BerlinGameScene.com

Creative Code Jam
2015-10-17 11:00 - 20:00 (Europe/Berlin) | co.up, Adalbertstraße 8, Berlin, 10999, Germany
The Creative Code Jam is a monthly gathering of artists, makers, designers, illustrators, coders, musicians, performers, learners and anyone interested in the use of computing skills for artistic expression.
Creations can range from live visuals and custom VJing tools to visual art and generative design, art installations, net.art, interactive art, projection mapping, sound art and much more.
The jam is an opportunity to meet likeminded people and get creative together in a relaxed and safe environment.
Wether you consider yourself to be a beginner or a practicing artist/designer/technologist… we invite you to join us on Saturday and see for yourself.
If you’re just getting started, the following video gives a rather comprehensive overview of what creative coding can look like: http://video.pbs.org/video/2322911761/
Note that you don’t need to be a coder yourself! We are all about the intersection of disciplines so let us repeat this: this event is NOT just for coders! If you dig media art, you will enjoy yourself, and maybe even learn something! I’m not gonna lie: many of us like to write code, but we try to keep our geeky side in check :)
Shout random words at us on Twitter: @CreativeCodeBLN
SO WHAT’S GOING ON EXACTLY?
During the jam, participants from various backgrounds are encouraged to team up and produce new work together. Our focus is on collaboration between disciplines, spontaneity and experimentation, so making mistakes is not only okay, it’s actually encouraged!
We also often propose exercises that foster creativity, collaboration as well as an exchange of skills between attendees.
The format is open and we like to keep it experimental so if you want to suggest an activity, please let us know! If it fits, we will make it happen :)
A NOTE ON DIVERSITY
As members of Open Tech School and as individuals, our team is committed to embracing diversity. We want everyone to feel welcome and supported. This is why we are specifically reaching out to female artists, designers, theorists, students and learners. We want you to know that this community belongs to YOU. We wish for a diversity of opinions to be represented and we will go out of our way to make the largest possible range of voices heard. This invitation extends, of course, to everyone who feels underrepresented at art & tech events.
SAFE SPACE POLICY
Our events are free and open to everyone, regardless of their gender, gender identity and expression, sexual orientation, disability, physical appearance, body size, race, age, social situation and religion (or lack thereof). We are dedicated to providing a harassment-free creative space where everyone feels comfortable expressing themselves. We expect you to respect and contribute to this environment.
We support the Berlin Code of Conduct:
https://rubyberlin.github.io/code-of-conduct/
Please make sure you agree with its content.
ACCESSIBILITY
Co.up rooms are located on the third and fifth floor, so we will happily provide assistance with the elevator to those who need it. Please let us know how we can make the space more accessible and your visit more comfortable!
DO I NEED TO SPEAK GERMAN?
We speak mostly English so international guests are more than welcome! Our team also speaks French, Italian, Spanish, Finnish and German… Language availability may vary depending on which organizers are present :)
WHERE IS IT?
Co-up Coworking space Adalbertstr. 7-8
(back of the compound, to the left, across from white mailboxes)
The gate is closed? Call: +49 151 7537 4602
Note: Our friends at Co.up coworking are letting us use their space for free. HOW COOL IS THAT? ⸝(*⌒ω⌒*)ﾉ♥ You can thank them by buying one of their 1.50€ drinks.

Unreal Engine 4 Workshop
2015-10-19 17:30 - 22:00 | Berlin, Germany
GAME e.V. and BIU.Dev in cooperation with games.net berlinbrandenburg e.V. are happy to invite you to an Epic Games Unreal Engine 4 Workshop.

Monday the 19th Epic Games evangelist Sjoerd De Jong will be visiting Berlin and together with GAME Bundesverband e.V. and BIU.Dev hold an Unreal Engine meetup and presentation at the GAME association office space.
Sjoerd De Jong will be building a 2D game from scratch, live on stage. Diving into Blueprint visual scripting, the engine’s 2D tools, and the material editor, he will set up a simple platformer game to show what’s possible with the UE4. With 15 years of experience in Unreal Technology, Sjoerd is an expert at a wide range of Unreal Engine topics and is eager to share his knowledge with the audience.
The event is open for all and will start 6 p.m. (doors open at 5:30). There will be free drinks and snacks.

Hosts: GAME Bundesverband der deutschen Games-Branche e.V., Epic Games, BIU.Dev
Partner: games.net berlinbrandenburg, eco – Verband der deutschen Internetwirtschaft e.V.

★ ąяţǥąʍ€$ 001 ★
2015-10-20 20:00 - 23:00 | Lacuna Labs, Paul-Lincke-Ufer 44A, Berlin, 10999, Germany
It came right down to the wire, but we have a venue! The first ★ ąяţǥąʍ€$ ★ will be held at the awesome Lacuna Labs!
We will have a beamer for showcasing and sharing work, and a fridge of cheap drinks (all money going to our kind hosts :)) so come on down and lets talk all things interactive art.
The agenda for the evening is as follows…
• Brief introductions – who you are/where you are from/what’s your fave ice cream flavour etc.
• Showcase your current (or a previous) project and talk about what you’re working on.
• Share something you find personally inspiring/interesting, and tell us all why!
As we will be showing work and inspirations, I ask people to please prepare files and links ahead of time for maximum artgame efficiency, and if you are nervous of presenting work, don’t worry! No need to show work if you don’t want to, and all levels of experience are welcome – the only prerequisite is being a friendly person ;)
As Lacuna Labs is a small venue, please RSVP if you intend on going, and un-RSVP if you intend on bailing ;) I will post a map soon, and we will have some paper signs out on the day.
Looking forward to seeing you all there!
PS. Please note we have changed the time to 8, not 7!
///
★ ąяţǥąʍ€$ ★ = SAFE SPACE POLICY
This group is dedicated to providing a harassment-free social experience for everyone, regardless of gender, gender identity and expression, sexual orientation, disability, physical appearance, body size, race, age, religion or game preferences. We do not tolerate harassment of participants in any form. Anyone violating these rules will be expelled from the venue at the discretion of the organisers.
Harassment includes verbal comments that reinforce social structures of domination related to gender, gender identity and expression, sexual orientation, disability, physical appearance, body size, race, age, religion, sexual images in public spaces, deliberate intimidation, stalking, following, harassing photography or recording, sustained disruption of talks or games, inappropriate physical contact, and unwelcome sexual attention. Participants asked to stop any harassing behaviour are expected to comply immediately.
If a participant engages in harassing behaviour, the organisers may take any action they deem appropriate, including warning the offender or expulsion from the venue. If you are being harassed, notice that someone else is being harassed, or have any other concerns, please contact an organiser immediately.
We are dedicated to to help participants contact security or police, provide escorts, or otherwise assist those experiencing harassment to feel safe for the duration of the event. We value your attendance.
We expect participants to follow these rules at all our venues and social events.

games.net PRESENTS: Howard Phillips
2015-10-22 19:00 - 22:00 | Computerspielemuseum, Karl-Marx-Allee 93a, Berlin, 10243, Germany
games.net berlinbrandenburg, an initiative funded by the Medienboard Berlin-Brandenburg, the Computerspielemuseum and GAME Bundesverband der deutschen Games-Branche e.V. are delighted to invite you to the 4th games.net PRESENTS.
We are proud to welcome star guest Howard Phillips, one of the world`s most prominent games industry veterans, to our event on 22nd of October.
With experience in leading positions at Nintendo, Lucas Arts, THQ and Microsoft Game Studios Howard Phillips possesses comprehensive expertise in mobile and console game design and development. He has designed and/or produced over 165 games, winning two times the “Game of the year” award, and evaluated over 1,000 game productions. Now Howard Phillips is working on a range of new social and mobile games as Head of Game Design and User Experience at GameDuell, a major cross-platform games developer headquartered in Berlin.
In his presentation at the Computerspielemuseum he will tell the history of digital games development from the eighties to today in his own very personal perspective. Howard Phillips will particularly focus on the changes in use patterns and game controls, ranging from Arcade single screen 2D games such as Radar Scope, Donkey Kong, and Punch-Out!!, over console and handheld games like Super Mario Bros, Metroid, The Legend of Zelda and Tetris of the Nintendo era to PC Games, graphic adventures and flight sims of his time at Lucas Arts. Passing the evolution from 16-bit over 32-bit to the CD-ROM product business and the emergence of LAN parties, he will ultimately have a look at the downloadable and mobile games of our time. Interestingly many classic design patterns re-emerge in current games such as compulsion loops, skill and knowledge progression, complexity and immersion, social gaming as an extension of single player experiences as well as playing anytime, anywhere. Based on these conclusions Howard Phillips will wrap up his talk with the practical lessons he learned in 34 years experience in game production and how they can be applied to the design of outstanding social and mobile games for our time.
After the talk there will be time for networking and discovering the permanent exhibition of the Computerspielemuseum which will be opened exclusively at night for this event.
The registration is open until 15th October 2015 through the following link: gamesnetpresents.eventbrite.de
Admittance for registered and confirmed guests only.

Game ♥ Cinema Episode 4: TowerFall
2015-10-22 20:00 | Babylon, Rosa-Luxemburg-Str. 30, Berlin, 10178, Germany
Hey kids and oldies! We’re close to the season’s finale, so make sure to join us for the last episode with an open tournament, become the champion of the evening and qualify for the big finals on November 20th.
Oh, izzz on! We got ourselves some seriously paradoxical Multiplayer-Action going on this time.
Towerfall: Ascension
Learn the fine art of the classical ‘pew-pew’ by being toterly and utterly ANNIHILATED (in a real friendly and cheerfully casual way, honest, guv). Many a laugh will be had.
This episode will be a bit experimental. No worries. No rooftop-storms will be harmed in the production of this session. But we will empower you more. The voice of the people shall be heard more than ever. A glorious era of cheers and clamour is upon us! Repent!
As always, you can register via game-cinema.de/index.php/tickets/ from now on until the tournament’s end on the 22nd. Also, we’ll have a relaxing aftershow drink in the foyer around 9.30pm where everyone can join.
We’re looking forward to seeing you all again! :)

Deutschlandfinale – Nacht des nacherzählten Spiels Season 02
2015-10-23 20:00 | Microsoft Atrium, Unter den Linden 17, Berlin, 10117, Germany
Berlin, Frankfurt, München, Karlsruhe – die Season 02 der Nacht des nacherzählten Spiels ist in vollem gange und nähert sich dem grossen Abschluss – dem Finale in Berlin!
Bei der Nacht des nacherzählten Spiels bleibt der Bildschirm aus, und die Fantasie geht an!
Unsere Finalisten aus geben sich die Ehre und werden Euch die Welt der Bits und Bytes aus einem ganz neuen Blickwinkel erleben lassen.
Die Regeln – 10 Minuten Zeit, freies Sprechen – erzählt werden darf alles aus der Welt der Spiele – egal ob es sich um die komplette Geschichte eines ganzen Adventures handelt oder einfach nur um diese eine ganz spezielle Begegnung mit einem Höhlentroll.
Und dieses mal wird es nochmal ganz besonders – denn ganz im Sinne der Nacht, soll es auch für euch die Möglichkeit geben, die Bühne zu erobern. Vor Ort gibt es eine Publikums WILDCARD – ihr denkt ihr könnt es mit den Champions aufnehmen? Das ist eure Chance!
Musikalisch wird das ganze von der Videospiel Jazz Band “Endgegner” – gesponsort von A.MAZE!
Die Nacht des nacherzählten Spieles wird gemeinsam von der Stiftung digitale Spielekultur und dem Gamestorm Berlin e.V mit der Unterstützung von Microsoft Berlin durchgeführt.

Free Knowledge Game Jam
2015-10-24 10:00 - 2015-10-25 22:00 | Wikimedia Deutschland e.V, Tempelhofer Ufer 23-24, Berlin, 10963, Germany
Free Knowledge Game Jam is organised by Wikimedia Deutschland in partnership with Computerspielemuseum Berlin. The 2-day hackathon is centered around Free Knowledge in game developing. In groups you will build a prototype of a game in 24 hours.
More detailed information can be found on our website www.wikimedia.de/Game_Jam.
When is the Free Knowledge Game Jam held?
We open our doors on Saturday, October 24th at 10am and run until 2am. Our site is open Sunday, October 25th morning.
The Free Knowledge Game Jam is a 2-day event, but our site closes at night so participants can go home and get rested for the next day. Participants should plan to attend the entire duration of the event as your team will need you to complete your game!
Food
Food is provided and available on-site.
Restrictions
We currently have 100 slots open.
This site will not have on-site security. All participants must be 18 years or older.
What to bring?
Participants are encouraged to bring their own laptop, especially if they already have licenses of any software they want to use.
I’ve never made a game before!
Great! Maybe you don’t know how to program but can provide assets (art, sound, etc…) or you are an experienced game player and want to take a stab at testing or design. We want you here! We’ll also be making tabletop games (board, card, live action, etc…) so don’t let not being able to program keep you from participating!

October Mini Game Jam
2015-10-24 12:00 - 22:00 | co.up, Adalbertstraße 8, Berlin, 10999, Germany
Time for some game prototyping! Type and draw away, make strange sounds and create fun out of thin air: Welcome to the Berlin Mini Game Jam!
Berlin Mini Game Jam is a relaxed 8 hour prototyping workshop: After we have chosen a theme together, we form teams or go solo to make game graphics, concepts and prototypes on computers, phones, cardboard or physical space. At the end, we present the results to each other.
Schedule:
12:00 Doors open (5th floor), write nametags, get to know people
12:20 Vote on themes via vote.berlinminijam.de
12:40 Info speech & theme announcement
13:00 Jam Starts, 3rd floor opens
21:00 End presentations start (3rd floor)
22:00 socialize & play games
Create whatever you want, just bring any materials you need. There is no hardware or material provided on-site unless specifically mentioned.
Everyone is welcome! Really! Artists, game designers, coders, hobbyists or professionals. Any gender, any background! We always have lots of new people, so don’t worry if you don’t know anybody yet: You’re quite welcome too. If you want to, you will find a team at the jam, so coming alone is no problem.
There is no participation fee thanks to co.up coworking. You can return their kindness by buying some of their 1.50€ drinks.
We have a Facebook group too, by the way: Berlin Game Developers Meet-Up.

Berlin VR Meetup
2015-10-29 20:00 | c-base, 20 Rungestraße, Berlin, 10179, Germany
We are rushing toward a bright future in Virtual Reality and once again want to share our excitement with you at the next Meetup at the c-base Raumstation on the 29th of October.
We welcome Kathleen Schröter, Head of Corporate Communications of the Fraunofer Heinrich Hertz Institute. She will present the OmniCam-360, a set of scalable mirror-based multi-camera systems that can be used for capturing high-resolution 2D and 3D video panoramas for immersive applications. The latest development makes it possible to transmit the UHD panoramic content to Virtual Reality glasses so that the spectator is able to enjoy a truly immersive experience.
Stefan Marx and Maximilian Schneider of the Berlin Startup Viorama along with game veteran Chris Mansfield will talk about their recent visit to the TechCrunch Disrupt in SF and Oculus Connect in LA. They will answer all your questions concerning the current VR craze in California.
A third talk will be announced shortly.
As usual it’s highly appreciated it if you want to bring your HMDs and your own demos for everyone to try.
All are welcome!
See you on the 29th of October!

Berlin Kinect Developers Meetup
2015-10-30 19:30 | Digital Eatery, Unter den Linden 17, Berlin, 10117, Germany
The next meetup is scheduled on Friday 30.10.2015 as usual at the Digital Eatery.
Karen is going to show how to control a Parrot Jumping Night drone via pyKinect2. After that happy drone and kinect hacking of course.
See www.digitaleatery.de for details about location.

League of Legends: 2015 World Championship Final live
2015-10-31 - 2015-11-01 | Mercedes-Benz Arena, Mercedes-Platz 1, Berlin, 10243, Germany
The Mercedes-Benz Arena (o2 World Berlin untiil 1 July 2015) is to host the League of Legends 2015 World Championship Finals on 31 October 2015. After the group stages, quarterfinals and semifinals in Paris, London and Brussels, the two remaining teams will battle it out at the Final in Berlin. Halloween costume optional.

Codemotion Berlin 2015
2015-11-02 10:00 - 2015-11-03 18:00 | KulturBrauerei, Schönhauser Allee 36, Berlin, 10435, Germany
Codemotion Berlin is a conference format designed for the programming community and is organized by developers for developers. The conference provides a platform for international developers, engineers and coders in order to exchange ideas, raise awareness for new projects/topics, generally speaking to share the enthusiasm about all facets of coding.
Codemotion is one of the biggest tech conferences in Europe with an international network of 30.000 developers and 350 speakers. It offers a unique opportunity to all visitors to gather new inspirations, energy and knowledge in combination with the chance to network and chat with fellow visitors passionate about coding. Codemotion Berlin is open to all languages and technologies. We want to bring together interested developers who’d like to think outside the box and understand the intersections in technology and programming. The conference is designed to encourage visitors to dive into new subject areas and communities they haven’t been in touch with on a regular basis (yet!).
BerlinGameScene.com is a community partner of Codemotion Berlin, and will participate with a lightning talk and game showcase on Tuesday, November 3rd. Get 20% off your Codemotion Berlin ticket by using the promo code Community_Discount_Cjioe83ogk3

Gamestorm Jam XXI
2015-11-07 12:30 | Games Academy, Rungestr. 20, Berlin, 10179, Germany
It is time for Gamestorm No. 21!
The Topic? Still secret! Stay tuned to learn it!
The 21th Gamestorm happens in Cooperation with the Games Academy in Berlin!
At the Gamestorm, people will create analog game concepts to the given topic under given restrictions. Invited are all people interested in games and game development.
Of course we welcome Visitors as well!

Es ist Zeit für den Gamestorm Nr. 21!
Das Thema dieses mal? Noch geheim! Wird aber bald verraten!
Der 21. Gamestorm geschieht mir freundlicher Unterstüzung der Games Academy !
Auf dem Gamestorm werden während des Nachmittages analoge Spielekonzepte zu dem vorgegeben Thema mit bestimmten Restriktionen kreiert. Eingeladen sind alle Leute, die an Spielen und Spieleentwicklung interssiert sind.
Natürlich sind nicht nur Teilnehmer, sondern auch Gäste herzlichst willkommen!

Berlin Games Forum 2015
2015-11-12 - 2015-11-14 | nhow Hotel Berlin, Stralauer Allee 3, Berlin, 10245, Germany
Berlin Games Forum 2015 will put the heroes of a whole industry in the spotlight: Learn from the best in PC & console, mobile, social & online. Meet new people and reconnect with colleagues in exciting networking events. Enjoy a party you won’t forget! Put yourself to the test when it comes down to awarding the best upcoming startup in Digital Entertainment in Berlin. More than development, more than networking, more than a recap on trends – let’s meet at BGF 2015 to see and shape the future of Digital Entertainment together!

Digitale Spiele in Kinderhänden
2015-11-12 10:00 - 18:00 | Bundesministerium für Verkehr und digitale Infrastruktur, Invalidenstraße 44, Berlin, 10115, Germany
In Zusammenarbeit mit dem Bundesministerium für Verkehr und Digitale Infrastrukur, Booster Space, Spielmäuse und gefördert durch das Medienboard Berlin-Brandenburg, veranstaltet die Stiftung Digitale Spielekultur die Fachkonferenz “Digitale Spiele in Kinderhänden”.
Die Fachkonferenz ist als Veranstaltung mit konkretem, nachhaltigem Ergebnis konzipiert: Es soll ein Ratgeber für Eltern und Pädagogen entstehen. Der Ratgeber wird online sowie gedruckt zur Verfügung stehen und enthält Empfehlungen und Bewertungskriterien zum digitalen Spiel in Kinderhänden mit Schwerpunkt auf Apps für Smartphones und Tablets sowie Spiele auf unterschiedlichen Endgeräten (Konsole, PC, Social Media etc).
Die interaktive Konferenz ist interdisziplinär dimensioniert. Geladen werden Teilnehmer aus Politik, Spiele-Entwicklung, Publishing, Medienwissenschaft, Erziehungswissenschaft, Pädagogik, Erziehung- und Kita-Bereich, Verlagswesen und unterschiedlichsten Bildungseinrichtungen. Die Fachkonferenz ist ergebnisorientiert angelegt und zielt auf die Entwicklung eines Ratgebers für Eltern, Erzieher*innen und jeden Interessierten.

EnergyHack Reloaded
2015-11-14 11:00 - 23:55 | Impact Hub Berlin, Friedrichstrasse 246, Berlin, BER, 10969, Germany
This November the Open Knowledge Foundation Germany and Stromnetz Berlin (Berlin based energy provider) will be hosting the second edition of the Energy Hackathon in Berlin. The “Energyhack Reloaded” will take place on the 14th of November and examine the topics of blackout, crisis response and energy supply in general. We would love to have some participants from the gaming community aboard to make a colourful contribution to the project outcomes.
We want to elaborate which tools and applications can raise awareness for the issue of security of energy supplies in the general public. How could blackouts be simulated? Which tools and services are useful in the event of a sudden blackout? Which ad hoc communication systems can be established?
We will provide interesting new datasets, and a wide array of hardware to experiment with: arduinos, raspberries, cardboard glasses, smart meters etc.
Participation is free of charge. There will be food and you have the chance to win, amongst other great prizes, tickets to the 29C3, hardware kits, blackout survival kits and much more. Applications can be made here: https://www.eventbrite.de/e/energy-hack-reloaded-tickets-6830970617
Place: Impact Hub Berlin I Friedrichstrasse 246 I 10969 Berlin-Kreuzberg
date: 14.11.2015, 11.00 – 00.00 Uhr
Web: http://energyhack.de/
We are looking forward to seeing many of you there!

John Robertson: The Dark Room
2015-11-14 20:30 | Comedy Café Berlin, Roseggerstraße 17, Berlin, 12059, Germany
This is a MUST SEE Event! A live action co-operative video game, will you be able to get to the end – most can’t! Egg & Bear is absolutely honored to be bringing this multi-award winning show here. RESERVE NOW! Tickets will not last…
4,000,000 YouTube hits and counting… 250,000 audience members streaming online via Twitch… 3,000 screaming people in one theatre… over 200 live performances around the world… YOU AWAKE TO FIND YOURSELF IN… THE DARK ROOM!
“The Dark Room” is the world’s only live-action videogame.
Get ready for an interactive, insane night combining impro comedy and retro gaming fused into a deranged rock n’ roll live comedy show. The whole audience doesn’t just watch … it plays!
“a hilarious YouTube skit made flesh… that he’s a skilled stand-up performer is plain to see’’ (The List)
“What a marvelous, maddening concept this is from the twisted mind of John Robertson… if Kafka were to write a comedy show, this would be it.” (Chortle)
“24 hours ago I’d never heard of John Robertson, now I can’t get his voice out of my head.” (Cerebralpop.com)

Workshop: Hands on Virtual Reality @ 3IT
2015-11-16 15:00 | 3IT, Salzufer 6, Berlin, 10587, Germany
We are very happy to officially invite you to our workshop Hands on Virtual Reality @ 3IT which will take place on Monday, 16 November 2015 at 3pm at the 3IT. Let’s talk about Challenges and Opportunities of Virtual Reality!
3IT partners as well as members of our extended family will present their experiences in VR productions and talk about their challenges. To give you a chance to get together with the experts the event will close with drinks & snacks. Please find the agenda below.
We kindly ask you to register until 30 October, 2015 by sending an email to events@3it-berlin.de
Program:
14:30 Registration
15:00 Welcome
Block I
15:05 Christian Weißig, Fraunhofer HHI – 360° Camera Systems for VR Productions
15:30 Henry Bauer, Exozet – Live Streaming to VR Glasses
15:45 Josef Kluger, KUK Film – 360° Production for Commercials
16:10 Panel Discussion Block I – Technical Challenges for VR Productions
16:30 Coffee Break
Block II
16:50 Christoph Franke, Digital Concert Hall – VR Opportunities for Classical Concert
17:05 Angus Cameron, Vision3 – VR Opportunities for Europe in Europe
17:25 Sönke Kirchhof, reallifefilm international – Narrative VR Challenges
17:45 Arne Ludwig, HeadTrip/eitelsonnenschein – Herbert Grönemeyer Case Study: Production under Live Conditions with High-end & Flexible Camera Systems.
18:00 Antoine Cayrol, Okio Studio & Joséphine Derobe, Stereographer – “Phil & I”, VR 3D Fiction with 3D Sound
18:20 Panel Discussion Block II – The Big Question of Compelling Storytelling for VR
together with Ernst Feiler, UFA Serial Drama
18:45 Get Together
Address:
Salzufer 6
Entrance Otto-Dibelius-Strasse
10587 Berlin
Germany
4th Floor

★ ąяţǥąʍ€$ 002 ★
2015-11-17 20:00 - 23:00 | Saftladen Game Collective, Adalbertstr. 5, Berlin, 10999, Germany
That was fun – let’s do it again shall we?
It was exciting to see such a diverse range of interests at our first meeting, and I particularly enjoyed the discussion regarding the significance of player choice. Therefore, I thought in combination to projects, it would be interesting if we had a chance to talk about general themes/concepts/design choices that are motivating our work. So with that said…
★ ąяţǥąʍ€$ 002 AGENDA ★ (will be updated accordingly)…
• Quick introductions – who you are and what you do
• For those that are willing, brief presentations of either your projects, or themes and concepts related to interactivity and games that you find interesting.
• Open discussion about interactivity and the medium of games.
So, for ★ ąяţǥąʍ€$ 002 ★ we could try a more conversational format. How does that sound?
Our kind hosts at Saftladen are offering beer and non-alcoholic drinks (including tea!) for 2 Euro.
And once again, absolutely everybody is welcome.
///
LOCATION NOTES
This time we are hosted by the awesome Saftladen! An indie collective based in Berlin. http://saftladen.berlin/
Enter the courtyard, and it is the last building on the left.
Please be quiet when entering, leaving or standing outside the venue, as the courtyard is shared by a residential building!
///
★ ąяţǥąʍ€$ ★ = SAFE SPACE POLICY
This group is dedicated to providing a harassment-free social experience for everyone, regardless of gender, gender identity and expression, sexual orientation, disability, physical appearance, body size, race, age, religion or game preferences. We do not tolerate harassment of participants in any form. Anyone violating these rules will be expelled from the venue at the discretion of the organisers.
Harassment includes verbal comments that reinforce social structures of domination related to gender, gender identity and expression, sexual orientation, disability, physical appearance, body size, race, age, religion, sexual images in public spaces, deliberate intimidation, stalking, following, harassing photography or recording, sustained disruption of talks or games, inappropriate physical contact, and unwelcome sexual attention. Participants asked to stop any harassing behaviour are expected to comply immediately.
If a participant engages in harassing behaviour, the organisers may take any action they deem appropriate, including warning the offender or expulsion from the venue. If you are being harassed, notice that someone else is being harassed, or have any other concerns, please contact an organiser immediately.
We are dedicated to to help participants contact security or police, provide escorts, or otherwise assist those experiencing harassment to feel safe for the duration of the event. We value your attendance.
We expect participants to follow these rules at all our venues and social events.

Game ♥ Cinema Episode 5
2015-11-20 20:00 | Babylon, Rosa-Luxemburg-Str. 30, Berlin, 10178, Germany
Destiny waits not.
We are looking forward to seing you all at the grand finale of Season 1, where we will welcome the winners of the previous Episodes and of course you will get to play as well.
Apart from the general and specific awesomeness that is Happy Hockey we will have a neat centerpiece for you. But for now it’s a secret. *mystery noises*
Come one, come all, bring your mommas, your crush and that book I lent you in 4th grade.
Also: Don’t forget to register! (As we will have the finals-showdown for our champions and the Happy Hockey shenanigans before and after, there will only be a very limited ammount of matches for you free citizens.)
Register here: http://game-cinema.de/index.php/tickets/

November Mini Game Jam
2015-11-28 12:00 - 22:00 | co.up, Adalbertstraße 8, Berlin, 10999, Germany

Talk & Play #16
2015-12-01 19:00 - 23:00 | Game Science Center, Besselstrasse 14, Berlin, 10969, Germany
Talk & Play is a free event, taking place every two months, that provides the opportunity to game enthusiasts, players and makers to meet and exchange knowledge in a friendly, relaxed and safe environment. Everybody’s welcome, regardless of their background and knowledge level: if you like games, we’ll make sure you have a good time! Important: this is NOT an event only aimed at developers.
>> Important: RSVP via meetup.com is mandatory to attend the talks! Registrations will open on Tuesday, November 17th at 2pm CET (Berlin time). Please note that attendance after 9pm is free, no registration will be required. <<

HOW IT WORKS
The event is structured in two parts:
— TALK: A couple of short game-related presentations, followed by a Q&A session.
— PLAY: All participants are welcome to bring games they’ve made or are still working on so that the audience can play them – a perfect opportunity to discover and play new games, collect feedback and, who knows?, maybe find collaborators for future projects.

THE TALKS
“Responsive Game Design” by Jesse Freeman
Gone are the days where you can make a game and publish it to a single platform expecting a sure fire success. The best way to solve this problem is something I call “responsive game design” based on the same principles that work so well in responsive design for web apps. During this talk we’ll cover how to apply this strategy to your own games enabling them to scale across desktop, mobile, tablet and even TV.
—
Jesse Freeman is a Developer Evangelist at Amazon focusing on HTML5 & gaming. As an expert in his field, Jesse has worked for Microsoft, MLB, HBO, the New York Jets, VW, Tommy Hilfiger and many more. In addition to development, Jesse has a background in Art with a Masters in Interactive Computer Art from the School of Visual Arts. @jessefreeman // jessefreeman.com

“Memory Through Play” by Catherine Lennartz
This talk focuses on the idea that games can be memorials of historic events. I will look at Call of Duty (the early ones), as a totally mainstream war game, as well as This War of Mine. I will present my thoughts on what it takes for a game to be a memorial.
—
I’m a graduate student at Brandenburg University of Technology, researching the social and cultural aspects of games. My thesis research will focus on gaming communities and how they affect intercultural relations. I’m from Canada originally and my love for games comes from spending most of my childhood watching my older brother play because he would never let me. @SkippyCatz

THE GAMES
This is the list of confirmed games that will be shown during the second part of the evening (you’re still welcome to bring yours, but we can’t guarantee there will be space to show it):
– 76 by Waterman7
– 3030 Deathwar Redux by Bird in Sky & Crunchy Leaf Games
– Aragic by @tschery @gianfrancodbeis
– Blockocalypse by Firepunchd
– Boat for Two by Sonia Fizek and Team
– Card Thief by Tinytouchtales
– Catcher by Tobias Wehrum
– Death Trash by Stephan Hövelbrinks
– Downhill* by Screen Implosion
– Jay by Maxim Wermke
– Kazong by Kazong Games
– Make More! by Bad Crane
– Miserable Pocket Man by Vladimir Storm
– Nuclear Reaction by Sven Ahlgrimm
– One Show Only by Tristan
– Runic Rampage by electrocosmos
– Temple of Cerberus by Pixeltastic
– Treasure Monkeys by Johanna Jacob

AGENDA
— 19:00 Doors: come early to get one of the best seats
— 19:30 Talks
— 21:00 Game showcase & networking: play games and chat with their creators, or just hang around and meet new people
— 23:00 The end aka “Gone Home”

ADDITIONAL INFORMATION
Our Safe Space Policy encourages the behaviour at Talk & Play. We request that everyone who is affiliated with and participates to the event honours it.
Check out the recap of the previous event if you want to get a better idea of what Talk & Play is like.
The event is free to attend.

FINAL NOTES
Do you have any questions? Would you like to give a talk in the future? Then get in touch!
Talk & Play is organised by BerlinGameScene.com with the promotional and technical support of the monthly Berlin Mini Game Jam and A MAZE.

IBM Gamingday
2015-12-03 17:00 - 22:00 | Ahoy Berlin, Wattstraße 11, Berlin, 13355, Germany
On a daily basis 140 million gamers are using our IBM Technology to enjoy an exceptional gaming experience.
Multiplay, Bigpoint, Innogames and Koch Media are just a few examples of game developers and publishers with whom we are collaborating tightly already.
We would like to invite you to take part in a discussion about innovative development technologies and robust in-game analytics tools with your peers and our industry experts.
We will cover topics such as:
• How can you leverage the cognitive intelligence of IBM Watson for your game design, analytics and engagement?
• How do you keep a consistent performance for your game on the infrastructure side, no matter the number of concurrent players?
• What tools can facilitate continuous deployment and shorten the delivery cycles?
The day will be full of breakout sessions, post mortems presented by Bigpoint and Koch Media, and many live demos.
Agenda:
17:00 – Check in
17:15 – Greetings
17:30 – Keynote: Cloud Gaming on SoftLayer with reference speaker
18:15 – 1st Breakout Session: Cognitive Intelligence with Watson / Game Design with Bluemix (Session in English – International Speaker)
19:00 – 20 MINUTES BREAK
19:20 – 2nd Breakout Session: Cognitive Intelligence with Watson / Game Design with Bluemix (Session in English – International Speaker)
20:05 – Game security and DDoS-Protection – by Akamai
20:20 – Wrap Up, Drinks and Dinner
Each Break Out Sessions will be located in a specific conference room for the slots to the subjects Cloud Gaming on SoftLayer, cognitive intelligence with Watson and Game Design with Bluemix.

Unity Meetup: December Casual Get Together
2015-12-04 20:00 | c-base, 20 Rungestraße, Berlin, 10179, Germany
For the last time in 2015 let’s get together to have a drink and talk. If you are working on a game – bring it, show it. If you want to give a short talk – please do so.
Also do invite all your Berlin-based Facebook unity friends to this event because Facebook does not allow us to invite everyone in the group anymore.
See you there!

December Mini Game Jam (Sunday Edition)
2015-12-06 12:00 - 20:00 | co.up, Adalbertstraße 8, Berlin, 10999, Germany

Game ♥ Cinema: Französische Filmwoche Spezial
2015-12-10 19:00 - 22:00 | Centre Francais de Berlin, Müllerstraße 74 , Berlin, 13349, Germany
Glory and exultations, fellow ludicians!
We just play-tested the upcoming games for the French Films Week in Berlin on the 10th of December and what can I say… Awesome shizz!
Our French title, Wojna Taniec is a poetic multi-layer time-twister 4-player pvp arena-deathmatch local-multiplayergasm (mmh. Dem buzzwords tho). You team up with the past versions from your last runs. No shit. So brilliant. I literally cannot even.
It’s pre-alpha still, so you won’t find that beauty of a game anywhere for quite a while. Nowhere? Nopesun. We haves it. Very much. And you can play it.
If you want to check it out more beforehand:
http://wojnataniec.com/
And then Canada. Toto Temple Deluxe. It’s fast, it’s colourful, it has egg-laying goats, it’s maya/aztec/inca-flavoured, it’s brutally fun.
The people at juicybeast created a massive powerhouse of quick-paced 2D party-fun-time for four people. It’s available on and for Steam, Humble Store, PS4, Xbox, WiiU and Ouya.
The winner of our little Toto-Tournament will receive a Steam-Key! Bam! Just like that. Because we can!
If you want to check it out more, here’s the link. Btw, if you scroll down there, you will find their gloricious offer to buy a special-bundle including 4 keys and a goat. An actual goat. Oxfam will donate it for you to a needy community. (I was about to write “communities”… but that would have been a bit… grizzly…)
http://tototemple.com/
So Get your tickets. Now. The first bookers will pay much, very much less than the late birds. So very much less, indeed. Check it out and then check in. We have space for 200 people! As big as never before!!!eleven!
http://www.eventbrite.de/e/game-3-cinema-franzosische-filmwoche-spezial-tickets-19583534880

AMAZING X-M4RK3T
2015-12-13 12:00 - 20:00 | Urban Spree, Revaler Straße 99, Berlin, 10245, Germany
A celebration of geek culture in Berlin
Entry: 3e, Kids Free
The AMAZING X-M4RK3T is a place where you can find self-produced geeky stuff from independent creators and vendors who are selling unique items from the internet, 3d-printed characters, home-brewed experimental videogames, selfmade synths, board games, digital toys, robots, a selection of love songs on USB sticks, all kinds of wearables, postcards from VR, magazines, fanzines, comics, illustrations, paintings, books, clothes and food.
The AMAZING X-M4RK3T is also a place for meeting friendly geeks and playing and interactive experiments. So we are going to display a selection of unique local multiplayer games, vr experiences and other playful interactions.
Date: Sunday, 13 December 2015
Time: 12:00-20:00
Location: Urban Spree, Revaler Str. 99, Friedrichshain, Berlin
Wanna participate? Go to: http://tinyurl.com/pno4sgy
*Submission closes December 10th 2015.

★ ąяţǥąʍ€$ 003 ★ – The Christmas Special
2015-12-15 19:30 - 23:00 | Saftladen Game Collective, Adalbertstr. 5, Berlin, 10999, Germany
Who needs to travel out of town for Christmas when we have ąяţǥąʍ€$? ;)
⋆ᗰદ૨૨ʏ⋆ᐠ₍⁽˚⑅̆˚⁾₎ᐟ⋆ᘓમ૨ıડτന੨ડ⋆
///
★ ąяţǥąʍ€$ 003 AGENDA ★ (will be updated accordingly)…
• 7:30 – 10 Second Introductions
who/what/when/where/why are you?
• 7:45 – [YOUR PRESENTATION HERE]
Leave a comment or send me an email at mail@troyduguid.com if you want to share either your work or subjects that interest you in interactive art.
• 9:30 onwards – General Discussion
Chill music, great people, all things art games.
Once again, our kind hosts at Saftladen are offering beer and non-alcoholic drinks (including tea!) for 2 Euro.
And finally, as will always be the case absolutely everybody is welcome.*
*as long as you’ve RSVP’d ;)
///
★ ąяţǥąʍ€$ 3.0 CHANGELOG★
• Starting half an hour earlier.
• Presentations must be planned in advance (so we can cut it off at 9:30 and have time for socialising)
///
LOCATION NOTES
We are hosted by the awesome Saftladen! An indie collective based in Berlin. http://saftladen.berlin/
Enter the courtyard, and it is the last building on the left.
Please be quiet when entering, leaving or standing outside the venue, as the courtyard is shared by a residential building!
///
★ ąяţǥąʍ€$ ★ = SAFE SPACE POLICY
This group is dedicated to providing a harassment-free social experience for everyone, regardless of gender, gender identity and expression, sexual orientation, disability, physical appearance, body size, race, age, religion or game preferences. We do not tolerate harassment of participants in any form. Anyone violating these rules will be expelled from the venue at the discretion of the organisers.
Harassment includes verbal comments that reinforce social structures of domination related to gender, gender identity and expression, sexual orientation, disability, physical appearance, body size, race, age, religion, sexual images in public spaces, deliberate intimidation, stalking, following, harassing photography or recording, sustained disruption of talks or games, inappropriate physical contact, and unwelcome sexual attention. Participants asked to stop any harassing behaviour are expected to comply immediately.
If a participant engages in harassing behaviour, the organisers may take any action they deem appropriate, including warning the offender or expulsion from the venue. If you are being harassed, notice that someone else is being harassed, or have any other concerns, please contact an organiser immediately.
We are dedicated to to help participants contact security or police, provide escorts, or otherwise assist those experiencing harassment to feel safe for the duration of the event. We value your attendance.
We expect participants to follow these rules at all our venues and social events.

DISCONNECTED
2016-01-08 13:00 - 2016-01-10 13:00 | Game Science Center, Besselstrasse 14, Berlin, 10969, Germany
A performance by Thorsten S. Wiedemann/ @St0rn0 and Sara Anna Lisa Vogl/ @saralisavogl
Produced and presented by A MAZE. in cooperation with Game Science Center.
DISCONNECTED is a performance in the year of Big VR. Simultaneous with DISCONNECTED at the Game Science Center in Berlin from January 8-10 , the major players in Virtual Reality will reveal prices, release dates and the final looks of their long-awaited products at CES in Las Vegas. There is no better time to disconnect. Thorsten S. Wiedemann (founder and director of A MAZE. ) will be a VRNaut, leaving behind reality for the radical duration of 48 hours. No human being has ever spent such a long time in computer generated Virtual Reality without sleep.
10 years later.
It is now the year 2026. People spend much of their time in Virtual Reality (VR) for entertainment, education, training, enjoying themselves in thousands of digital worlds. New art-forms and ways of storytelling have prevailed. It is normal that you jump into VR to meet your international friends in Social VR Rooms and go on crazy adventures together. You visit locations you’d never dreamt of, learn languages and cooking skills in authentic environments.
Everyone has their consumer glasses at home, good enough for low interaction, and small world experiences. But if you want real embodiment in digital worlds you must visit the legal and illegal VRCenters in order to book your personalised VR experience. These trips are curated by VRShamans, skilled people who monitor your reactions and health and bring you back safely after your journey. The journeys themselves depend on personal preferences and can last for a day or even a week.
DISCONNECTED will give you a taste of this future. Sara Anna Lisa Vogl (VR designer/ Lucid Trips/ VR Stammtisch) and first VRShaman will create daily routines filled with interactions in virtual worlds. The line-up and the list of worlds will be released online after Thorsten disconnects.
Technical note:
The whole performance will be monitored and streamed. During the loading time of each world there will be a short period of white space, during which Thorsten will close his eyes but keep the VR glasses mounted. He will also wear noise cancelling headphones during the performance. In some worlds social interaction or playtime with Thorsten in VR will be possible. If you’re interested in taking part contact @saralisavogl to organize that. For last minute decisions you will find these times scheduled in the newsfeed and on-site at Game Science Center.
We will stream the performance here https://www.youtube.com/watch?v=hpw8GSVs7eE
Come visit and watch us on-site – we won’t talk much – a live projection will prove Thorsten’s interaction with the virtual worlds. Please share your photos with #disconnected.
The performance runs during the following opening hours:
Normal opening hours:
Friday, Saturday + Sunday: 11:00 – 19:00 (standard vistor price)
Friday + Saturday: 19:00 – 23:00 (special price: 5€)
Performance hours:
Start: January 8, 2016 – 13:00
End: January 10, 2016 – 13:00
For press please contact Nike Wilhelms: press@a-maze.net
Links:
www.a-maze.net
www.gamesciencecenter.de

January Mini Game Jam
2016-01-09 12:00 - 22:30 | co.up, Adalbertstraße 8, Berlin, 10999, Germany
Time for some game prototyping! Type and draw away, make strange sounds and create fun out of thin air: Welcome to this edition of the Berlin Mini Jam!
Berlin Mini Game Jam is a relaxed 8 hour prototyping workshop: After we have chosen a theme together, we form teams or go solo to make game graphics, concepts and prototypes on computers, phones, cardboard or physical space. At the end, we present the results to each other.
Schedule:
12:00 Doors open (5th floor), write nametags, get to know people
12:20 Vote on themes via vote.berlinminijam.de
12:40 Info speech & theme announcement
13:00 Jam Starts, 3rd floor opens
21:00 End presentations start (3rd floor)
22:00 Socialize & play games
Create whatever you want, just bring any materials you need. There is no hardware or material provided on-site unless specifically mentioned.
Everyone is welcome! Really! Artists, game designers, coders, hobbyists or professionals. Any gender, any background! We always have lots of new people, so don’t worry if you don’t know anybody yet: You’re quite welcome too. If you want to, you will find a team at the jam, so coming alone is no problem.
There is no participation fee thanks to co.up coworking. You can return their kindness by buying some of their 1.50€ drinks.
We have a Facebook group too, by the way: Berlin Game Developers Meet-Up.
