BerlinGameScene.com

Blockchain & Gaming
2017-11-09 19:00 (Europe/Berlin) | Crypto.Salon, Prinessinnenstrasse 16, Berlin, 10969, Germany
Blockchain & creativity meetup focuses on the meeting point of the creative industries with the blockchain technology.
This time we’ll dive into the topic of blockchain & gaming. What are the challenges of the gaming industry? And how could the gaming industry benefit from using blockchain?
7-7.30: Welcome & drinks
7.30-8: Blockchain 101: what does blockchain actually enable?
by Silvan Jongerius
8-8.30: The state of Indie Game Development and its challenges
by Riad Djemili
8.30-9: Gamenation: Using blockchain and smart contracts to solve game industry problems
by Maciej Skrzypczak
9-…: Talks, discussions & networking

After-Work Game Design Drinks VI
2017-11-08 18:30 - 22:00 | Honig Studios, Hobrechtstraße 65, Berlin, 12047
A night of games, food, drinks and productive exchange among game developers and game aficionados :P
The format

two games presenting for a limited and selected audience
The developer will present her game within 5 minutes (what is it, how to play, what feedback do i want) and then
the audience will play the game for 30 minutes.
Depending on the game, each play session could be on a big screen (everybody watching) or in a room (without others watching).
After the 30 minutes, there will be a 15 minute Q&A the developer asking the questions.
Once the session for each game is complete, the buffet will open and we can all chat, drink, eat and keep on playing the games and exchanging ideas.

The Schedule

18:30 doors open
19:00 Game #1
20:00 Game #2
21:00 Chat, drink, eat :P

The Games
coming soon ;)

games:net INDUSTRY DAY
2017-11-08 14:00 - 20:00 | Fraunhofer-Institut für Nachrichtentechnik, Heinrich-Hertz-Institut, HHI, Salzufer 6, Berlin, 10587, Germany
Der games:net INDUSTRY DAY ist das Recruitment Event für die Gamesbranche in der Hauptstadtregion / games:net INDUSTRY DAY is the recruitment event in the Games Industry of the capital region.
Experten aus der Games Industrie treffen auf Design-, IT-, Animation-, Marketing-, Psychology- und Sprachtalente / Experts of the Games Industry, Design, IT, Animation, Marketing, Psychology and Linguists are coming together.
Die teilnehmenden Firmen stellen sich mit aktuellen Projekten und offenen Stellen vor in DEUTSCH und ENGLISCH / The attending Companies present themselves as well as their projects and job offers in GERMAN and ENGLISH.
Die Teilnahme ist kostenfrei, die Anmeldung ist bis zum 3. November möglich / Free registration until November 3rd.
Wir freuen uns auf euch / We are looking forward to welcome you!

ąяţǥąʍ€$ XVI
2017-11-06 19:30 - 23:00 | Spektrum, Bürknerstraße 12, Berlin, 12047, Germany
ąяţǥąʍ€$ is a community event for anybody and everybody interested in interactive art/games/design/technology.
This time we will have a MYSTERY THING TO ANNOUNCE SOON, followed by an audio visual performance from Christian Schmidts.
Post event we will have Data Mutations available to play (for those that were there last time a lot of the games changed a lot ;) )
DATA MUTATIONS is comprised of 10 individual interactive art pieces built using a collection of assets though recombination and transmutation of file formats.
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★ AGENDA ★
– 7:30 – Doors Open
– 8:00 – TO BE ANNOUNCED SOON
– 8:30 – Performance: Christian Schmidts
– 9:00 – Data Mutations available to play + socialising + draaanks
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Absolutely everybody is welcome, all levels of experience and all walks of life!!! – So long as you RSVP ;^)
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★ ąяţǥąʍ€$ ★ = $AF€ $PAC€ POLIC¥

Event banner a screenshot from Wildlife Mueseum by Supr. play it at the event ;)

Game Creators Hangout
2017-11-02 20:00, 2015-09-03 20:00 | Meltdown Berlin, Urbanstrasse 87, Berlin, 10967, Germany
The GCH is a place where Game Creators meet to discuss everything from their craft to the universe.
Every game creator and all who are interested in games are of course welcome to join us.
The GCH is held on the first Thursday of each Month at Meltdown – an awesome E-Sports Bar in Berlin.

Der Game Creators Hangout ist ein Ort, an dem sich Spieleschaffende treffen, um über Spiele, das Leben und das Universum zu sinieren.
Natürlich ist jeder eingeladen, der sich mit Spielen und Spieleentwicklung auseinandersetzt oder auseinandersetzen will.
Der Game Creators Hangout findet immer am ersten Donnerstag im Monat im Meltdown – einer E-Sports Bar in Berlin – statt.

Unity Talk Night
2017-11-01 19:30 - 22:00 | Unity Office Berlin, Ritterstrasse 11, Berlin, 10969, Germany
Want a break from the co-learning sessions? Not to worry, we have lined up a talk night all about Unity at the Unity office itself here in Berlin!
We are lucky enough to have 2 speakers offering to share their knowledge (and demo it too!) of more involved topics that many Unity users may be unfamiliar with.
First Speaker:
Tank Thunderbird
Talk: AR in Unity3D
In this short introduction to AR in Unity3D, Tank Thunderbird will show some example projects of what can be done with AR using the Unity3D engine. She will discuss some of the most popular frameworks and explain how to get started quickly with AR using the Vuforia library inside of Unity.
Tank is a creative technologist currently living in Berlin. She has a degree in Fine Arts from the Universidad de los Andes in Bogota and a Master in Art and Technology from Chalmers University of Technology. She has worked as a Creative Technical Lead for UX Design projects as well as on Interactive Art Installations and Wearable Technologies. She is also a Unity3D developer and a 2D and 3D animation artist.
Website: www.digital-alchemy.de
Second Speaker:
Martha Hamlin
Talk: Custom Editors
Custom Unity editors are a powerful way to make your game development process designer and artist friendly and a great way to add value to Asset Store products. However compared to a lot of the rest of Unity the documentation leaves much to be desired. This talk aims to give a basic orientation and some tips and tricks regarding property drawers, scriptable objects, editor windows, and custom editors.
Martha is working as a programmer for Wooga on the game Bubble Island 2. She is from the US but is living in Germany to get away from the poor health care, work-life balance, and Trump. She started using Unity as a student, and has been using it for the past 4 or so years.
There are a limited number of spaces so be sure to RSVP fast! Unity will also provide free drinks, in case you needed more motivation to come!

Talk & Play #27
2017-10-31 19:00 - 23:00 | Game Science Center, Besselstrasse 14, Berlin, 10969, Germany
Important: RSVP via Meetup is mandatory to attend the talks, due to limited seating capacity. Please note that registration won’t be required to attend the event from 21:00 for the game showcase part.
Talk & Play is a free event, taking place every two months, that provides the opportunity to game enthusiasts, players and makers to meet in a friendly, relaxed and safe environment. Everybody’s welcome, regardless of their background and knowledge level: if you like games, we’ll make sure you have a good time! This is NOT an event only aimed at developers.

HOW IT WORKS
The event is structured in two parts:
— TALK: Short game-related presentations + announcements from the community
— PLAY: All participants are welcome to bring games they’ve made or are still working on so that the audience can play them – a perfect opportunity to discover and play new games, collect feedback and, who knows?, maybe find collaborators for future projects.

THE TALKS
Andrea Brasch: Intimate Games
From thought to finished work.
—
Andrea Brasch is a digital artist. She works with installations and digital games. She is also the founder of Lyst Summit, an event dedicated to romance, love and sex in games.
http://lovablehatcult.dk/

Elise Terranova: Intersections of Play
Elise will discuss live art (a form of performance art) and VR, and the potential playful interactions at their intersection.
—
Elise Terranova is designer, recently turned game designer and host of the local Berlin podcast Life and Dev.
http://www.eliseterranova.com // http://www.lifeanddev.com // @imaginary_lines // @lifeanddev

THE GAMES
Here’s the list of confirmed games that will be shown during the second part of the evening, from 21:00:
— Balconies of Berlin by Sven Ahlgrimm
— Chrono Nihilism by Ljubica Jovanovic
— DYO by Team DYO
— Fermi Paradox by Jörg Reisig
— Fightlings: The Card Game by Thoughtfish
— Imagine Earth by Serious Brothers
— La Carga by Juan Useche, Linsey Raymaekers
— Lingotopia by Tristan
— Lonely Mountains: Downhill by Megagon Industries
— Micro Mages by Morphcat Games
— Oddinary Highway by Dash & Dot game studio
— Say No More by Marius Winter, Nick Maierhöfer, Bin-Han To
— Sternkind by Dennis Kurzeja
— STOMT
— Synthetik by Flow Fire Games
— Through the Darkest of Times by Paintbucket Games
— ViSP by Visper Games
Game showcase registrations are now closed. If your game is not on the list above you’re still welcome to bring it, but we can’t guarantee there will be space to show it – please check with a member of the team from 21:00.

AGENDA
— 19:00 Doors (if you come earlier you’ll have to wait outside, as we need to prepare the venue)
— 19:30 Talks start
— 21:00 Game showcase & networking: play games and chat with their creators, or just hang around and meet new people
— 23:00 The end aka “Gone Home”

ADDITIONAL INFORMATION
Our Safe Space Policy encourages the behaviour at Talk & Play. We request that everyone who is affiliated with and participates to the event honours it.
Our event is documented in pictures (thank you Julian!) and videos (thank you Nomi!). Documentation is important for us, as it helps promote the event and attract a new, wider and more diverse audience (that’s how it worked so far at least). For those who’d like to attend, but don’t want to be appear in any pictures or videos, we’re going to distribute some neon stickers at the door that you can wear on your chest to make it clear that you don’t want to appear in any picture or video.
The event is free to attend, but donations are welcome. BerlinGameScene.com supporter packs (featuring an exclusive tote bag, badges, stickers, a Steam key of a game made in Berlin and a Game Science Center coupon) are also available for purchase at Game Science Center. Buying one really helps us!
FINAL NOTES
Do you have any questions? Would you like to give a talk in the future? Then get in touch!
Talk & Play is organised by BerlinGameScene.com.

Berlin Retro Game Slam
2017-10-28 22:00 - 23:00 | Comedy Café Berlin, Roseggerstraße 17, Berlin, 12059, Germany
For BerlinGameScene.com readers only: use the promo code EXTEND for a 3 euro discount on your online ticket!
The last one went amazingly well, and this next one will be even better! Join Caroline Clifford Comedy and Ian Buckley continues to do comedy. for the Retro Game Slam!
Do you know your Street Fighter from your Space Invaders, your Bubble Bobble from your Barbarian, your Road Rash from your Rampage? OF COURSE YOU DO, they are all different games – AND DIFFERENT WORDS!
Are you a child of the 80s/90s and/or you like flashing lights and beepy sounds? Join The Berlin Retro Game Slam! A projector powered player VS player live video game show. Commentated by Berlin’s funniest comedians with guest appearances from some of your favourite computer game characters.
Show up on the night and apply to play, players will be chosen via lottery!
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Show time: 10:00p
The doors will open 15 minutes before show time.
Tickets: 8€ online / 10€ at the door
Please enjoy a drink at the bar before and after the show! (It’s how we keep the doors open.)
In partnership with Comedy in English Berlin.
Interested in taking comedy classes? Check out Hive Improv.

#Instalove
2017-10-28 20:00, 2017-10-27 20:00, 2017-10-26 20:00 | English Theatre Berlin, Fidicinstraße 40, Berlin, 10965, Germany
Is it love? Is it weakness? Hope or desperation? Why do we do it? Again and again.
In this interactive show, one woman finds herself on the brink of love, lust, fear and hope. YOU, the audience, are her dates. YOU decide how her story unfolds.
#Instalove is a joyful, electrifying, and at times stormy celebration of all the reasons we seek love – from the playful to the pathetic, the pragmatic to the passionate. It transposes the quest for love into a live competitive game, in which Catherine competes with herself – her many selves – for the audience’s affections. The audience are her co-players and vote for a winner, so every night is different.
Laugh, sigh, dance, and cry. Expect to make one hot mess. Together, you and Catherine will explore the modern search for timeless romance.

Super Mario Odyssey at Contentful
2017-10-28 15:00 - 19:00 | Contentful, Ritterstraße 12-14, Berlin, 10969, Germany
Super Marios Odysse(y) fängt bald an und deshalb Treffen wir uns am 28ten Oktober von 15:00 Uhr bis 19:00 Uhr. Wie viele Dinge man wohl von der sprechenden Mütze übernommen werden können? Bringt eure Switch mit und spielt wonach euch ist. Wer keine Switch besitzt darf trotzdem vorbei kommen um Super Mario Odyssey auf der großen Leinwand zu spielen. Es wird Getränke und Pizza geben!
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Super Mario’s Odyssey is about to begin , and we’re gathering at Contentful on October 28th from 15:00 to 19:00 to see how many things can be possessed with a talking cap. Come join us and bring your Switch to play along, or play any other game you like. Non-Switch owners are also invited to come out and try Super Mario Odyssey on the big screen. This time we’ll have drinks and pizza!

Experience Game Jam #2
2017-10-28 11:30 - 20:30 | co.up, Adalbertstraße 8, Berlin, 10999, Germany
It’s time for the second Experience Game Jam!
For everyone who is interested to connect and network within the young Berlin game dev scene! Hosted by Game Students Collective.
We offer a safe environment for soon-to-be-, students and graduates alike & are more focused on learning together, rather than competing who makes a ‘better game’. :)
The jam takes place in the co.up event space. In the weeks to come, we will provide you with more information regarding the event

Femisphere – LVL 2
2017-10-21 14:00 - 19:00 | UE – University of Applied Sciences Europe, Dessauer Str. 3-5, Berlin, 10963, Germany
Welcome to Femisphere, an event where we highlight and celebrate diversity in the games industry!
Femisphere is a place to come together, share stories and experiences, and celebrate the works of female, transgender, non-binary and LGBTQ+ game developers.
The idea behind Femisphere is to create a friendly and inclusive space for female, non-binary, transgender and LGBTQ+ folks, and provide a safe space where you can give talks and show projects you wouldn’t feel comfortable presenting at other games events.
This is not an event where we lament over the current state of the industry, but where we come together to share, inspire and connect.
This is a free event! Nobody is excluded, everyone is welcome to attend and have a good time.
Femisphere is aimed at everyone who works in the games industry or intends to. This means this event is not only aimed at designers, artists and programmers, but also at community managers, project managers, students, interns and so on.
If you are a female, non-binary, transgender, LGTBQ+ developer and have a game, art work or a project that you want to show, please get in touch! Student projects are also very welcome! (If you are working in a group, you can of course present your project as well!)
And if you don’t think that you fit the developer description above, but have a game you believe would fit Femisphere, please get in contact with us!
Simply write us a message or a mail to “femispherevent(at)gmail.com”, we would love to show your works!
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● PROGRAM ●
2pm – Come in, the doors are open!
3pm – The talks are starting!
4pm – Time to check out the projects!
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TALKS:
● Caty Davis Blättermann – “The Blues” Project Development – An interactive VR experience about panic disorder & agoraphobia
● Jenni Wergin – My little Fairytale – Event-, Project- and Community- Management
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PROJECTS:
● Marius Winter & Natasha Allegri – “Muscle Cat Showdown”
● Caty Davis Blättermann – “The Blues”
● Tiny Crocodile Studios – “Monkey Swag”
● Zoë Jellicoe – “Critical Hit – An Indie Game Anthology”
● Nomi – Projects Slideshow
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SAFE SPACE POLICY:
Femisphere is dedicated to providing a harassment-free event experience for everyone regardless of gender, gender identity and expression, sexual orientation, disability, physical appearance, body size, race, age or religion. We do not tolerate harassment of event participants in any form. Event participants violating these rules may be sanctioned or expelled from the event at the discretion of the conference organizers.
PHOTOGRAPHY:
Photos will be taken during the event and may appear on social media and websites. If you are not comfortable with appearing on photos, there will be markers given at the entrance which will indicate your preference for photography or recording.
● Green: Photographs are always okay
● Yellow: Please ask before photographing
● Red: Please don’t photograph or record me in any way
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Coding da Vinci Berlin 2017: Kick-Off
2017-10-21 - 2017-10-23 | HTW Berlin Campus Wilhelminenhof, Wilhelminenhofstraße 75A, Berlin, 12459, Germany
Der Kultur-Hackathon Coding da Vinci kommt 2017 zurück nach Berlin! Diesen Herbst steigen wir tief ein in die Archive und Sammlungen von einigen von Berlins beliebtesten Kulturinstitutionen. Du bist ein/e Entwickler/in, Designer/in, Künstler/in, Spieleentwickler/in, Hardwarehacker/in, Wissenschaftler/in, ein Daten-Nerd oder einfach nur an Kultur interessiert? Dann bietet Coding da Vinci Dir die Chance, mit den Kulturinstitutionen und ihren Daten in Kontakt zu kommen und in Zusammenarbeit mit ihnen den Zugang zu unserem Kulturerbe neu zu erfinden mit Apps, Websites, VR/AR-Umsetzungen, Installationen oder anderen überraschenden kreativen Arbeiten. Wir sind sehr gespannt darauf, was eure Vorstellungskraft alles hervorbringen kann!

Game Design in Scratch
2017-10-19 16:00 - 20:00 | Gropius Bau, Niederkirchnerstraße 7, Berlin, 10963, Germany
Entwickle dein eigenes Videospiel!
Hast du dich schon einmal gefragt, was eigentlich alles benötigt wird, um ein Spiel zu entwickeln? Und wie genau das funktioniert?
In diesem Workshop wirst du es selbst erleben. Mit Game Designerin und Studiogründerin Johanna Janiszewski entwickeln wir kleine Spielereien und lernen ganz nebenbei die Grundlagen der Spieleentwicklung kennen.
Das bringst du mit: Einen USB Stick, damit du deine Sachen später mit nach Hause nehmen kannst und ganz viel Kreativität!
Es sind keine Vorkenntnisse nötig!
Anmeldung für die Workshops unter
parallelwelten@berlinerfestspiele.de
Parallelwelten ist ein Programm von jungen Menschen für junge Menschen, das die Welt der (Computer-)Spiele ins Visier nimmt. Es dockt 2017 mit unterschiedlichen Formaten an die Programme der Festivals Märzmusik und Theatertreffen und an eine Ausstellung im Martin-Gropius-Bau an – immer parallel zu den Kontexten und Zeiträumen der jeweiligen Veranstaltungen. Entwickelt werden Workshop- und Diskursformate mit einer Peer-Group von jungen Erwachsenen, die eigene Themen und Schwerpunkte für die Zielgruppe (16+) mit einbringen. Die Reihe findet in Kooperation mit dem Game Science Center Berlin statt und wird finanziert durch die Karl Schlecht Stiftung.

Unity Co-learning session
2017-10-17 20:00 - 23:00 | co.up, Adalbertstraße 8, Berlin, 10999, Germany
Time for the next Unity Co-learning session!
These sessions are for anyone interested in learning Unity – professionals, hobbyists, students – literally anyone. The idea is to get together and make things in Unity. If you get stuck on something, you can ask for help from another participant. If you want to start a group project, you can find people to work with. If you just want a change of environment, you can do whatever it is you’d normally do at work or at home! Make sure to bring a laptop or whatever it is you need to work in Unity. Also bring in anything you’d like to showcase! There will be time reserved at the end for this.
We meet the 3rd Tuesday evening at 8pm every month. The location is Co.up near Kottbusser Tor. They have a code of conduct which you can read here: http://co-up.de/code-of-conduct.html
Participation is free, but it would be great if participants could support Co.up by buying their drinks for €2.
To find us, go to one of the two gates on the map. You can get into the gate closer to Kottbusser on the left of Adalberstrasse 5-6 by reaching through the gate bars and turning the handle if it’s shut. You then need to walk under the buildings ahead and turn left through a tunnel. Ring the buzzer which says Co.up 3rd floor, and we will be on the 3rd floor. You can also get in through the gate further up, but this one may be locked. Look here http://co-up.de/about.html#location for more detailed instructions on getting in. If you have any problems call me on 015255623448.

October Mini Game Jam
2017-10-14 12:00 - 22:30 | co.up, Adalbertstraße 8, Berlin, 10999, Germany
Time for some game prototyping! Type and draw away, make strange sounds and create fun out of thin air: welcome to this edition of the Berlin Mini Jam!
Schedule:
12:00 Doors open (5th floor), write name tags, get to know each other
12:30 Vote on themes via http://vote.berlinminijam.de
12:50 Opening speech & theme announcement
13:00 Jam Starts, 3rd floor opens
21:00 End presentations start (3rd floor)
22:00 Socialize & play games
Berlin Mini Game Jam is a relaxed 8 hour prototyping workshop: After we have chosen a theme together, we form teams or go solo to make game graphics, concepts and prototypes on computers, phones, cardboard or physical space. At the end, we present the results to each other.
Create whatever you want, just bring any materials you need. There is no hardware or material provided on-site unless specifically mentioned.
Everyone is welcome! Really! Artists, game designers, coders, hobbyists or professionals. Any gender, any background! We always have lots of new people, so don’t worry if you don’t know anybody yet: You’re quite welcome too. If you want to, you will find a team at the jam, so coming alone is no problem.
There is a CODE OF CONDUCT for the location, please read it at http://co-up.de/code-of-conduct.html
There is no participation fee thanks to co.up coworking . You can return their kindness by buying some of their 2€ drinks!
Oh, and don’t forget to post a theme suggestion in the comments. See you at the jam!
How to get in:

There are two big gates. At both you should be able to reach through the bars to open the door or gate. Just try it again. At both gates. If both are locked, call Iwan via 015781987797

MOVED – Game Creators Hangout
2017-10-12 20:00 | Meltdown Berlin, Urbanstrasse 87, Berlin, 10967, Germany

Codemotion Berlin 2017
2017-10-12 - 2017-10-14 | KulturBrauerei, Schönhauser Allee 36, Berlin, 10435, Germany
BerlinGameScene.com is a community partner of Codemotion Berlin – use on of the following unique codes for a 20% discount on your ticket:
CodemoBLN20-LZ7P629F
CodemoBLN20-LZFAENMT
CodemoBLN20-MJYPYACY
CodemoBLN20-MLRD97RY
CodemoBLN20-MY94FAWH

Codemotion is one of the biggest tech conferences in Europe with an international network of 30.000 developers and 350 speakers and further partner conferences in Milan, Rome, Amsterdam, Dublin, Dubai, Tel-Aviv and Madrid (check out Codemotionworld).
This year’s edition takes place on October 12 & 13 at Kulturbrauerei Berlin – over 500 visitors are expected to attend the conference. To get the feel of what’s Codemotion is like, check out the conference photos from 2016 here.
What are our main goals:

higher community involvement by integration of separate Community Stage
consistent mixture of tech talks and site program
relevant keynotes and high quality conference program
comfortable social spaces for knowledge exchange and networking

Codemotion Berlin provides a platform for international developers, engineers and coders in order to exchange ideas, raise awareness for new projects/topics, generally speaking to share the enthusiasm about all facets of coding.
It offers a unique opportunity to all visitors to gather new inspirations, energy and knowledge in combination with the chance to network and chat with fellow visitors passionate about coding. Codemotion Berlin is open to all languages and technologies. We want to bring together interested developers who’d like to think outside the box and understand the intersections in technology and programming.

Game Jam – Unveil The Privacy Thread
2017-10-07 - 2017-10-09 | Alexander von Humboldt Institute for Internet and Society, Französische Straße 9, Berlin, 10117, Germany
How to build smart cities in a privacy and security-friendly way, when more and more movements and human actions are tracked by means of public wifi and camera systems? How to develop the right infrastructure? In particular, how to sensitise employees handling risky data in businesses, which provide smart applications not only for smart cities but for a lot more technological solutions we are confronted with today? In more general words, how to combine state-of-the-art privacy and security and creative thinking? The Alexander von Humboldt Institute for Internet and Society is organising a unique 2-days event for game designers and experts in the field of privacy and security.

Participation
We’re looking forward to your application before 17 September via this form. Once you’ve been selected as a participant latest on September 19, we will let you know about further details. You will receive detailed info about the program and the premises. Please keep in mind that the selection process is no subject to appeal.

Organisers and Partners
An event within the research project Privacy-by-design in Smart Cities (GAMEaTHON) organised by Alexander von Humboldt Institute for Internet and Society in collaboration with INNOVATION AND LAW, financed by Cisco, supported by Booster Space & iRights.Law.

Vintage Computing Festival Berlin (VCFB)
2017-10-07 - 2017-10-09 | Historic Ladestraße area, Deutsches Technikmuseum, Möckernstr. 26, Berlin, 10963, Germany
The Vintage Computing Festival Berlin (VCFB) is an event about historical computers and computing technology. The vintage computing hobby is being presented with exhibitions, lectures, and workshops. Our goal is to contribute to the preservation of historical computers and other data processing devices, and to foster interest in “superfluous” hard- and software. Our focus does not only include historical computers, but also historical operating systems, software, programming languages, network technology and other devices that compute, like calculators and calculating machines.
The VCFB is located in the historic Ladestraße area of the German Museum of Technology Berlin (accessible from Möckernstr. 26). Buildup begins on Friday, October 6th, and the event is open for visitors on Saturday and Sunday, 7th and 8th of October. Entry is free. Visitors of the VCFB will most likely also get free entry to the Network exhibition of the Museum of Technology located in the same building. This year we welcome the association for the preservation of classic computers (de) to host their annual Classic Computing (de) meeting at the VCFB.
This page is slightly outdated, please contact us in case you have any questions. To be updated soon!
In addition to dozens of exhibitions, lectures and workshops, our program also includes:

Special Exhibition: Computer clubs: This year we invite associations devoted to the history of computing technology and computers to present themselves and their work in a special exhibition. In particular, the association for the preservation of classic computers will hold their annual Classic Computing meeting at the VCFB.
Game Room: The Signallabor of the Media Science Department at Humboldt University presents the history of computer games to play through. More than twenty historical gaming consoles and home computers allow you to relive the history of the computer game. You’ll find classics and exotics, joysticks and light guns alike in our dedicated Game Room. Your kids will love it, and you will too!
Chiptune party: TBA
Soldering workshops: Kids and teens aged 7 or older can learn to solder at VCFB. We will build small bug robots, called Pentabugs, that can blink, beep and move.
Repair Corner: Visitors can bring their defective historical computers and get help with repairs. We will provide you with soldering irons, tools, instruments and components. If you’d like to use the Repair Corner, please register before the event by sending an email to repair@vcfb.de telling us which device you’d like to repair.
Visitor Award: Visitors can vote for their favorite exhibition. The best exhibition will win the Visitor Award. Voters who leave their contact details enter the drawing for another great prize.

Caroline Clifford's Retro Game Slam
2017-09-30 22:00 - 23:00 | Comedy Café Berlin, Roseggerstraße 17, Berlin, 12059, Germany
Do you know your Street Fighter from your Space Invaders, your Bubble Bobble from your Barbarian, your Road Rash from your Rampage? OF COURSE YOU DO, they are all different games – AND DIFFERENT WORDS!
Are you a child of the 80s/90s and/or you like flashing lights and beepy sounds? Join Caroline Clifford at the Retro Game Slam! A projector powered player VS player live video game show. Commentated by Berlin’s funniest comedians with guest appearances from some of your favourite computer game characters.
If you’d like to take part as a player, please post a relevant self-made meme to the Facebook Event, the 4 funniest posters will battle it out in our inaugural show for a chance to win real prizes and, of course, enter the Hall Of Fame!
Show time: 10:00p
The doors will open 15 minutes before show time.
Tickets: 8€ online / 10€ at the door
Please enjoy a drink at the bar before and after the show! (It’s how we keep the doors open.)
In partnership with Comedy in English Berlin.
Interested in taking comedy classes? Check out Hive Improv.

Experience Game Jam #1
2017-09-17 11:30 - 21:00 | co.up, Adalbertstraße 8, Berlin, 10999, Germany
First Experience Game Jam, for everyone who is interested to connect and network within the young berlin gamedev scene! Hosted by a collective of game design students from berlin (Game Students Collective, GSC).

Ifol Ost – Its full of Larps
2017-09-14 - 2017-09-18 | tagungswerk im KuBiZ, Bernkasteler Str. 78, Berlin, 13088, Germany
The Ifol East is here, and we are inviting you to join!
Ifol stands for “It’s full of larps” and is a crowd-driven event all about various forms of Mini larps. Mini larps are small, yet immersive and intensive experiences in the vein of nordic larping.
What happens on the event?
The Ifol is an open, participatory event, not unlike barcamps. It is about playing games together, and every participant should contribute something to the event. Ideally these are games that you bring (they can be your own, or others, we’ll post a link list for some insipration) but feel free to think of other ways to support the event.
What do I get for my ticket?
In the price included are the costs for the location, the Tagungswerk im KuBiZ, in the middle of Berlin, yet having an atmosphere like being in nature.
There is also food and drinks for the whole weekend (Thursday night to Sunday late afternoon).
The amount of tickets is very limited and is given out on a first come- first served basis.
Where?
Tagungswerk im KuBiZ, Bernkasteler Str. 78, 13088 Berlin
When?
Friday, 15th September 10am – 17th September, but we recommend you arrive on Thursday night.
Tickets?
The Ticketprice is 90€ and you can register here. http://ifol.magency.de/en_US/anmeldung-ifol-102016
For more Information please visit the Ifol website: http://ifol.magency.de/en_US/ifol-berlin-wtf

Es ist Zeit für das erste Ifol ost, und wir möchten euch herzlich dazu einladen.
Ifol steht für “Its full of larps” und ist eine gemeinschaftlich durchgeführte Veranstaltung über alle formen von Mini larps. Dies sind kleine, aber doch immersive Erfahrungen die in die Reihe der Nordic Larps gezählt werden.
Was passiert auf der Veranstaltung?
Ähnlich zu barcamps, ist das Ifol ein offenes, partizipatives Konzept, es geht darum Spiele zu spielen, und jeder Teilnehmer sollte etwas beitragen. Idealerweise sind es Spiele (es können eure eigenen sein oder Spiele anderer Larp Autoren – zur Inspiration werden wir noch eine Linksammlung posten). Ihr könnt auch gerne andere Wege finden die Veranstaltung zu unterstützen.
Was bekomme ich für mein Ticket?
Im preis inkudiert ist die Unterkunft im Tagungswerk im KuBiZ, sowie Essen und nicht-alkoholische Getränke für die Zeit von Donnerstag bis Sonntag.
Die Anzahl der Tickets ist stark limitiert, sie werden im First come first served prinzip ausgegeben.
Wo?
Tagungswerk im KuBiZ, Bernkasteler Str. 78, 13088 Berlin
Wann?
Freitag, 15. September 10 Uhr – Sonntag, 17. September. Wir empfehlen eine Anreise am Donnerstag Abend ab 18 Uhr.
Tickets?
Der Ticket preis ist 90€ und ihr könnt euch hier registrieren: http://ifol.magency.de/de_DE/anmeldung-ifol-102016
Mehr Informationen erhaltet ihr auf der Ifol website: http://ifol.magency.de/de_DE/ifol-berlin-wtf

Tagung "Kulturgut Computerspiel..."
2017-09-14 - 2017-09-16 | Rotes Rathaus, Rathausstraße 15, Berlin, 10178, Germany
The conference is to discuss the implications of interpreting computer games as cultural artefacts.
Public debates about computer games initially focused on youth protection or on economic questions. Later on, these discussions started to address their status as cultural artifacts. At first, this position came inevitably with a question mark at the end of the statement, but that was dropped somewhere along the way. So, we may safely assume that today computer games certainly count as integral to our culture.
However, what does it mean if we seriously adopt this position? What new social and economic responsibilities do follow, if we consider games to be more than just children’s toys? What kinds of institutional structures do we need to maintain this part of our cultural heritage and keep it available for future generations? What new forms of moral and social responsibilities does the games industry have to face as a consequence of technological developments such as Virtual Reality or with regard to new models of promoting culture?
We want to address such issues on the conference “Kulturgut Computerspiel…” (Computer Games as Cultural Artifacts) and we want to focus on three main themes: namely preserving the games and keeping them accessible, secondly promoting or funding them and finally specific ethical problems in this context. These strands are much more interconnected than appears at first sight. For both the issue of preserving games and funding or promoting them have an essential ethical dimension, too. Nobody will doubt that commemorating historical processes and events touches on moral questions or that any funding decision will be based on cultural values. Another interconnection is the very fact that we assume that what is being funded or supported today should also be maintained in the future.
Connecting theoretical and practical approaches will be core theme, so that the conference will reach its audience also by striving for solving of the issues raised. Thanks to its interdisciplinary focus the conference “Kulturgut Computerspiel…” will deliver new food for thought and help clarifying the ways in which we want to deal with games as cultural artifacts in the future.
The opening event on Thursday, 14 September 2014, will be held in German. The schedule for the eight panels on Friday, 15 September 2014, has four couplings where one is in German and English so that all visitors can choose between a presentation held in German and one in English.
The conference is taking place under the auspices of Berlin Senator of Culture Dr. Klaus Lederer and is made possible by funds from Bundeszentrale für politische Bildung. It is supported by BIU – Bundesverband Interaktive Unterhaltungssoftware and Deutscher Kulturrat, further partners are GAME Bundesverband e.V. and Stiftung digitale Spielekultur. Media partners are “Politik & Kultur” and Ströer Media Brands.
You will find further information at: http://computerspielemuseum.de/1495_Events.htm

Die Tagung fragt nach den Konsequenzen, die sich aus dem Verständnis von Computerspielen als Kulturgut ergeben.
Nachdem erste gesellschaftliche Debatten um Jugendschutz und das Wirtschaftsgut Computerspiele geführt wurden, rückte zunehmend auch ihre Natur als Kulturgut in den Blick. Das früher in diesem Zusammenhang noch oft benutzte Fragezeichen ist heute weitgehend verschwunden – die Frage nach einem Kulturgut Computerspiel darf als positiv beantwortet gelten.
Doch welche Konsequenzen hat es, wenn man Games als Kulturgut ernst nimmt? Welche neuen gesellschaftlichen und wirtschaftlichen Verantwortlichkeiten entwickeln sich, wenn man nicht mehr nur von Games als Kinderspielzeug spricht? Welche institutionellen Strukturen müssen gebildet werden, um diesen Teil unseres kulturellen Erbes auch für zukünftige Generationen nachhaltig zugänglich zu machen? Welche neuen ethischen und gesellschaftlichen Verantwortlichkeiten für die Computerspieleindustrie haben technische Entwicklungen wie Virtual Reality oder Kulturfördermodelle zur Folge?
Diesen Fragen möchte die Tagung „Kulturgut Computerspiel…“ nachgehen und sich dabei auf die Aspekte Bewahrung und Zugänglichmachung, Förderung sowie auf ethische Fragestellungen konzentrieren. Dabei sind jene drei Themenstränge mehr miteinander verbunden als dies auf den ersten Blick scheint. So sind doch letztendlich auch die Fragen der Bewahrung und Förderung ebenfalls ethische. Wer würde bezweifeln, dass dem Gedenken an historische Prozesse und Ereignisse eine moralische Komponente innewohnt oder dass jeder Förderentscheidung letztendlich ein kulturelles Werteschema zugrunde liegt? Auch, dass das heute Geförderte sinnvollerweise in Zukunft erhalten wird, stellt eine natürliche Verbindung dieser Themen dar.
Theoretische und praktische Ansätze werden dabei bewusst miteinander verschränkt, wodurch die Tagung auch ein an konkreten Lösungsoptionen interessiertes Publikum erreicht.
Mit dieser interdisziplinären Ausrichtung möchte die Tagung „Kulturgut Computerspiel…“ neue Denkanstöße liefern und so mithelfen, die Konturen eines zukünftigen gesellschaftlichen Umgangs mit dem Kulturgut Computerspiel weiter auszugestalten.
Während die Eröffnungsveranstaltung am 14.9. ausschließlich auf Deutsch stattfindet, sind die acht Panels am 15.09. so terminiert, dass jeweils ein deutsch- und ein englischsprachiges Panel zeitgleich stattfinden. So können alle Besucherinnen und Besucher zwischen einem deutsch- und einem englischsprachigen Format wählen.
Die Tagung findet unter der Schirmherrschaft des Berliner Kultursenators Dr. Klaus Lederer statt und wird gefördert von der Bundeszentrale für politische Bildung. Weitere Unterstützer sind BIU – Bundesverband Interaktive Unterhaltungssoftware und der Deutsche Kulturrat, weitere Partner sind der GAME Bundesverband e.V. und die Stiftung digitale Spielekultur. Medienpartner sind die Zeitschrift “Politik & Kultur” und Ströer Media Brands.
Weitere Informationen finden Sie unter: www.computerspielemuseum.de/1246_Veranstaltungen.htm

Der Weg des digitalen Spiels ins Feuilleton – Panel und Spielung
2017-09-10 19:00 - 22:00 | Institut Français Berlin, Kurfürstendamm 211, Berlin, 10719, Germany
Ab dem 6. September 2017 findet das internationale literaturfestival berlin statt. Auch Computer- und Videospiele werden als narratives Medium Teil des Programms sein: Die Stiftung Digitale Spielekultur wird zusammen mit dem BIU, dem Verband der deutschen Games-Branche, bei zwei Veranstaltungen die Auseinandersetzung zwischen Literatur und digitalem Spiel vertiefen.
Titel: Der Weg des digitalen Spiels ins Feuilleton – Literarisches Quartett
Datum: 10.09.2017, 19 – 20.30 Uhr
Ort: Institut français, Kurfürstendamm 211, 10719 Berlin
Gäste: Carsten Görig (u.a. Spiegel), Falko Löffler (Autor), Valentina Tamer (Daedalic Entertainment), Sonja Wild (u.a. WASD)
Moderation: Marcus Richter (Moderator, Journalist)
Link zum Livestream: https://www.youtube.com/watch?v=NbfQ9SeZTps
Titel: Narration und Storytelling im digitalen Spiel: Spielung von Die Säulen der Erde
Datum: 10.09.2017, 21 – 22.30 Uhr
Ort: Institut français, Kurfürstendamm 211, 10719 Berlin
Gast: Valentina Tamer (Assistant Creative Lead, Co-Autorin und Narrative Designer bei Daedalic Entertainment)
Moderation: Marcus Richter (Moderator, Journalist)
Link zum Livestream: https://www.youtube.com/watch?v=8PC8SEL7gtE

Mario & Rabbids Kingdom Battle at Contentful
2017-09-09 15:00 - 18:00 | Contentful, Ritterstraße 12-14, Berlin, 10969, Germany
Wir feiern die Ankunft von Mario & Rabbids Kingdom Battle bei Contentful am 9ten September von 15:00 bis 18:00 Uhr. Kommt vorbei und bringt eure Switch mit — auch wenn das Event ganz im Zeichen von Mario & Rabbids steht, werden natürlich auch andere Spiele gespielt. Selbst, wenn ihr keine Switch habt seid ihr herzlich eingeladen um Mario & Rabbids auf der Leinwand auszuprobieren!

We’re celebrating the arrival of Mario + Rabbids Kingdom Battle at Contentful on September 9th from 15:00 to 18:00. Come join us and bring your Switch to play — although this is an event for Mario + Rabbids playing other games is encouraged. Even if you don’t own a Switch, please feel welcome to join and try Mario + Rabbids on the big screen!

September Mini Game Jam
2017-09-09 12:00 - 22:30 | co.up, Adalbertstraße 8, Berlin, 10999, Germany
