BerlinGameScene.com

Game ♥ Cinema Episode 2: Speedrunners
2015-08-27 20:00 (Europe/Berlin) | Berlin, Germany
Heya! Game ♥ Cinema Edition 2 is near. o/
This time we want to play Speedrunners with you, a cut-throat multiplayer running game that pits 4 players against each other. Run, jump, swing around, and use devious weapons and pick-ups to knock opponents off-screen!
Tickets (rated 12): 5€
Two minor hints:
1. We’re going to record the whole show, so if you’re aged younger than 16, please bring a consent form signed by your parents. Otherwise we can’t let you in.
2. There is a bar with loads of foods and drinks, so no need to bring something.

Das Game ♥ Cinema geht in die zweite Runde.
Diesmal freuen wir uns darauf, mit euch Speedrunners zu zocken. Rennen, springen, schwingen und die Konkurrent*innen ausknocken, ein Multiplayer für 4 mutige Kämpfer*innen!
Es winken tolle Preise, ewiger Ruhm und ein Platz im Turnier der Champions im November!
Eintritt (ab 12 Jahren): 5€
Zwei Hinweise am Rande:
1. Da wir das Event mitschneiden werden, müssen Teilnehmer*innen unter 16 Jahren eine Einverständnis-Erklärung ihrer Eltern mitbringen, damit das rechtlich auch alles in Ordnung ist. Keine Einverständniserklärung – kein Einlass!
2. Getränke und Essen gibts im Babylon ohne Ende, Selbstverpflegung ist also nicht nötig.

Talk & Play #14
2015-08-26 19:00 - 23:00 | Wooga, Saarbrücker Straße 38, Berlin, 10405, Germany
Talk & Play is a free event, taking place every two months, that provides the opportunity to game enthusiasts, players and makers to meet and exchange knowledge in a friendly, relaxed and safe environment.Everybody’s welcome, regardless of their background and knowledge level: if you like games, we’ll make sure you have a good time! Important: this is NOT an event only aimed at developers – keep in mind that I’m not one myself.
RSVP on Meetup.com // RSVP on Facebook.

HOW IT WORKS
The event is structured in two parts:
– TALK: A couple of short game-related presentations, followed by a Q&A session, with a special live music break courtesy of Alfred Ladylike & her ukulele
– PLAY: All participants are welcome to bring games they’ve made or are still working on so that the audience can play them – a perfect opportunity to discover and play new games, collect feedback and, who knows?, maybe find collaborators for future projects

THE TALKS

“How to fit a games party inside a backpack” by Louie Roots
This short talk discusses mixing travel and events, especially the problems of different controllers and creating whole game experiences with limited resources.
—
Louie Roots is a game designer from Perth, Western Australia. He runs Backyard.sk, creates unique controllers, hosts events, travels and distributes indie games. backyard.sk

“Why game makers should be tinkerers at heart” by Alexander Pieper & Mareike Ottrand (Studio Fizbin)
With their talk, Alexander and Mareike want to lure your inner child out of the cave to tinker around whenever you are in need of some creative inspiration, for example by experimenting with different painting styles or by building prototypes out of baufix, paper and duct tape. But beware, live tinkering includes the possibility of not-so-serious injuries through lower voltage shocks.
—
Alexander Pieper and Mareike Ottrand are (together with Sebastian Mittag) the co-founders of Studio Fizbin, which is mostly known for the award-winning game The Inner World – but they’ve done some other cool stuff too! studio-fizbin.de

THE GAMES
Have you made a game? Would you like to show it so our audience can play it during the second part of the event? Just bring it! We can provide tables, chairs, power strips and internet connection – that means that all the rest (devices, chargers, controllers…) are up to you.
This is the list of confirmed games (you can still bring yours, but we can’t guarantee there will be space to show it):
— Before Legends by Bonfire Elders
— Bomb Tag by JOMA
— Dr. Kureiji’s Kitchen Guardian by MakeGameShipGameDie
— Fishy (WT) by Oliver Fiedler
— Freaky Blocks by Taptastic Games
— Legends of Pixelia by SimaGames (Florian Siemer)
— Of Carrots And Blood by Trite Games
— Pod Party by Purple Gaming
— S.P.Y. Robot by CEOs Pet Software
— SHAPE RUNNER by Oliver Fiedler
— Starfallen by What Games
— SwapQuest by Rebusmind
— The Mammoth: A Cave Painting by inbetweengames
— Tower 57 by Marco / benitosub and Thomas / cyangmou
— Treasure Monkeys by Johanna Jacob
— Unofficial Card Crawl Sequel by Tinytouchtales

AGENDA
– 19:00 Doors
– 19:30 Talks: with short music break in the middle
– 21:00 Game showcase & networking: play games and chat with their creators, or just hang around and meet new people
– 23:00 The end aka “Gone Home”

ADDITIONAL INFORMATION
Our Safe Space Policy encourages the behaviour at Talk & Play. We request that everyone who is affiliated with and participates to the event honours it.
Check out the recap of the previous events if you want to get a better idea of what Talk & Play is like.
The event is free to attend.

FINAL NOTES
Do you have any questions? Would you like to give a talk in the future? Then get in touch!
Talk & Play is organised by BerlinGameScene.com with the promotional and technical support of the monthly Berlin Mini Game Jam and A MAZE.
Last but not least, a huge thank you to Wooga for allowing us to use their space and for providing free beverages!

Berlin VR Meetup
2015-08-25 20:00 | c-base, 20 Rungestraße, Berlin, 10179, Germany
The IFA is coming up – and VR will be one of the hot topics this year! We are looking forward to be part of the heat and meet up again at the c-base Raumstation on the 25th of August.
We welcome Philipp Wenning, VR-Filmmaker from Onmi.tv, who will present and talk about his latest VR Documentary “The Future of VR” and different stereoscopic Video VR approaches. http://onmi.tv/
Creating VR experiences needs sophisticated 3D content creation. The startup Trotzkind will have an indie’s view on some states of art production techniques like 3D-scanning (point cloud/photogrammetry), procedural modeling and motion capturing. http://trotzkind.com/
VR game developer Raxter (SADcat, Trip the Light Fantastic) will talk about VR headtracking as a game controller. Thinking of VR in this way presents some interesting and unexpected ways in which to play games. http://raxter.itch.io/
As usual it’s highly appreciated it if you want to bring your HMDs and own demos for everyone to try. All are welcome!
See you on the 25th of August!

Berlin Kinect Developers: Kinect + Unity
2015-08-25 19:30 - 21:30 | Digital Eatery, Unter den Linden 17, Berlin, 10117, Germany
We’ll have a presentation about Unity3D with Kinect. (thx to Kristina Rothe)
See www.digitaleatery.de for details about location.

August Mini Game Jam
2015-08-22 12:00 - 22:00 | co.up, Adalbertstraße 8, Berlin, 10999, Germany
Time for some game prototyping! Type and draw away, make strange sounds and create fun out of thin air: Welcome to the Berlin Mini Game Jam!
Berlin Mini Game Jam is a relaxed 8 hour prototyping workshop: After we have chosen a theme together, we form teams or go solo to make game graphics, concepts and prototypes on computers, phones, cardboard or physical space. At the end, we present the results to each other.
Schedule:
12:00 Doors open (5th floor), write nametags, get to know people
12:20 Vote on themes via vote.berlinminijam.de
12:40 Info speech & theme announcement
13:00 Jam Starts, 3rd floor opens
21:00 End presentations start (3rd floor)
22:00 socialize & play games
Create whatever you want, just bring any materials you need. There is no hardware or material provided on-site unless specifically mentioned.
Everyone is welcome! Really! Artists, game designers, coders, hobbyists or professionals. Any gender, any background! We always have lots of new people, so don’t worry if you don’t know anybody yet: You’re quite welcome too. If you want to, you will find a team at the jam, so coming alone is no problem.
There is no participation fee thanks to co.up coworking. You can return their kindness by buying some of their 1.50€ drinks.
We have a Facebook group too, by the way: Berlin Game Developers Meet-Up.

Kino@GSC Esports MOBA Night: PLAY/LIVE & FREE TO PLAY (OmU)
2015-08-20 20:00 | Game Science Center, Besselstrasse 14, Berlin, 10969, Germany
Esports night: MOBA special!
We’re showing 2 documentaries about players wanting to be the absolute best in their gaming sport of choice. Special guest Alper Çuğun will introduce you to FREE TO PLAY and offer some insights before we start.
PLAY/LIVE (2015) is a short documentary that tells the stories of five different players from around the world, woven together by one unifying passion: League of Legends. Get to know players from Sao Paulo in Brazil, Stykkishólmur in Iceland, Cairo in Egypt, Los Angeles in the USA and Seoul in South Korea.
Valve’s esports documentary FREE TO PLAY (2014) focuses on three players from different teams who arrive in Cologne to compete in a gaming tournament for Dota 2, The International, that will net the winning team a $1 million prize. It has been praised as one of the best gaming documentaries, showing much of the world of professional competitive gaming.
Total running time: ~115 minutes
Ticket price: €5.
• Drinks for sale, provided by Le Labo. Buying one supports our independent museum!
• The movies will be in English with German subtitles.

Women Techmakers Berlin – LÖVE workshop pt. 1
2015-08-19 19:00 - 21:30 | Google Office Berlin, Unter den Linden 14, Berlin, 10117, Germany
Hello ladies, this meetup would be part 1 of the LÖVE for Android game apps workshop. Ideally you’ll attend this if you can also attend pt. 2, but you can also come just for this workshop and get a your mini-version of the game app.
Make sure to fill out this: http://goo.gl/forms/71jI7VMUuo
In this workshop you will:
1. Program simple games in Lua on you laptop.
2. Individualize the games with own code and own choice of visuals and sounds.
3. Port the games to Android smartphones or tablets.
How to prepare:
1. Download the open source LÖVE game engine ( http://love2d.org ) for your platform (Linux, Mac OS X or Linux).
2. If you are on Windows and don’t have a text editor besides regular Notepad, download Notepad++ ( https://notepad-plus-plus.org/download/ ).
3. (Optional) If you like to scribble, draw a cat and mouse or any other characters in a hunter-hunted relationship to be used in your game.
Who is behind the workshop:
We teach girls and women beginning programming skills by developing simple games with them for smartphones as part of the “Einstieg Spiele-Programmierung” workshop, which we translated to be useful for Women Tech Makers.
https://www.facebook.com/ESPWS
About Women Techmakers Berlin Startup Scene sessions:
Throughout our journey, we will split into 3 teams, each doing a different product, that will stay until the end of the sessions. We will think of it, plan it, design it, implement, fix, implement again, update, and implement once more, to see how is it in real life.
To have more sense in this process, please attend the workshop only if you plan to attend the future ones as well. No special requirements for the lectures, there are more spots available.
Join our facebook group to stay in touch and get all the updates: https://www.facebook.com/groups/1106085959408694
Want to contribute on this or other subject?
Contact me in private
Cheers,
Natalie Pistunovich
Berlin WTM Lead

Leap Motion 3D Jam Tour @ Game Science Center
2015-08-11 19:00 - 23:00 | Game Science Center, Besselstrasse 14, Berlin, 10969, Germany
We’re going on tour! Join us in one of nine cities across the globe for a crash course on integrating 3D motion control and interaction design into VR, desktop, and beyond. Don’t miss out!
Agenda for the Night:
7:00pm: Doors Open/Demos will be available
8:00pm: Martin (Unity) and Peter (Javascript) will talk
9:00pm: Demoing and Network
11:00pm: End the meetup
Bringing Your Actual Hands into VR
Leap Motion’s Martin Schubert and Peter Ehirlich will dig into the nuts and bolts of bringing dynamic 3D motion control into your VR project.
While Martin will focus on emerging desing and development principles in Unity, Peter will explore the bleeding-edge of building the 3D web.
There will be limited free beer, so come early!

Leap Motion VR Workshop: Learning to Build in Unity & Javascript
2015-08-11 14:00 - 18:30 | Game Science Center, Besselstrasse 14, Berlin, 10969, Germany
We’re going on tour! Join us in one of nine cities across the globe for a crash course on integrating 3D motion control and interaction design into VR, desktop, and beyond.

These essential building blocks will prime you for participation in our global 3D Jam. We’re giving away over $50k in cash and prizes. Don’t miss out.
There will be two workshops:
1) 2pm – 3:30pm
2) 5pm – 6:30pm
Bringing Your Actual Hands into VR with Leap Motion
Leap Motion’s Martin Schubert and Peter Ehirlich will dig into the nuts and bolts of bringing dynamic 3D motion control into your VR project.
While Martin will focus on emerging desing and development principles in Unity, Peter will explore the bleeding-edge of building the 3D web.
What to bring to the workshop:
– Your laptop
– Your HMD (Head Mounted Display)
– Your charger
– Your imagination
FAQs:
Where can I contact the organizer with any questions?
Any questions email developers@leapmotion.com.
Are there ID requirements or an age limit to enter the event?
This event is all ages and skill levels welcome.
Have questions about Leap Motion VR Workshop: Learning to Build in Unity & Javascript? Contact Leap Motion

LÖVE Game Programming Workshop
2015-08-08 10:00 - 14:00 | FFII e.V., Malmöer Str. 6, Berlin, 10439, Germany
In this workshop we program small games for Linux/OS X/Windows as well as Android smartphones/tablets. using the Lua scripting language and the open source game engine LÖVE.
Suitable for beginners and advanced participants of all ages. We will help you get started/setting up and we hand out small game development tasks for you to pick.
Preparation
Bring your notebook and install LÖVE. We recommend one of these text editors: Notepad++ (Windows only), Sublime Text 2 or Geany. If you don’t have your own notebook, let Iwan Gabovitch know.
If you want to develop for Android, bring your device and cable.

In diesem Workshop programmieren wir kleine Spiele für Linux/OS X/Windows sowie Android Smartphones/Tablets mit der Lua Programmiersprache und der open source Spiele-Engine LÖVE.
Geeignet für Anfänger und fortgeschrittene allen Alters. Wir helfen mit dem Setup und verteilen kleine Spiele-Programmieraufgaben. Du suchst dir die spannendsten Projekte heraus.
Vorbereitung
Bringe Deinen Laptop mit und installiere LÖVE. Als Text-Editor empfehlen wir: Notepad++ (Nur Windows), Sublime Text 2 oderGeany. Falls Du nicht Deinen eigenen Laptop hast, gib Iwan Gabovitch Bescheid.
Wenn Du für Android Entwickeln möchtest, bringe Dein Gerät und Kabel mit.

A GAME OF YOU: Into the Social Media Vortex
2015-08-08 - 2015-08-10
With: Gabriel S Moses (sequential artist and graphic novelist, IL/DE), Chris Köver (co-founder of Missy Magazine, journalist and feminist activist, DE), Matthias Fritsch (artist, author of videomeme Kneecam No.1 aka Technoviking, DE), Pedro Lopes (computer scientist, artist & hardware thinker, PT/DE). Oliver Lerone Schultz (researcher, DE).

Event inspired by the work of sequential artist and graphic novelist Gabriel S Moses.
Event funded by Hauptstadtkulturfonds Berlin. In cooperation with Kunstraum Kreuzberg /Bethanien and in collaboration with SPEKTRUM. Curated by Tatiana Bazzichelli.
With a conceptual site-specific Cube intervention by Topics Books – Weserstr. 166, Berlin Neukölln
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Social media and technology are reshaping our understanding of the distinctions between story, game, discourse, and life. This two-day event, brings a multi-angled perspective in which from one side, artists, graphic novelists, game developers, and researchers question and play the narrative embedded into games, social media platforms, and their usage; from the other side, they reflect on the consequences of spreading our identity into the vortex of social media imaginary, to the point that social media starts hunting us back, as we become the game.
With the emergence of social media platforms we are gaining new abilities to play with the narrative, to affect both our imagined recollections and our tangible physical environments. But is this a means for better individual control or a plunge into an overwhelming spin-out?
The cases of #gamergate and Technoviking demonstrate that borders between games, smart media and our private life are often very questionable. #gamergate has shown to an extreme degree that sexisms, and online hate can become really tangible and advocacy against online-harassment is deeply needed. The story of Technoviking has instead shown how Internet phenomena and memes can become a crucial question of intellectual property and personal rights.
So is online life now all a game or just a story?
Some would say language is now fully collapsing into the real. Everything is at hand, everything is virtual; there’s an app for that; all our most fundamental daily actions are quantified and compartmentalised into generic automation series, told apart by upgrades and business schemes.
We go out on the streets but we protest through our smartphones; we practically play with politics using like, share and post keys instead of jump, right and left; we convey emotion and proliferate content instantaneously to all the world’s corners but we don’t know how big our world really is, how much of it we are affecting, and when it comes down to what we feel about it, well, liking has very little to do with actually liking things anyways.
Herein lies an invitation to ponder on and evaluate the current cognitive, social and even political significance of these overarching online multisensory ‘game-stories’ and to reconsider – what’s their moral and what’s at stake? Or is this the kind of psychedelic trip Super Mario has when he eats the wrong mushroom?
Tickets
@Studio 1: 5 €
@Spektrum: open donation (Sat) / 2 € (Sun)
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VENUE:
Studio 1/ Kunstquartier Bethanien,
Mariannenplatz 2, Berlin
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PROGRAMME:
Saturday Aug 8, 2015
17:00-18:00 – The Great Superpower Shroom Binge: Social Media As A Psychedelic Webcomic
Gabriel S Moses (sequential artist and graphic novelist, IL/DE)
18:30-20:00 – Panel: Gamergates, Haptics & Technovikings
Chris Köver (co-founder of Missy Magazine, journalist and feminist activist, DE), Matthias Fritsch (artist, author of videomeme Kneecam No.1 aka Technoviking, DE), Pedro Lopes (computer scientist, artist & hardware thinker, PT/DE). Moderated by Oliver Lerone Schultz (researcher, DE). Respondent: Gabriel S Moses.
21.30 – Partner event at SPEKTRUM, Bürknerstraße 12, 12047 Berlin-Kreuzberg — open donation
Conductive Ensemble Performs: A Rough Guide On How To Play Musicians By Pedro Lopes
+ Open End Bar
Sunday Aug 9, 2015
20:30 – Partner event @ SPEKTRUM, Bürknerstraße 12, 12047 Berlin-Kreuzberg – 2€, donation welcome.
Screening: The Story of Technoviking. Monumentary by Matthias Fritsch (Germany, 2015, 90min, in English).
+ Open end bar
Read more here: http://www.disruptionlab.org/a-game-of-you

Game Creators Hangout
2015-08-06 20:00 | Meltdown Berlin, Urbanstrasse 87, Berlin, 10967, Germany
The GCH is a place where Game Creators meet to discuss everything from their craft to the universe.
Every game creator and all who are interested in games are of course welcome to join us.
The GCH is held on the first Thursday of each Month at Meltdown – an awesome E-Sports Bar in Berlin.

Der Game Creators Hangout ist ein Ort, an dem sich Spieleschaffende treffen, um über Spiele, das Leben und das Universum zu sinieren.
Natürlich ist jeder eingeladen, der sich mit Spielen und Spieleentwicklung auseinandersetzt oder auseinandersetzen will.
Der Game Creators Hangout findet immer am ersten Donnerstag im Monat im Meltdown – einer E-Sports Bar in Berlin – statt.

Join – 2nd Local Multiplayer Summit
2015-08-01 10:00 - 22:00 | Game Science Center, Besselstrasse 14, Berlin, 10969, Germany
Join, the only event completely dedicated to local multiplayer games, is coming back!
More details will be announced as we get closer to the event, in the meantime you can have a look at the 2014 edition post mortem, sign up to the Localmultiplayer.com newsletter to receive updates in your mailbox and read the basics about the event:
What: Join is a one day event about local multiplayer video games, or “games that can be played by two or more people in the same physical location”. Think old classics like Pong, or, even better, recent ones such as Spaceteam and Johann Sebastian Joust. Everyone interested in the topic is welcome to take part.
Why: Because games that you can play together with other people are our favourite kind of games. They used to rule they world, then the internet arrived and we forgot about them. Now it seems like they’re coming back. To our knowledge, there hasn’t been an event completely dedicated to local multiplayer games yet anywhere in the world (with the exception of the LMPicnic), so we thought we should do something about it.
Where: In Berlin, Germany, a beautiful city – you should visit. The venue is still TBC!
When: On Saturday, August 1, 2015. That’s the weekend just before GDC Europe / Gamescom in Cologne, which is a 4 hour train journey from Berlin.
Who: Join is brought to you by Lorenzo Pilia and Sjors Houkes.

Game ♥ Cinema: Special Join Edition
2015-07-31 20:00 | Berlin, Germany
Heya! Game ♥ Cinema starts its first season. o/ We’ll begin with a special edition in celebration of JOIN – Local Multiplayer Summit and we’re playing the amazing Gang Beasts by Boneloaf.
Additional candy: The guys from Boneloaf will be there for a short Q&A. So, come around and play with us!
Tickets (rated 12): 5€
Two minor hints:
1. We’re going to record the whole show, so if you’re aged younger than 16, please bring a consent form signed by your parents. Otherwise we can’t let you in.
2. There is a bar with loads of foods and drinks, so no need to bring something.

Es geht los: Das Game ♥ Cinema startet in die erste Season. Den Anfang machen wir direkt mit einer Special Edition zum JOIN – Local Multiplayer Summit Gespielt wird bei unserer Premiere mit den großartigen Gang Beasts von Boneloaf, die sogar selbst vor Ort sein werden. Also, kommt vorbei und spielt mit uns!
Eintritt (ab 12 Jahren): 5€
Zwei Hinweise am Rande:
1. Da wir das Event mitschneiden werden, müssen Teilnehmer*innen unter 16 Jahren eine Einverständnis-Erklärung ihrer Eltern mitbringen, damit das rechtlich auch alles in Ordnung ist. Keine Einverständniserklärung – kein Einlass!
2. Getränke und Essen gibts im Babylon ohne Ende, Selbstverpflegung ist also nicht nötig.

Kino @ GSC: GAMELOADING – RISE OF THE INDIES
2015-07-23 20:00 | Game Science Center, Besselstrasse 14, Berlin, 10969, Germany
On July 23rd, we kick off a whole new movie program, featuring the best movies about technology, games and everything new and exciting! Every 2 weeks a new movie in your local hotspot for interactive technology, that for one evening is a place for sitting back and relaxing.
Ticket price: €5.
The first movie is GAMELOADING, featuring many of the developers we work together with! Fernando Ramallo, Robin Arnott & Robin Baumgarten already show their faces in the trailer, and there any many more indies talking about their passion for creating new experiences. Just check the trailer and you will see. If you missed the German première at A Maze, here’s your chance.
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GAMELOADING – RISE OF THE INDIES explores the new global subculture of independent game development. In the spirit of movements like the French New Wave, the Punk and Grunge scenes, hundreds of indie auteurs are emerging and finding success with their own unique voices and artistic goals.
Much like the music and film industries before it, the medium of video games is currently undergoing a monumental shift. The traditional model, of large, faceless corporations developing generic, blockbuster action games is being disrupted by independent game makers creating innovative, personal experiences.
GameLoading aims to capture this exciting moment in time, taking a personal and holistic look at the passionate people expressing themselves through video games, and in the process, creating an international community dedicated to developing the culture of the medium.
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• Are there cooled drinks for sale? Yes! Our neighbors of Le Labo provide us with drinks. We’d love it if you buy one to support us instead of bringing your own.
• Start of the main feature: 20:30. We will start with some trailers for our other planned movies.
• The movie will be in English, without subtitles. It has been graciously provided by the directors of the movie, Lester Francois & Anna Brady.

Game Circuits #13 – Automaten-Spiele
2015-07-17 17:00 - 23:00 | HU Berlin, Georgenstraße 47, Berlin, 10117, Germany
Im Wintersemester 2014/15 haben Master-Studierende der Medienwissenschaft im Rahmen des Seminars “So spielt das Leben. Geschichte und Theorie zellulärer Automaten” eigene Automaten entworfen und programmiert.
Die Bandbreite reicht von der Simulation elektronischer Schaltgatter über Flucht-Simulationen bis hin zur zellulären Zombie-Apokalypse.
Wir stellen im Game Circuit die Automaten und deren Programme vor und ergänzen diese Ausstellung um klassische Computerspiele auf Basis zellulärer Automaten. Zur Einführung gibt es einen kurzen Vortrag über die Geschichte und Theorie zellulärer Automaten von Dr. Stefan Höltgen.

Game Creators Summerparty
2015-07-11 18:00 | Games Academy, Rungestr. 20, Berlin, 10179, Germany
This month the Game Creators Hangout will take place at the roofterrace of the Games Academy!
There will be BBQ, drinks and games. Come by and have a good time! Thanks a lot for the sponsoring from the Games Academy!
Diesen Monat verlegen wir den Game Creators Hangout in luftige Höhen. Auf der Dachterrasse der Games Academy wollen wir gemeinsam mit Euch feiern! Es wird gegrillt, gezockt und für Getränke ist auch gesorgt. Wir freuen uns auf Euch! – Vielen Dank an die Games Academy für die finanzielle Unterstützung!

July Mini Game Jam
2015-07-11 12:00 - 22:30 | co.up, Adalbertstraße 8, Berlin, 10999, Germany
Time for some game prototyping! Type and draw away, make strange sounds and create fun out of thin air: Welcome to the June edition of the Berlin Mini Jam! Berlin Mini Game Jam is a relaxed 8 hour prototyping workshop: After we have chosen a theme together, we form teams or go solo to make game graphics, concepts and prototypes on computers, phones, cardboard or physical space. At the end, we present the results to each other.
Schedule:
12:00 Doors open (5th floor), write nametags, get to know people
12:20 Vote on themes via vote.berlinminijam.de
12:40 Info speech & theme announcement
13:00 Jam Starts, 3rd floor opens
21:00 End presentations start (3rd floor)
22:00 socialize & play games
Create whatever you want, just bring any materials you need. There is no hardware or material provided on-site unless specifically mentioned.
Everyone is welcome! Really! Artists, game designers, coders, hobbyists or professionals. Any gender, any background! We always have lots of new people, so don’t worry if you don’t know anybody yet: You’re quite welcome too. If you want to, you will find a team at the jam, so coming alone is no problem.
There is no participation fee thanks to co.up coworking. You can return their kindness by buying some of their 1.50€ drinks.
We have a Facebook group too, by the way: Berlin Game Developers Meet-Up.

Generation Game – Reden wir endlich über Spiele
2015-07-10 13:00 - 19:00 | Haus der Berliner Festspiele, Schaperstr. 24, Berlin, 10719, Germany
Am 10. Juli 2015 findet im Haus der Berliner Festspiele die Veranstaltung “Generation Game” statt.
Spielentwickler, Wissenschaftler, Experten für Game Thinking und Kreativschaffende geben praxisnahe Einblicke in die “Spielifizierung” von Wirtschaft, Gesellschaft, Theater und Bildung.
Knapp 30 Millionen Deutsche spielen regelmäßig digitale Spiele. Fast die Hälfte dieser Spieler sind Frauen und jeder fünfte über 50. Es sind längst nicht mehr nur die jungen Männer, die zocken. Alle tun es. Spiele entwickeln sich zum Leitmedium der Zukunft. Und diese Entwicklung bleibt nicht beim Unterhaltungsmarkt stehen. Spielmechanismen dringen in alle Bereiche der Gesellschaft vor, egal ob Wirtschaft, Politik, Stadtraum oder Bildung. Von interaktiven Verkehrsampeln über Computerspiele im Theater, Spiele in der Suchttherapie bis hin zur “Spielifizierung” von Unternehmen, im Recruiting, in der Entwicklung oder im Projektmanagement. Immer mehr Anwendungen, Produkte und Prozesse werden unter zur Hilfenahme von Spielelementen und den Erfahrungen von Game Designern gestaltet.
Doch die Vielfalt und der Wirkungsgrad dieser Entwicklung werden bisher wenig in der Öffentlichkeit wahrgenommen. Dabei wird die kommende Generation mehr denn je durch interaktive Medien sozialisiert sein. Die Veranstaltung “Generation Game” rückt daher die große Vielfalt in den Fokus mit dem Ziel, Spiele nicht nur als Kulturgut sondern als zentrales Moment der Gesellschaft zu verstehen und richtet sich daher nicht an ein Fachpublikum sondern an Teilnehmerinnen und Teilnehmer aus Wirtschaft, Verwaltung, Verbänden, Bildungseinrichtungen und an Kulturinteressierte. Bewusst wird mit dem Haus der Berliner Festspiele ein Veranstaltungsort gewählt, der nicht für digitale Spiele steht. Durch die Kooperation mit den Branchenverbänden für digitale Spiele GAME und BIU und dem Deutschen Bühnenverein als Verband der Theater entsteht die Rahmung aus alten und neuen Spielstätten, in der sich diese spannende Entwicklung vollzieht.
Für die Veranstaltung wird zudem ein interaktiver Ansatz gewählt – denn Spiele sollten durchs Spielen vermittelt werden. Game Designer, Wissenschaftler, Akteure und Kreativschaffende stellen in kurzen Sessions ihre Projekte und Arbeiten praxisnah vor. Unterschiedliche Spiele können getestet und Fragen in kleinen Runden diskutiert werden. Eingerahmt wird das Programm durch die interaktive Eröffnungsperformance “Escape from the Sidestage” und ein abschließendes Get-together. Die Teilnehmerinnen und Teilnehmer erhalten vielfältige Eindrücke, wie Spiele in Wirtschaft, Kultur, Bildung oder Politik neue Möglichkeitsräume eröffnen.
Termin und Ort:
10.07.2015
13.00 – 19.00 Uhr
Haus der Berliner Festspiele
Schaperstr. 24
10719 Berlin
Referenten:
Amelie Künzler & Sandro Engel, Urban Invention
Christian Huberts, GA Hochschule
Franka Futterlieb, urbn pockts
Philip Steimel, machina eX
Christoph Brosius, Die Hobrechts GmbH
Berliner Festspiele
BIU – Bundesverband Interaktive Unterhaltungssoftware e.V.
GAME Bundesverband der deutschen Games-Branche e.V.
Creative Gaming e.V.
Gaming Lab der Leuphana Universität Lüneburg
Lutz Woellert, DIE SPIELMACHER
Cay Kellinghusen & Cyrill Etter, Game Science Center Berlin
Der Eintritt ist kostenfrei. Um Anmeldung an anmeldung@kreativ-bund.de bis zum 8.07.2015 wird gebeten, die Teilnehmerzahl der Veranstaltung ist begrenzt.
Veranstalter ist das Kompetenzzentrum für Kultur- und Kreativwirtschaft des Bundes in Kooperation mit den Berliner Festspielen, dem Deutschen Bühnenverein, dem BIU – Bundesverband Interaktive Unterhaltungssoftware e.V., dem GAME Bundesverband der deutschen Games-Branche e.V. und media.net Berlin-Brandenburg e.V.

It's July and Unity Technologies are in Town!
2015-07-09 18:30 | SAE Institute Berlin, Cuvrystraße 4, Berlin, 10997, Germany
Hello everyone! Big surprise – the Unity people are visiting us.
We are being invited to SAE Institute Berlin for the next meetup in July. There will be talks, nice people, drinks & snacks.
You can register and check out the agenda here: https://www.eventbrite.com/e/unity-user-group-berlin-unity-technologies-are-in-town-tickets-17426428918
Please remember that you have to register!
See you there.

Night of Machinima: Erotisiacum
2015-06-27 21:00 | Kreutzigerstraße 18, Kreutzigerstraße 18, Berlin, 10247, Germany
Love, Lust & Leisure – mostly an akward business in games. Collages, emotional and philosophical views, cubical and physical correct body parts as well as an avenging arcade machine will start the fire in you!
DE
Love, Lust & Leisure – In Spielen meist eher eine peinliche Angelegenheit. Kollagen, emotionale und philosphische Ansichten, blockige und physikalisch korrekte Körpergliedmaßen sowie ein sich rächender Videospielautomat werden uns feurig einheizen!
——————
Entry: 2€
Doors: 8:30 pm (window actually)
Start: 9:00 pm
Curator: Matthias Löwe

ChipZilla – The Chiptune Party
2015-06-27 21:00 | Normal Bar, Forsterstrasse 46, Berlin, 10999, Germany
Like menaced, we are back and you won’t get rid of us this easily anyway.
This time the real party is on and you are an essential part of it. You took a liking to our first event und that’s why it will be even more superb this time.
To get the party really started this time – we will have proper LIVE ACTS!
COMPUTADORA
MIDIMAN
TRIAC
STereochan
Stay TUNED for more!

Wie schon angedroht, sind wir wieder da und ihr werdet uns auch nicht so schnell los!
Diesmal steigt die Party so richtig und ihr seid ein essentieller Bestandteil dabei. Unser erstes Event hat euch gefallen und deswegen wird es diesmal erst recht super.
Damit die Party so richtig abgeht, gibt es dieses mal auch diverse LIVE ACTS
COMPUTADORA
MIDIMAN
TRIAC
STereochan
Weitere folgen!

Gamestorm XX – MOVIEFICATION!
2015-06-27 12:30 | Games Academy, Rungestr. 20, Berlin, 10179, Germany
Time is flying and it is here – the 20th GAMESTORM!
The Topic?! MOVIEFICATION!
What does that even mean? We’ll build a bridge between different medias and create games around movies!
The 20th Gamestorm happens in Cooperation with the Games Academy in Berlin!
At the Gamestorm, people will create analog game concepts to the given topic under given restrictions. Invited are all people interested in games and game development.
Of course we welcome Visitors as well!

Die Zeit vergeht wie im Flug – und es ist so weit – wir sind beim 20. Gamestorm angekommen!
Das Thema dieses mal?! MOVIEFICATION!
Was das heissen soll? Es werden Medien verbunden und Spiele um das Thema Filme erstellt.
Der 20. Gamestorm geschieht mir freundlicher Unterstüzung der Games Academy !
Auf dem Gamestorm werden während des Nachmittages analoge Spielekonzepte zu dem vorgegeben Thema mit bestimmten Restriktionen kreiert. Eingeladen sind alle Leute, die an Spielen und Spieleentwicklung interssiert sind.
Natürlich sind nicht nur Teilnehmer, sondern auch Gäste herzlichst willkommen!

June Mini Game Jam
2015-06-27 12:00 - 22:30 | co.up, Adalbertstraße 8, Berlin, 10999, Germany
Time for some game prototyping! Type and draw away, make strange sounds and create fun out of thin air: Welcome to the June edition of the Berlin Mini Jam!
Berlin Mini Game Jam is a relaxed 8 hour prototyping workshop: After we have chosen a theme together, we form teams or go solo to make game graphics, concepts and prototypes on computers, phones, cardboard or physical space. At the end, we present the results to each other.
Create whatever you want, just bring any materials you need.
Everyone is welcome! Really! Artists, game designers, coders, hobbyists or professionals. Any gender, any background! We always have lots of new people, so don’t worry if you don’t know anybody yet: You’re quite welcome too. If you want to, you will find a team at the jam, so coming alone is no problem.
There is no participation fee thanks to co.up coworking. You can return their kindness by buying some of their 1.50€ drinks! Post-jam pizzas sponsored by pizza.de!
Oh, and don’t forget to post a theme suggestion in the comments. See you at the jam!
How to get in: http://i.imgur.com/k0Of1sg.png
There are two gates. At the one closer to Kottbusser Tor, reach through the bars to open the door. If both are locked, call Iwan via 015781987797.

games.net roundtable: Berlin meets Poland farewell
2015-06-25 17:00 - 23:00 | GameDuell, Taubenstraße 24, Berlin, 10117 , Germany
Six experts from Poland and Germany, working for developers, publishers and external service providers, will share their insights about user acquisition and online marketing.
It’s crucial to have the right strategy to approach potential customers for mobile and browser games. You need a match plan customized to your needs and to the size of your company before you release a new IP. Think about realistic conversion rates, and then about the money you want to spend to reach out for people to play your games. It is lots of know-how you normally don’t have as a game developer. That’s why studios regularly looked out for publishers. Nowadays the situation is more diverse. Self-publishing becomes easier. But there is no way to self-market your game. You can hire the right people to increase your customer base and monitor traffic quality. Or you look out for the help of external specialists. You might also play it oldschool, and put your fate faithfully in the hands of a dedicated publisher with an expertise in marketing a varied portfolio and connections to direct-in traffic sources.
The games.netROUNDTABLE/ BERLIN meets POLAND FAREWELL encourages developers, publishers and marketing specialists alike to share their insights about successful online marketing and user acquisition strategies.
We will talk about:

needs and requests for marketing campaigns
realistic CACs for products and companies of different sizes
the importance to find the right people for the job
if a publisher, an external agency or an in house solution is the smartest move
matching marketing tools, big data and real time traffic monitoring.
in-app approaches to connect online and mobile versions of one game
recommendation apps
direct in-house traffic sources
the growing tablet market
classical user acquisition campaigns against paying user acquisition
inbound and outbound marketing strategies

Keynote
Karsten Bubinger (Director Advertisor Management crobo)
Germany
Boris Wasmuth, (Co-Founder and Marketing Director GameDuell)
Cornelia Geppert (CEO Jo-Mei)
Tim Nilsson (CEO glispa)
Poland
Lukasz Hacura (CEO Anshar Studios)
Jakub Duda (Founder Incuvo)
Moderated by Michael Liebe (CEO Booster Space, Head ofInternational Games Week, Ambassador games.net berlinbrandenburg)
The games.netROUNDTABLE/ BERLIN meets POLAND FAREWELL will be followed by a pleasant Get together with snacks and drinks!

Digitaler Salon: Level Up!
2015-06-24 19:00 - 20:30 | Computerspielemuseum, Karl-Marx-Allee 93a, Berlin, 10243, Germany
Angewandte Spiele für Bildung, Gesundheit und neue Narrative. Werden wir durch Spiele schlauer oder optimieren wir uns dumm?
Der Digitale Salon öffnet ab 18:30 Uhr seine Türen. Ab 19:00 Uhr wird die Sendung live auf hiig.de übertragen. Dann heißt es mitmachen – vor Ort und per Twitter via #DigSal.
Der Digitale Salon findet jeden letzten Mittwoch im Monat unter einer anderen Fragestellung statt. Aufzeichnungen vergangener Digitaler Salons und mehr Informationen finden Sie unter www.hiig.de/DigSal.

Chartboost Europe Roadshow
2015-06-24 18:00 - 21:00 | Game Science Center, Besselstrasse 14, Berlin, 10969, Germany
Chartboost is taking to the road, traveling across Europe to connect with novice and experienced mobile game developers alike. We’ll be hosting free happy hours, panels, and open office hours to meet 1:1 about your games.
Join Chartboost for an epic happy hour at Game Science Center. The evening will be filled with mingling, networking and games–basically, it’ll be a night to remember with other amazing mobile game developers. We’re supplying all the free drinks and food, so all you have to do is show up!
RSVP now to reserve your spot, as space is limited.
Feel free to forward this to any other mobile gaming experts.

Berlin VR Meetup
2015-06-23 20:00 | c-base, 20 Rungestraße, Berlin, 10179, Germany
With the announcement of Oculus’ consumer version the VR boom is accelerating once again! We are looking forward to share our excitement with you on the next Meetup at the cosy c-base Raumstation on the 23rd of June.
We are happy to welcome Simon Krüger, CEO of Vade VR, who will talk about his company’s VR applications for real estate market projects & products, referencing the Apartimentum project in Hamburg www.vadevr.com
Matthew McGinity will describe some of his work with VR at the iCinema Centre in Sydney (www.icinema.unsw.edu.au, www.ladispersiondufils.net), and give an introduction to some of the perceptual science behind the concept of ‘presence’ in VR.
And lastly motion designer Philip Krüger will present his beautiful experiments with the fractal rendering software Mandelbulb 3D implemented for VR.
If you want to bring your own HMDs and demos then that is highly appreciated. And as usual everyone is welcome!
See you on the 23rd of June!

Workshop: Digitale Spiele in Kinderhänden
2015-06-23 15:00 - 17:30 | Microsoft Berlin, Unter den Linden 17, Berlin, 10117, Germany
Die Stiftung Digitale Spielekultur läd Eltern und Erzieher_innen im Kita-Bereich herzlich zum Workshop ein “Digitale Spiele in Kinderhänden” ein.
In entspannter konstruktiver Atmosphäre sollen ihre drängendsten Fragen im frühkindlichen Umgang mit digitalen Spielen gesammelt und besprochen werden.
Technische oder medienpädagogische Fachkompetenz ist nicht erforderlich. Ihre Meinungen, Thesen und Fragen sind gefragt. Die Workshops werden von erfahrenen Experten aus Pädagogik und Spielebranche geleitet. Matthias Kamps von mediale pfade e.V. eröffnet die Veranstaltung mit einem spannenden Impulsreferat:
“Super Mario & Co. im Kinderzimmer – Lebensrealitäten von Kleinkindern.”
Für Verpflegung ist gesorgt. Kinder können vor Ort betreut werden.
Für Teilnehmer besteht darüber hinaus die Möglichkeit an der Fachkonferenz im November teilzunehmen.
Anmeldung unter:
boehnke@stiftung-digitale-spielekultur.dep

Talk & Play #13
2015-06-17 19:00 - 23:00 | Supermarkt, Brunnenstrasse 64, Berlin, 13355, Germany
Talk & Play is a free event, taking place every two months, that provides the opportunity to game enthusiasts, players and makers to meet and exchange knowledge in a friendly, relaxed and safe environment.Everybody’s welcome, regardless of their background and knowledge level: if you like games, we’ll make sure you have a good time! Important: this is NOT an event only aimed at developers – keep in mind that I’m not one myself.
RSVP on Meetup.com // RSVP on Facebook.

HOW IT WORKS
The event is structured in two parts:
– TALK: A couple of short game-related presentations, followed by a Q&A session, with a special live music break courtesy of Alfred Ladylike & her ukulele
– PLAY: All participants are welcome to bring games they’ve made or are still working on so that the audience can play them – a perfect opportunity to discover and play new games, collect feedback and, who knows?, maybe find collaborators for future projects

THE SPEAKERS
— Nadia Enis works in the field of illustration and concept art since 2008. Recent projects include Team Indie and Haunted Island. The title of her presentation is “Stereotypes in Concept Art – A checklist to keep on the right track OR The difference between Good and Bad”.
— Born in Flensburg, Germany on the 31st of December 1989, Nils Ole Timm “Firzen” had a LOT of time on his hands and once his parents grew tired of his constant questioning they decided to send him to PC courses at the age of 8. And that’s how Nils’ magical journey into becoming a mad gen… I mean decent programmer began. He’s currently working on Starfallen and will show how the problem of doing pathfinding in the game was tackled – the environment is dynamically generated, so precomputation wasn’t an option.
— Tristan Dahl was born and raised in Cape Town, South Africa and moved to Berlin 4 years ago. After completing a course in game design at the Games Academy and a subsequent internship with the gentlemen behind The Curious Expedition he’s currently looking for a job in the games industry. His talk is titled “Am I indie or unemployed?”: Tristan would like to describe himself as being an indie developer, even though he doesn’t earn any more from making games yet. The talk comes from the perspective of someone who hasn’t been able to get a job in the industry and isn’t even sure if he wants to be an employee.

THE GAMES
Have you made a game? Would you like to show it so our audience can play it during the second part of the event? Just bring it, and let us know in advance if possible (best if through our contact form or via Twitter) so we can add it to our list and give it a shout-out at the beginning of the evening! We can provide tables, chairs, power strips and plenty of space – that means that the devices (laptop, controllers, tablets…) are up to you.
List of confirmed games so far (you can still bring your game even if you’re not on this list):
– Aeon of Sands by Two Bits Kid
– Aragic by Boulderfist
– Base Conflict by Broken Games
– Chased by Taptastic Games
– The Curious Expedition by Maschinen-Mensch
– The Currency Lab by Lenara Verle
– Friendly Dogfight + Crazy Bison by Purple Gaming
– HyperMathRace by Firepunchd
– Let me tell a story by Adam Streck
– Of Carrots And Blood by Trite Games
– OP90 by FrozenPotion
– SADcat by Is That A Horse
– Stars of Icarus by Crunchy Leaf Games
– Tower57 by benitosub
– Treasure Monkeys by Johanna Jacob
– Tristan Dahl‘s Arcade Cabinet
– Whiz Worm + Better Luck Next Time by Standard Games

AGENDA
– 19:00 Doors: come early to get one of the best seats, have a drink or something to eat if you like
– 19:30 Talks: with short music break in the middle
– 21:00 Game showcase & networking: play games and chat with their creators, or just hang around and meet new people
– 23:00 The end aka “Gone Home”

ADDITIONAL INFORMATION
Our Safe Space Policy encourages the behaviour at Talk & Play. We request that everyone who is affiliated with and participates to the event honours it.
The nearest U-Bahn station to Supermarkt is Voltastrasse U8, which is wheelchair accessible. The venue is also wheelchair accessible, with accessible toilet, and has a bar offering a variety of drinks (coffee & tea, soft drinks, beer, wine) and sandwiches.
Check out the recap of the previous events if you want to get a better idea of what Talk & Play is like.
The event is free to attend.

FINAL NOTES
Do you have any questions? Would you like to give a talk in the future? Then get in touch!
Talk & Play is organised by BerlinGameScene.com with the promotional and technical support of the monthly Berlin Mini Game Jam and A MAZE.
