welcome to Femisphere, an event where we highlight and celebrate diversity in the games industry!
Femisphere is a place to come together, share stories and experiences, and celebrate the works of female, transgender, non-binary and LGBTQ+ game developers.
The idea behind Femisphere is to create a friendly and inclusive space for female, non-binary, transgender and LGBTQ+ folks, and provide a safe space where you can give talks and show projects you wouldn’t feel comfortable presenting at other games events.
This is not an event where we lament over the current state of the industry, but where we come together to share, inspire and connect.
This is a free event! Nobody is excluded, everyone is welcome to attend and have a good time.
Femisphere is aimed at everyone who works in the games industry or intends to. This means this event is not only aimed at designers, artists and programmers, but also at community managers, project managers, students, interns and so on.
If you are a female, non-binary, transgender, LGTBQ+ developer and have a game, art work or a project that you want to show, please get in touch! Student projects are also very welcome! (If you are working in a group, you can of course present your project as well!)
And if you don’t think that you fit the developer description above, but have a game you believe would fit Femisphere, please get in contact with us!
Simply write us a message or a mail to “femispherevent(at)gmail.com”, we would love to show your works!
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● PROGRAM ●
2pm – Come in, the doors are open!
3pm – The talks are starting!
4pm – Time to check out the projects!
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TALKS:
● Malena Klaus -” Kickstarted Intimacy – Designing intimate spaces for strangers”
● Lara Keilbart – “The Big Scope of Small Stories: An introduction to game writing”
● Johanna Janiszewski – “How I accepted Barbies by playing Sims”
● Valentina Tamer – “Disempowerment Fantasies: How to take power away from players and create better games”
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PROJECTS:
COMING SOON
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SAFE SPACE POLICY:
Femisphere is dedicated to providing a harassment-free event experience for everyone regardless of gender, gender identity and expression, sexual orientation, disability, physical appearance, body size, race, age or religion. We do not tolerate harassment of event participants in any form. Event participants violating these rules may be sanctioned or expelled from the event at the discretion of the conference organizers.
PHOTOGRAPHY:
Photos will be taken during the event and may appear on social media and websites. If you are not comfortable with appearing on photos, there will be markers given at the entrance which will indicate your preference for photography or recording.
● Green: Photographs are always okay
● Yellow: Please ask before photographing
● Red: Please don’t photograph or record me in any way
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February Mini Game Jam
2018-02-24 12:00 - 22:30 | co.up, Adalbertstraße 8, Berlin, 10999, Germany
