BerlinGameScene.com

Game Creators Hangout
2018-10-04 20:00, 2018-09-06 20:00, 2018-08-02 20:00, 2018-07-05 20:00, 2018-06-07 20:00 (Europe/Berlin) | Berlin
The GCH is a place where Game Creators meet to discuss everything from their craft to the universe.
Every game creator and all who are interested in games are of course welcome to join us.
The GCH is held at the first Thursday each Month. Since the Meltdown Bar had to close, we are touring different bars until we found a new homebase. Check our Meetup group to see where it’s happening this month: https://www.meetup.com/game-developers-berlin/

Berlin Retro Game Slam
2018-09-29 20:00 - 21:30 | Comedy Café Berlin, Roseggerstraße 17, Berlin, 12059, Germany
This month, everyone that signs up gets a chance to play!!
Lets face it, there wasn’t a good computer game made after 1993, well maybe a couple – but not many. Join us for the Retro Game Slam! A live playable retro video game show! Sign up to play on the night, or watch gamers try and battle their way to become overall finalist and enter our coveted hall of fame! Playing a hand picked selection of your favorite old arcade and console games.
Players play each other & also have to battle it out with our own team of “end of level baddies”
Games so far have included:
Marble Madness
Micro Machines
Bust A Move
Super Bomberman
IK+
Tetris
Street Fighter II
Mario Kart
Wario Ware
Joust
… what will we choose next !?
Retro Game Slam is commentated by Berlin’s funniest comedians with guest appearances from some of your favorite computer game characters.
Our guests so far have included:
Donkey Kong
Super Mario
Link
E Honda
Tetronimo S
Toad
…so many more to come ? Would you like to be a guest, let us know!
Show up on the night and apply to play, players will be chosen via lottery!
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Show time: 8:00p
The doors will open 15 minutes before show time.
Tickets: 8.50€ online / 10€ at the door
Please enjoy a drink at the bar before and after the show! (It’s how we keep the doors open.)
In partnership with Comedy in English Berlin.

The Most Dangerous Game Night
2018-09-28 19:00 - 23:00 | Haus der Kulturen der Welt (HKW), John-Foster-Dulles-Allee 10, Berlin, 10557, Germany
In the society striven for by the Situationist International, Homo ludens, or playing humans, supplant Homo oeconomicus. As part of The Most Dangerous Game, on two evenings HKW is taking playing seriously: The lobby will become a playroom and the exhibition will be open until 11 pm.
The Invisible Playground network invites visitors to take part in a course of more or less dangerous games in and around HKW. Cultural Studies students from the University of Potsdam will act as “jokers,” standing by visitors to answer their questions or talk about the exhibits. The entire building will be transformed into a playground, also for visitor’s own games.
In addition, the film that gives the exhibition its name The Most Dangerous Game (1932, directed by Ray Harryhausen) will be screened. The story of a dangerous game played by an insane count on an remote island with two shipwreck survivors, it was an inspiration for Guy Debord.
Jennifer Aksu studied theater studies, journalism and communication science in Berlin, then urban culture, society and space in Essen. She founded the Invisible Playground artist network and is part of the Playful Commons innovation platform for the future of public spaces. As an expert on cities with relationship problems, she explores and designs experiences, experiments and dialogues that change perspectives and develop potential. Jennifer lives with her family on an island in the middle of Berlin and works as an artistic urbanist around the world.
Sebastian Quack is an artist, game designer and curator focusing on the interface of play and urban society. Quack is a founding member of the Invisible Playground network, curates festivals and exhibitions, teaches art and design, and advises organizations that want to playfully engage with their environment. Artistic work with, among others, Hebbel am Ufer, the Oerol Festival, Ensemble Modern, Nuit Blanche in Paris, Wiener Festwochen, Aichi Triennale, Kunstfest Weimar, Urbane Künste Ruhr.

EGX Berlin
2018-09-28 - 2018-10-01 | Station Berlin, Luckenwalder Str. 4-6, Berlin, 10963, Germany
EGX ist das größte englische Gaming-Event, das nun zum ersten Mal nach Deutschland kommt. Hier findet ihr all die heiß erwarteten kommenden Konsolen- und PC-Spiele, alle bereit angespielt zu werden und das Monate vor ihrem Release. Außerdem gibt es Präsentationen von einigen der wichtigsten Spieleentwickler der Welt, eSport und die Gelegenheit, mit einigen der Entwickler selbst zu sprechen.

September Mini Game Jam
2018-09-22 12:00 - 22:30 | co.up, Adalbertstraße 8, Berlin, 10999, Germany
Time for some game prototyping! Type and draw away, make strange sounds and create fun out of thin air: Welcome to the Berlin Mini Jam!
Berlin Mini Game Jam is a relaxed 8 hour prototyping workshop: After we have chosen a theme together, we form teams or go solo to make game graphics, concepts and prototypes on computers, phones, cardboard or physical space. At the end, we present the results to each other.
Create whatever you want, just bring any materials you need. There is no hardware or material provided on-site unless specifically mentioned.
Everyone is welcome! Really! Artists, game designers, coders, hobbyists or professionals. Any gender, any background! We always have lots of new people, so don’t worry if you don’t know anybody yet: You’re quite welcome too. If you want to, you will find a team at the jam, so coming alone is no problem.
There is no participation fee thanks to co.up coworking . You can return their kindness by buying some of their 2€ drinks!
(And if you have been attending the Mini Jam for a while and you want to show your appreciation, consider giving some support to the co.up event space, which has been our home across the years. Details at: http://co-up.de/support-us.html)
See you at the jam!
Schedule:
• 12:00 Doors open (3rd floor), write name tags, get to know people
• 12:20 Vote on themes via http://vote.berlinminijam.de
• 12:40 Info speech & theme announcement
• 13:00 Jam Starts, 5th floor opens if needed
• 21:00 End presentations start (3rd floor)
• 22:00 Socialize & play games
How to get in: http://bit.ly/2EVv0ea
There are two big gates. At both you should be able to reach through the bars to open the door or gate. Just try it again. At both gates. If both are locked, call Tobias: 0173/2644639

GameCamp Berlin
2018-09-22 - 2018-09-24 | Youth Hostel “Jugendherberge Berlin Ostkreuz”, Marktstraße 9-12, Berlin, 10317, Germany
What?
A BarCamp, where Game researchers and practitioners come together and discuss digital games research, development and practice.
Who?
Game researchers and practitioners from all fields and disciplines.
When?
September 22th 2018, 13.00 till September 23th 2018, 17.00.
Where?
Youth Hostel “Jugendherberge Berlin Ostkreuz”, Marktstraße 9-12, 10317 Berlin
(map).
How much?
35€, including accommodation and catering

games:net End of Summer Reception 2018
2018-09-20 19:00 - 23:30 | FluxBau, Pfuelstraße 5, Berlin, 10997
We are back again this year with a more exciting program. Join us at the Fluxbau terrace to celebrate the last summer days and to enjoy the view of Berlin’s Spree. You will have the opportunity to mingle, relax and have a drink with all the key players of the industry.
We have limited tickets available, so be prepared and don’t hesitate to register as soon as you get an invitation.

Talk & Play #33
2018-09-18 19:00 - 23:00 | Game Science Center, Besselstrasse 14, Berlin, 10969, Germany
Important: RSVP via Meetup is mandatory to attend the talks, due to limited seating capacity. Please note that registration won’t be required to attend the event from 21:00 for the game showcase part.
Talk & Play is a free event, taking place every two months, that provides the opportunity to game enthusiasts, players and makers to meet in a friendly, relaxed and safe environment. Everybody’s welcome, regardless of their background and knowledge level: if you like games, we’ll make sure you have a good time! This is NOT an event only aimed at developers.
Talk & Play is kindly sponsored by Kickstarter, a global community built around creativity and creative projects. https://www.kickstarter.com
This edition of Talk & Play is also supported by Codemotion Berlin, a multitrack tech conference for software developers, open to all languages and technologies, taking take place on November 20-21 at the Kulturbrauerei. Use the promo code COMMUNITY_BERLINGAMESCENE to get 20% off your ticket! https://berlin2018.codemotionworld.com/

HOW IT WORKS
The event is structured in two parts:
— TALK: Short game-related presentations + announcements from the community
— PLAY: All participants are welcome to exhibit games and projects they’ve made

THE TALKS
Morphcat Games will present Micro Mages, their upcoming 4-player NES game. What is it like to make a game 40KB big? How to work within the limitations of a console from the 80s? Come and find out! In the meantime, make sure to check out the Kickstarter campaign they’re currently running to raise funds for manufacturing the cartridges.
—
Morphcat Games is a two-man team bouncing around Berlin, dedicated to bringing new games to the NES: Julius Riecke does the programming and sound while Nicolas Bétoux creates graphics and levels. Spending nights and weekends on projects powered by sushi and pizza.
morphcat.de // @morphcat
/ / / / /
After the talk, we’ll have some “pitching” sessions, during which a selection of game makers will briefly present their projects, that you’ll be able to play in the second part of the evening.
As usual, there will also be a section dedicated to short announcements from the community – get in touch to reserve a spot: http://berlingamescene.com/contact/

THE SHOWCASE
These are the projects that will be exhibited during the second part of the evening:
— Beat it by Srofloflo (Stands for Sven, Robert, Florian and Florian) http://bit.ly/beatit_demo
— Bo the dog – 13kGame by Asisa Asseily https://js13kgames.com/entries/bo-the-dog
— Catapult Kingdoms by Kristian Fosh http://catapultkingdoms.com
— Flame by Samir Riecke, Adam Wankowski, Käthe Keller https://www.instagram.com/a_game_about_a_flame/
— Gelly Break by ByteRockers’ Games https://byterockers.games/en/games/gelly-break
— Gólgota Burger by Sophia Kecir Camper http://sophiakc.design/burger
— Hex Crawl by Tinytouchtales http://www.tinytouchtales.com
— HyperRogue by Zeno Rogue http://roguetemple.com/z/hyper/
— KABOOM CACTUS by eazlay http://kaboomcactus.com/
— KILLSCREEN by Firepunchd http://firepunchd.com/presskit/sheet.php?p=KILLSCREEN
— Micro Mages by Morphcat Games http://morphcat.de
— Oceania / LightSynth VR by Melodrive http://melodrive.com
— RUN HILBERT RUN by Sebastian Uribe https://twitter.com/pelectrico
— SHI•RO by Topicbird https://play-shiro.com
— The Fermi Paradox by Anomaly Games http://fermi-paradox.com
— Toshio Custom Toshio by https://www.facebook.com/ToshioCustom/
— Wisp Child by Beast Game Studio

AGENDA
— 19:00 Doors (if you arrive earlier you’ll have to wait outside, sorry!)
— 19:30 Talks start
— 21:00 Game showcase & networking: play games and chat with their creators, or just hang around and meet new people
— 23:00 The end

ADDITIONAL INFORMATION
Our Safe Space Policy encourages the behaviour at Talk & Play. We request that everyone who is affiliated with and participates to the event honours it.
Our event is documented by Julian Dasgupta, who’s been taking pictures for years. Documentation is important for us, as it helps promote the event and attract a new, wider and more diverse audience (that’s how it worked so far at least). For those who’d like to attend, but don’t want to be appear in any pictures or videos, we’re going to distribute some neon stickers at the door that you can wear on your chest to make it clear that you don’t want to appear in any picture or video.
The event is free to attend, but donations are welcome. We usually pass around a box after the talks.

SPONSORS
Talk & Play is kindly sponsored by Kickstarter, a global community built around creativity and creative projects. Make sure to check out Drip, their new tool to support creators on an ongoing basis.

FINAL NOTES
Do you have any questions? Would you like to give a talk in the future? Then get in touch!
Talk & Play is organised by BerlinGameScene.com.

DOGI: Blockchain Game Pitch Night
2018-08-28 18:00 - 22:00 | Soho House Berlin, Torstraße 1, Berlin, 10119, Germany
Blockchain Game Pitch Night – By DOGIgame.io
DOGI (www.DOGIgames.io) is a platform for discovering and growing blockchain based crypto games and development teams. DOGI platform aims to enhance the condition of the game industry by allowing game developers early engagement with players, community and potential investors. Applying the blockchain as fundamental technology, DOGI is also a market place for the decentralized ownership of game and the dev team’s success and sharing of investment through token economics. Besides featuring well-designed crypto games, DOGI also presented the teams so as to enable qualified deal sourcing to the investors. By applying blockchain technology to build a new ecosystem, powered by our vast network in the gaming industry, developers gain access to resources, smart capitals and a chance to be incubated in selected regions, such as China and Europe.
Dinner munchies and drinks shall be served.
DOGI will host a Blockchain Game Pitch Night in Berlin in the following format.
1. Each team can pitch one game, 5 min + 5 min Q&A
2. Bring your own laptop and own connectors. Make sure you practice your drills well.
3. Come to the venue at 5:30 to prepare.
4. Top winner will be entered into the semi final for DOGI Award Of BGBD (Blockchain Game Best Development).
5. Top two teams will be awarded with 2 tickets each to the Pocket/Blockchain Game Connect in Helsinki, on Sept 11- 12.
Game Dev teams please submit pitch application along with your slide deck to DOGI_Berlin_Pitch@dogi.io before 12:00 noon Aug. 27.
Agenda:
6:00 – 7:00 Registration and light dinner
7:00 – 7:20 Opening Intro of DOGI, by Shirley Lin, CoFounder and Chief Business Development and DOGI Global Team members Lichi Wu and Hao Chen.
7:20 – 7:40, Eventually you want to monetize on your game, right? – By Andrea Schemm, CEO, VREO https://ico.vreo.io/
7:40 – 8:00, Gamification of Incentive With Crpto, Mikko Alasaarela, CEO of inbot.io
8:00 – 8:30 BlockChain Game Developer Pitch, 10 min each.
8:30 – 9:00, Panel – BlockChain Investment
Moderator: Shirley Lin,
Panelists: Caglar Eger, Goodgame Studio
Arnab, Stokr
9:10 – 9:20 Announce Winners
9:20 – 10:00 Networking
See you all there!
-The DOGI Global Team, Shirley, Lichi and Hao

Alexa Game Development Meetup Round 2: August
2018-08-27 19:00 - 21:00 | Amazon Development Center, Krausenstraße 38, Berlin, 10117, Germany
Hallöchen Voice Gamers!
After a great first event in June, learning about voice-first gaming and meeting Alexa game devs, we figured it’d be great to meet again, learn more about voice gaming, share ideas, and get feedback on projects.
It’s time for AGDM Round 2!
Rough Timeline:
19:00 – Doors open
19:10 – Quick Welcome
19:15 – Florian Hollandt – “The voice game landscape: From Mount Trivia to the role-play desert”
19:40 – Food, drinks & chit chat
20:10 – Skill Lightning Reviews*
20:30 – Networking
21:00 – Home time
* One of the ideas that came out of the first meetup’s whiteboarding session was “skill lightning reviews” — short intro + demo by the dev, nice and constructive feedback from fellow developers on what works well & how to refine.
If you are currently building or have recently built a game skill and would to try a lightning review, just drop a message to me (Mark Bate) & I can get things setup for you. We should be able to review 2-3 skills per meetup.
Hope to see you there!
– Mark

The Brain 4 – Peaceful Garden VR World Premiere
2018-08-14 19:00 - 23:00 | Polnisches Institut Berlin, Burgstraße 27, Berlin, 10178, Germany
World premiere on August 14, 2018 at 7pm of “Peaceful Garden VR” an immerse and experimental art experience in virtual reality created during The Brain 4 – Playful Media Residence – #peacefulgardenvr #thebrain4 by the artists

Zuzanna Buchowska (Poland) / http://www.zubuch.com / @ZuBuchowska
Christian Kokott (Germany) / http://christian.schoolofma.org/ @dotKokott
Pierre Corbinouze (France) / https://pierrecorbinais.com/
@Oujevipo

Location: Gallery in the Polish Institute in Berlin, Burgstr. 27, Berlin – Mitte.
###
Some details about The Brain 4 – Playful Media Residence – “Peaceful Garden” #peacefulgardenvr #thebrain4
After three successful years of The Brain, in cooperation with Institut français Deutschland, Polish Institute in Berlin and A MAZE. / Berlin – International Games and Playful Media Festival, we are going to continue with the fourth edition of the artists in residence in August in Berlin. In 14 days time three artists from Germany, France and Poland will work together on a Virtual Reality Installation featuring the theme “Peaceful Garden“. The VR installation will be a liflely virtual space, where the garden becomes the metaphore of life, growth, culture and peace and enables interaction with the audience.
The result of the residency will be presented together with the artists and the curator on August 14 in Berlin. Then the interactive work will get exhibit during the Französischen Filmtage in Tübingen-Stuttgart . In the framework of the film festival Thorsten S. Wiedemann, artistic director of A MAZE. with one of the three artists will present the piece and a workshop for the youth, where the participants add ideas to the peaceful garden, that will flourish and take new forms.
The Brain 4 is a project in cooperation with Bureau du Cinéma et des Médias / Büro für Film und Medien, Polnisches Institut Berlin, @Französischen Filmtage Tübingen-Stuttgart and A MAZE.

August Mini Game Jam
2018-08-11 12:00 - 22:30 | co.up, Adalbertstraße 8, Berlin, 10999, Germany

King Berlin IGDA Party
2018-08-09 18:00 - 21:00 | King, Jägerstraße 32, Berlin, 10117, Germany
King Berlin is pleased to announce it will be hosting the first party in collaboration with the International Game Developer’s Association (IGDA).
IGDA is a global network of collaborative projects and communities comprised of individuals from all fields of game development. There is an emerging chapter in Berlin and King is thrilled to be involved in the movement.
Come along for snacks, drinks and the opportunity to network with other members of IGDA!
Limited tickets are available so don’t miss out!
To learn more about IGDA, click here.

GTEC Open Lecture: Manouchehr Shamsrizi, Founder of gamelab.berlin
2018-08-08 18:00 - 20:00 | GTEC | German Technology Entrepreneurship Center, Stresemannstr. 123, Berlin, 10963, Germany
Manouchehr Shamsrizi (*1988) is “among the most publicly prominent voices of Germany’s younger generation” (Washington Post) and “everywhere where the improvement of political conditions still has considerable scope for improvement” (re:publica).
He is a co-founder of gamelab.berlin at the Humboldt University Cluster of Excellence and its Digital Health Spin-offs RetroBrain R&D, Ariane de Rothschild Fellow on Innovative Entrepreneurship at the University of Cambridge, Global Justice Fellow of Yale University, and is among the “Young Elite – 40 under 40” of CAPITAL and on the “Watchlist2018” of Business Punk.
In 2014, he founded the startup RetroBrain from a study project at Yale University to create scientifically-based video games for seniors to fight dementia. The games are controlled by motion and RetroBrain relies on Microsoft Kinect technology. The team is supported by experts from Humboldt University, the University Hospital Hamburg-Eppendorf, Max Planck Institute and Microsoft and supported by the InnoRampUp program of the City of Hamburg.
On top, Shamsrizi is a member of various think tanks on issues of digitisation and justice, including the Stifterverband für die Deutsche Wissenschaft, the ZEIT Foundation, and the Grameen Creative Lab of Nobel Peace Prize winner Prof. Muhammad Yunus. He was a speaker at the Bellevue Forum of German President Joachim Gauck and an invited participant of the Global Entrepreneurship Summit of former US President Barack Obama in Stanford.
Manouchehr also teaches on the “Future of Everything: Blockchain, Gamification, Virtual Reality and Artificial Intelligence as Social Drivers” at the Leuphana University Lüneburg and at the Stockholm School of Economics in Riga, where he belongs to the faculty of the “Digital Transformation Masterclass”.
Impressed yet? We sure are. Come to his Open Lecture at GTEC to learn exactly what it took to get this incredibly accomplished 30-year-old to where he is today. See you there!

The Brain 4 – Peaceful Garden
2018-08-01 19:00 - 23:00 | Polnisches Institut Berlin, Burgstraße 27, Berlin, 10178, Germany
Say hello to the selected artists of the The Brain 4 – Playful Media Residence – “Peaceful Garden” #peacefulgardenvr #thebrain4
– Zuzanna Buchowska (Poland) / http://www.zubuch.com @ZuBuchowska
– Christian Kokott (Germany) / http://christian.schoolofma.org @dotKokott
– Pierre Corbinouze (France) / https://pierrecorbinais.com @Oujevipo
On August 1, 2018 at 7pm we’re kicking off the The Brain 4 with an introduction of project including some words and works by the artists, drinks and music.
Location: Gallery in the Polish Institute in Berlin, Burgstr. 27, Berlin – Mitte.
###
The Brain 4 – Playful Media Residence – “Peaceful Garden” #peacefulgardenvr #thebrain4
After three successful years of The Brain, in cooperation with Institut français Deutschland, Polish Institute in Berlin and A MAZE. / Berlin – International Games and Playful Media Festival, we are going to continue with the fourth edition of the artists in residence in August in Berlin. In 14 days time three artists from Germany, France and Poland will work together on a Virtual Reality Installation featuring the theme “Peaceful Garden“. The VR installation will be a liflely virtual space, where the garden becomes the metaphore of life, growth, culture and peace and enables interaction with the audience.
The result of the residency will be presented together with the artists and the curator on August 14 in Berlin. Then the interactive work will get exhibit during the Französischen Filmtage in Tübingen-Stuttgart (Oct.31-Nov.7) . In the framework of the film festival Thorsten S. Wiedemann, artistic director of A MAZE. with one of the three artists will present the piece and a workshop for the youth, where the participants add ideas to the peaceful garden, that will flourish and take new forms.
The Brain 4 is a project in cooperation with Institut français Deutschland, Polish Institute in Berlin, Französischen Filmtage Tübingen-Stuttgart and A MAZE.

Winners & Losers: An Experimental Games Showcase
2018-07-27 20:00 - 23:30 | Liebig12, 12 Liebig Straße, Berlin, 10247, Germany
After a month together thinking through concepts of games and contemplating what it means to be winners and losers, we invite you to join us for our final showcase of experimental games!
With work from:
Anna Brynskov
Dmitry Tikhomirov
Elizabeth Prutz
Jan Hopmans
Lisa Passing
Maryam Aghajani
Sophia Kecir Camper
Tartaruga Feliz
Xavier Lambein
Yuehan Liu

Sandbox 02 – Game Governance
2018-07-26 19:00 - 21:00 | Trust, Kluckstr. 25, Berlin, 10785, Germany
In the second event of the series, we will discuss ways of modeling systems of governance. We host Mundi Vondi and Gabriel Halfenstein to examine game development strategies and simulation techniques as ways of carving out new possibility spaces. Our speakers are game designers, developers, and researchers who build worlds that nurture our reality and its potential futures. As game worlds are becoming more open, it becomes easier for developers and players to co-design social systems and environments.
Mundi Vondi, the co-founder and CEO of Klang-Games, will speak about the massive multiplayer online (MMO) simulator called Seed. The vastness of its in-game probabilities allows players to collaboratively construct political scenarios. Gabriel Halfenstein is an artist and writer whose work deals with interactions between organisations of neoliberal power and the human body. He will be presenting a project called A History of Trash, a performance about in-game ecologies and the ephemeral aspects of digital production.
klang-games.com
outlands-games.com
trust.support

PUBG Global Invitational Berlin 2018
2018-07-25 - 2018-07-30 | Mercedes-Benz Arena, Mercedes-Platz 1, Berlin, 10243, Germany
At PGI 2018, 20 top professional PUBG teams from around the world will compete for $2 million in prizes and the ultimate PUBG bragging rights. This is the first major PUBG esports tournament hosted by PUBG Corp.

Berlin Brettspiel Con 2018
2018-07-21 - 2018-07-23 | Kühlhaus Berlin, Luckenwalder Str. 3, Berlin, 10963, Germany
Die Berlin Brettspiel Con ist ein Ort für Freunde und Freundinnen der analogen Unterhaltung. Ob Ihr Interessierte oder Kenner seid, neugierige Anfänger oder Hardcore-Gamer – wir finden für jeden das richtige Spiel!

Talk & Play #32 – open air unconference edition!
2018-07-17 19:00 - 23:00 | Game Science Center, Besselstrasse 14, Berlin, 10969, Germany
Important: RSVP via Meetup is mandatory to attend the event!
Talk & Play is a free event, taking place every two months, that provides the opportunity to game enthusiasts, players and makers to meet in a friendly, relaxed and safe environment. Everybody’s welcome, regardless of their background and knowledge level: if you like games, we’ll make sure you have a good time! This is NOT an event only aimed at developers.
Talk & Play is kindly sponsored by Kickstarter, a global community built around creativity and creative projects. Make sure to check out Drip, their new tool to support creators on an ongoing basis.

HOW IT WORKS
The event is structured in two parts:
— TALK: Short game-related presentations + announcements from the community
— PLAY: All participants are welcome to bring games they’ve made or are still working on so that the audience can play them – a perfect opportunity to discover and play new games, collect feedback and, who knows?, maybe find collaborators for future projects.
For this edition, since it’s happening right in the middle of the summer, and hopefully it will be too warm to stay indoors, we’re planning to do something different: gather in the green area right in front of the Game Science Center and run an unconference, inspired by Lost Levels (http://lostlevels.net/). This means that all participants will be able to give a short talk if they like! Some notes:
— Talks shouldn’t be longer than 5 minutes
— There will be no microphones
— There will be no screen or projector, so don’t prepare slides (but feel free to bring paper signs and use them as slides if you like)
— Ideally the talk should be game/play-related, but we’re not too strict ;)
— Depending on the audience size, we might split into different groups, with multiple talks happening at the same time
— Anyone can just sign up to give a talk on the spot, but if you want to sign up in advance or have any questions get in touch: http://berlingamescene.com/contact/
It will still be possible to showcase games as usual, just keep in mind that since the event might take place outdoors, there won’t be access to electricity. That means that analog (tabletop), physical and mobile games will work best – but you’re still more than welcome to bring your laptop of course!
In case of bad weather (it’s Berlin after all, so you never know), the event will still take place, indoors, like during the rest of the year. But it currently looks like it’s going to be fine… so bring a picnic blanket to sit on!

SHOWCASE
Here’s the projects that will be exhibited:
— Chessfinity by Steffen Römer // orkitec
— Death Trash by Crafting Legends
— Fightlings: The Card Game by Thoughtfish
— Galactic Glitch by Crunchy Leaf Games
— High Five Romance Race by RAT KING
— Jojojo by Joriam
— La Carga by Juan Useche & Linsey Raymaekers
— Plastik by Cäcilia
— Poke the Hive by Jan Leuschner
— Quantic Dojo by Galen Radtke
— Séance by Tyu
— Stay Hydrated by Melissa, Claude
— Sternkind by Dennis Kurzeja
— Toshio Custom by Toshio

AGENDA
— 19:00 Doors
— 19:30 Unconference / talks start
— 21:00 Game showcase
— 23:00 The end

ADDITIONAL INFORMATION
Our Safe Space Policy encourages the behaviour at Talk & Play. We request that everyone who is affiliated with and participates to the event honours it.
Our event is documented by Julian Dasgupta, who’s been taking pictures for years. Documentation is important for us, as it helps promote the event and attract a new, wider and more diverse audience (that’s how it worked so far at least). For those who’d like to attend, but don’t want to be appear in any pictures or videos, we’re going to distribute some neon stickers at the door that you can wear on your chest to make it clear that you don’t want to appear in any picture or video.
The event is free to attend, but donations are welcome. We usually pass around a box after the talks.

SPONSORS
Talk & Play is kindly sponsored by Kickstarter, a global community built around creativity and creative projects. Make sure to check out Drip, their new tool to support creators on an ongoing basis.

FINAL NOTES
Do you have any questions? Would you like to give a talk in the future? Then get in touch!
Talk & Play is organised by BerlinGameScene.com.

July Mini Game Jam
2018-07-14 12:00 - 22:30 | co.up, Adalbertstraße 8, Berlin, 10999, Germany
Time for some game prototyping! Type and draw away, make strange sounds and create fun out of thin air: Welcome to the Berlin Mini Jam!
Berlin Mini Game Jam is a relaxed 8 hour prototyping workshop: After we have chosen a theme together, we form teams or go solo to make game graphics, concepts and prototypes on computers, phones, cardboard or physical space. At the end, we present the results to each other.
Create whatever you want, just bring any materials you need. There is no hardware or material provided on-site unless specifically mentioned.
Everyone is welcome! Really! Artists, game designers, coders, hobbyists or professionals. Any gender, any background! We always have lots of new people, so don’t worry if you don’t know anybody yet: You’re quite welcome too. If you want to, you will find a team at the jam, so coming alone is no problem.
There is no participation fee thanks to co.up coworking . You can return their kindness by buying some of their 2€ drinks!
(And if you have been attending the Mini Jam for a while and you want to show your appreciation, consider giving some support to the co.up event space, which has been our home across the years. Details at: http://co-up.de/support-us.html)
See you at the jam!
Schedule:
• 12:00 Doors open (3rd floor), write name tags, get to know people
• 12:20 Vote on themes via http://vote.berlinminijam.de (http://vote.berlinminijam.de/)
• 12:40 Info speech & theme announcement
• 13:00 Jam Starts, 5th floor opens if needed
• 21:00 End presentations start (3rd floor)
• 22:00 Socialize & play games
How to get in: http://bit.ly/2EVv0ea
There are two big gates. At both you should be able to reach through the bars to open the door or gate. Just try it again. At both gates. If both are locked, call Tobias: 0173/2644639

June Mini Game Jam
2018-06-23 12:00 - 22:30 | co.up, Adalbertstraße 8, Berlin, 10999, Germany

Unity Co-learning Session
2018-06-19 20:00 - 23:00 | co.up, Adalbertstraße 8, Berlin, 10999, Germany
Time for the next Unity Co-learning session!
These sessions are for anyone interested in learning Unity – professionals, hobbyists, students – literally anyone. The idea is to get together and make things in Unity. If you get stuck on something, you can ask for help from another participant. If you want to start a group project, you can find people to work with. If you just want a change of environment, you can do whatever it is you’d normally do at work or at home! Make sure to bring a laptop or whatever it is you need to work in Unity. Also bring in anything you’d like to showcase! There will be time reserved at the end for this.
We meet the 3rd Tuesday evening at 8pm every month. The location is Co.up near Kottbusser Tor. They have a code of conduct which you can read here: http://co-up.de/code-of-conduct.html
Participation is free, but it would be great if participants could support Co.up by buying their drinks for €2.
To find us, go to one of the two gates on the map. You can get into the gate closer to Kottbusser on the left of Adalberstrasse 5-6 by reaching through the gate bars and turning the handle if it’s shut. You then need to walk under the buildings ahead and turn left through a tunnel. Ring the buzzer which says Co.up 3rd floor, and we will be on the 3rd floor. You can also get in through the gate further up, but this one may be locked. Look here http://co-up.de/about.html#location for more detailed instructions on getting in. If you have any problems call me on 015205289147.

Unite Berlin 2018
2018-06-19 - 2018-06-22 | Station Berlin, Luckenwalder Str. 4-6, Berlin, 10963, Germany
Get the inside track on the latest developments in the content-creation engine used by a community of millions. And see the beautiful and amazing things other creators are doing with 2D, 3D, and VR/AR games and experiences in Unity. Unite Berlin is the place to engage with artists, developers, teachers, filmmakers, researchers, storytellers and other creators like you.
Will you be one of our featured speakers at Unite Berlin? Submit your talk here to be considered.

games:net berlinbrandenburg & BerlinBalticNordic.net PRESENT NAZ AMARCHI-CUEVAS
2018-06-07 18:00 - 21:30 | Amazon, Krausenstraße 38, Berlin, 10117, Germany
On June 7th, games:net berlinbrandenburg & BerlinBalticNordic.net are proud to present Naz Amarchi-Cuevas to the Berlin game scene. A leading female force in global digital entertainment and brand development, Naz Amarchi-Cuevas is Head of Licensing at SYBO Games, the company behind Subway Surfers, 2017’s most downloaded game around the world and first game in history to surpass one billion downloads on Google Play.
Amarchi-Cuevas is determined to disrupt industry norms and redefine how entertainment, technology and consumer products merge. Her experience includes a stage-setting tenure at Rovio where she is credited with combining the digital world of gaming with traditional consumer products at retail. While at Rovio, Naz grew the Angry Birds merchandise program to over $4 billion in U.S. retail alone.
A graduate of Harvard Business School’s General Management Program, strategic advisor and keynote speaker, Naz brings a unique perspective and experience. An Indian refugee born in South East Africa, raised in the United States and an executive for European-based companies in the technology and content space, Naz lives and breathes fundamentally around empowerment, inclusion and social responsibility, guiding global companies to embrace these concepts.
The evening will start with a short introduction on the topic GameOn by Mario Viviani, who is a passionate developer Evangelist at Amazon. His current mission is to help others to create games on iOS and Android (including the Kindle Fire). Then Naz Amarchi-Cuevas will take us into the world of Gaming and Entertainment Franchises, the startup scene in Berlin, and how Germany can play a much bigger role in this industry and create impact in both Hollywood and Silicon Valley.
Hit the registration button and join us.

Opening: The Undisciplined
2018-06-01 19:00 | Kreuzberg Pavillon, Naunynstraße 53, Berlin, 10999, Germany
THE UNDISCIPLINED
Bora Akinciturk, Harm van den Dorpel, Mirak Jamal,
Martin Kohout, Jonas Lund, Sarah Ancelle Schönfeld, Özge Topçu,
Anna Uddenberg, Daniela Kneip Velescu, Anne de Vries
On view : June 1st – 24th, 2018
Mon – Thu 4 – 8 pm and by appointment
“Sometimes when we‘re alone we stand in our backyards in giant holes and pretend we‘re flowers“ *
Games produce a multitude of complex features that are best suited for evaluating hybrid realities. Games can be spectated, narrated, archived and curated. They are competitive and collaborative, poetic and frustrating, formal and escapist, political and precarious, bugged and hacked, queer and self-caring and by any means biographical. From the beginning of a games learning curve, playing is an immediate form of appropriation. Players are creating undisciplinary paths and interludes to find their own space to play, a meta-game, where they begin to tell their own stories against the backdrop of fantastic worlds. They knead clay chess pieces or immerse themselves in seemingly limitless open world online games to examine the boundaries of invisible walls.
The first episode of the exhibition series IS IT A GAME? transforms Kreuzberg Pavillon into the space of The Undisciplined, a permanent game-environment, in which not only games, but playing itself occupies the space of artistic practice. IS IT A GAME? is a series of playable situations where the practices of playful artists and game makers intersect within experimental exhibition formats.
Curated by Heiko Pfreundt and Lisa Schorm.
Organisation & Press: Vaida Stepanovaite
info@kreuzbergpavillon.de / kreuzbergpavillon.de
Supported by the Senate Department for Culture and Europe, Berlin
* Self-description by the Runescape Clan CLOSE, 2014, a group of friendly players who complete tasks, adventures and events as a group within MMORPGs (Massive Multiplayer Online Role Play Games)
[DE]
THE UNDISCIPLINED
Bora Akinciturk, Harm van den Dorpel, Mirak Jamal,
Martin Kohout, Jonas Lund, Sarah Ancelle Schönfeld, Özge Topçu,
Anna Uddenberg, Daniela Kneip Velescu, Anne de Vries
Ausstellungsdauer : 01.06.2018 – 24.06.2018
Öffnungszeiten : Mo – Do 16:00 – 20:00 h und nach Vereinbarung
„Manchmal, wenn wir alleine sind, stehen wir in riesigen Löchern in unseren Hinterhöfen und tun so, als wären wir Blumen“ *
Spiele bringen eine Vielzahl komplexer Eigenschaften hervor, die für die Beurteilung hybrider Realitäten bestens geeignet sind. Spiele können angeschaut, erzählt, archiviert und kuratiert werden. Sie sind kompetitiv und kollaborativ, poetisch und frustrierend, formal und eskapistisch, politisch und prekär, fehlerhaft und gehacked, queer und selbst fürsorglich und damit in jeglicher Hinsicht biografisch. Von Beginn des Erlernens, ist Spielen eine unmittelbare Form der Aneignung. Spielende schaffen auf eine sich undisziplinierende Weise, Zwischenspiele, eigene Spielräume, in dem sie vor dem Hintergrund fantastischer Welten damit beginnen ihre eigenen Geschichten zu erzählen, Schachfiguren aus Ton zu kneten oder in vermeintlich grenzenlosen Open World Online Games einzutauchen, um abseitig von Spielmissionen, unsichtbare Wände zu erkunden.
Der erste Teil der Ausstellungsreihe IS IT A GAME? verwandelt den Kreuzberg Pavillon in den Raum des Undisziplinierten, einer permanenten Spielumgebung, in welcher nicht nur Spiele, sondern das Spielen selbst den Raum künstlerischer Handlungen einnimmt. IS IT A GAME? ist eine Reihe spielbarer Situationen, die aus gemeinsamen Proben, spielerfahrener KünstlerInnen und Spielmachender hervorgeht.
Kuratiert von Heiko Pfreundt und Lisa Schorm.
Organisation & Presse : Vaida Stepanovaite
info@kreuzbergpavillon.de / kreuzbergpavillon.de
IS IT A GAME? wird unterstützt von der Berliner Senatsverwaltung für Kultur und Europa
* Selbstbeschreibung des Runescape Clans CLOSE, 2014. Clans sind Gruppen von befreundeten Spielenden, die innerhalb von MMMORPGs Aufgaben, Abenteuer und Events als Gruppe abschließen.
