BerlinGameScene.com

August Mini Game Jam
2017-08-12 12:00 - 22:30 (Europe/Berlin) | co.up, Adalbertstraße 8, Berlin, 10999, Germany
Time for some game prototyping! Type and draw away, make strange sounds and create fun out of thin air: welcome to this edition of the Berlin Mini Jam!
Schedule:
12:00 Doors open (5th floor), write name tags, get to know each other
12:30 Vote on themes via http://vote.berlinminijam.de
12:50 Opening speech & theme announcement
13:00 Jam Starts, 3rd floor opens
21:00 End presentations start (3rd floor)
22:00 Socialize & play games
Berlin Mini Game Jam is a relaxed 8 hour prototyping workshop: After we have chosen a theme together, we form teams or go solo to make game graphics, concepts and prototypes on computers, phones, cardboard or physical space. At the end, we present the results to each other.
Create whatever you want, just bring any materials you need. There is no hardware or material provided on-site unless specifically mentioned.
Everyone is welcome! Really! Artists, game designers, coders, hobbyists or professionals. Any gender, any background! We always have lots of new people, so don’t worry if you don’t know anybody yet: You’re quite welcome too. If you want to, you will find a team at the jam, so coming alone is no problem.
There is a CODE OF CONDUCT for the location, please read it at http://co-up.de/code-of-conduct.html
There is no participation fee thanks to co.up coworking . You can return their kindness by buying some of their 2€ drinks!
Oh, and don’t forget to post a theme suggestion in the comments. See you at the jam!
How to get in:

There are two big gates. At both you should be able to reach through the bars to open the door or gate. Just try it again. At both gates. If both are locked, call Iwan via 015781987797

Game Creators Hangout
2017-08-03 20:00, 2017-07-06 20:00, 2017-06-01 20:00 | Meltdown Berlin, Urbanstrasse 87, Berlin, 10967, Germany
The GCH is a place where Game Creators meet to discuss everything from their craft to the universe.
Every game creator and all who are interested in games are of course welcome to join us.
The GCH is held on the first Thursday of each Month at Meltdown – an awesome E-Sports Bar in Berlin.

Der Game Creators Hangout ist ein Ort, an dem sich Spieleschaffende treffen, um über Spiele, das Leben und das Universum zu sinieren.
Natürlich ist jeder eingeladen, der sich mit Spielen und Spieleentwicklung auseinandersetzt oder auseinandersetzen will.
Der Game Creators Hangout findet immer am ersten Donnerstag im Monat im Meltdown – einer E-Sports Bar in Berlin – statt.

Abends im Museum – Splatoon 2, Sei mit dabei!
2017-07-28 18:00 - 20:30 | Computerspielemuseum, Karl-Marx-Allee 93a, Berlin, 10243, Germany
Got an inkling to show off your Splatoon 2 skills? Come to the Computerspielemuseum on 28.7.2017 from 18:00 to 20:30 to compete for fun and prizes, or watch and cheer! Admission to the museum for the event is free, with tickets for the full exhibit available at evening rates. Registration at https://docs.google.com/forms/d/1caTa13-4pUxmkwyiLHN7cJvuvLXgBrXH1-JZ9XiRGnA/ is required to compete in the tournament.
Many thanks to Nintendo and Kujumi for providing awesome prices!

Manche mögens bunt! Ihr auch? Dann kommt am 28. Juli 2017 von 18:00 bis 20:30 Uhr ins Computerspielemuseum für knallbunte Action in Splatoon 2. Nehmt an einem Wettbewerb teil um spaß zu haben und vielleicht einen Preis zu gewinnen. Aber auch zum anfeuern seid ihr herzlich eingeladen! Der Eintritt zum Event ist frei. Wenn ihr die Ausstellung besuchen wollt, könnt ihr Tickets zum ermäßigten Abendpreis erhalten. Um am Wettbewerb teilzunehmen müsst ihr unbedingt dieses Anmeldeformular ausfüllen:
https://docs.google.com/forms/d/1caTa13-4pUxmkwyiLHN7cJvuvLXgBrXH1-JZ9XiRGnA/
Vielen dank an Nintendo und Kujumi für das bereitstellen von tollen Preisen!

★ ąяţǥąʍ€$ XV ★
2017-07-24 19:30 - 23:00 | Spektrum, Bürknerstraße 12, Berlin, 12047, Germany
We are excited to be showcasing a new collaborative project from the artgames community, plus maybe some extra goodies! More specific details later – but save the date!!
+++
ąяţǥąʍ€$ is a community event for anybody and everybody interested in using digital art/design/technology.
+++
★ AGENDA ★
– 7:30 – Doors Open
– 8:00 – EVENT (showcase of new artgames project, more details soon)
– 9:30 – socialising + draaanks
+++
Absolutely everybody is welcome, all levels of experience and all walks of life!!! – So long as you RSVP ;^)
+++
★ ąяţǥąʍ€$ ★ = $AF€ $PAC€ POLIC¥

July Mini Game Jam
2017-07-22 12:00 - 22:30 | co.up, Adalbertstraße 8, Berlin, 10999, Germany

Civic Game Jam #2 – Humans
2017-07-22 10:00 - 22:00 | UE – University of Applied Sciences Europe, Dessauer Str. 3-5, Berlin, 10963, Germany
We don’t need more facts, we need better stories!
The Civic Game Jam series uses games as a medium for creative liberation, activism and resistance.
Participants will create, expand and enrich game experiences around three main themes and their interplay: nature, humans and machines.
The second Civic Game Jam (theme: Humans) will take place on July 22nd at BTK University of Art & Design in Berlin: apply now if you’d like to take part. Deadline for applications is June 25th.
Presentations of the jam results from 8pm are open to everybody.
To get a better idea of what to expect, you can find a recap of the first Civic Game Jam here.
The Civic Game Jam series is a joint initiative by 2084/, BerlinGameScene.com and Game Design // BTK.

Unity Co-learning Session
2017-07-18 20:00 - 23:00 | co.up, Adalbertstraße 8, Berlin, 10999, Germany
Time for the next Unity Co-learning session!
These sessions are for anyone interested in learning Unity – professionals, hobbyists, students – literally anyone. The idea is to get together and make things in Unity. If you get stuck on something, you can ask for help from another participant. If you want to start a group project, you can find people to work with. If you just want a change of environment, you can do whatever it is you’d normally do at work or at home! Make sure to bring a laptop or whatever it is you need to work in Unity. Also bring in anything you’d like to showcase! There will be time reserved at the end for this.
We meet the 3rd Tuesday evening at 8pm every month. The location is Co.up near Kottbusser Tor. They have a code of conduct which you can read here: http://co-up.de/code-of-conduct.html
Participation is free, but it would be great if participants could support Co.up by buying their drinks for €2.
To find us, go to one of the two gates on the map. You can get into the gate closer to Kottbusser on the left of Adalberstrasse 5-6 by reaching through the gate bars and turning the handle if it’s shut. You then need to walk under the buildings ahead and turn left through a tunnel. Ring the buzzer which says Co.up 3rd floor, and we will be on the 3rd floor. You can also get in through the gate further up, but this one may be locked. Look here http://co-up.de/about.html#location for more detailed instructions on getting in. If you have any problems call me on 015255623448.

Berlin Brettspiel Con 2017
2017-07-15 - 2017-07-17 | Kühlhaus Berlin, Luckenwalder Str. 3, Berlin, 10963, Germany
Neue Spiele entdecken
Die Berlin Brettspiel Con ist ein Ort für Freunde und Freundinnen der analogen Unterhaltung. Ob Ihr Interessierte oder Kenner seid, neugierige Anfänger oder Hardcore-Gamer – wir finden für jeden das richtige Spiel!
Spiele ausprobieren
Auf 2.400 Quadratmetern präsentieren Spieleverlage eine Vielfalt an Familien-, Kenner- und Expertenspielen, die alle erklärt und direkt ausprobiert werden können.
Turniere spielen
Bei mehreren Turnieren gibt es tolle Preise zu gewinnen.
Neuer Ort – mehr Platz
Wir freuen uns im Kühlhaus Berlin, direkt am Gleisdreieck Park, in der Nähe des Potsdamer Platzes, ein neues Zuhause gefunden zu haben, um noch mehr Spielen Platz bieten zu können!
Fachhändler
Vor Ort könnt Ihr Euch bei unserem Brettspiel-Fachhändler mit jeder Menge neuer Spiele eindecken.
Flohmarkt
Auf unserem Brettspiel-Flohmarkt könnt ihr nicht nur nach Klassikern und Raritäten stöbern, sondern auch eure alten Spiele mitbringen und zum Verkauf anbieten.
Berlin Con Panel
Wollt ihr mehr über die Brettspielszene erfahren? Gäste aus der Brettspielszene geben in unterschiedlichen Panels Einblicke in ihre Arbeit, sprechen über Trends und aktuelle Entwicklungen.
Hunter & Cron Livestream
Auch die Verlage werden von ihren Spielen berichten: Im Livestream von Hunter & Cron gibt es Ausblicke auf kommende Brettspiele und Prototypen.
Prototypengalerie
Plant Ihr selbst ein Spiel zu entwickeln? Unsere Prototypengalerie bietet beste Möglichkeiten, mit Nachwuchsautoren ins Gespräch zu kommen oder als Autor Prototypen zu testen.
Essen & Getränke
Der Food Star Truck und die Blaue Bohne sorgen wieder mit Köstlichkeiten und Erfrischungen für Euer leibliches Wohl.
Barrierefrei
Die Berlin Brettspiel Con ist barrierefrei zugänglich!

Heart Games – An Evening of Games About Relationships (part of #Instalove)
2017-07-13 - 2017-07-16 | English Theatre Berlin, Fidicinstraße 40, Berlin, 10965, Germany
Update! Heart Games was a big success, so much that we’ve decided to extend Franziska Zeiner’s exhibition on Friday and Saturday as well, the two final nights to catch Catherine Duquette’s #Instalove performance (which we highly recommend watching!). The games will be available to play from 7pm until the end of the evening (around 11pm). The conversation with Elise Terranova won’t be repeated, but it will be made available online in the future on the Life and Dev podcast.
BerlinGameScene.com presents an exhibition of games by Franziska Zeiner, followed by an on-stage conversation with Elise Terranova, as part of Catherine Duquette’s #Instalove performance at the English Theatre Berlin.
Tickets for the event are available at http://www.etberlin.de/production/instalove/. RSVPing on Meetup will not give you access to the event.
Franziska Zeiner is a game designer and print magazine editor, interested in creating meaningful, user-centered experiences. She is passionate about feminism, quirky games, observing mundane everyday interactions and turning them into digital experiences.

The following games will be available to play on Thursday, July 13th:
• social_me – A surreal, socio-political game that mimics players and their social media habits
• Kiss Me Maybe – A competitive kissing game
• Single Player – A speed dating simulator (made with Major Bueno)
Franziska will also be talking about her work together with Elise Terranova, host of Life and Dev podcast.
The event is part of Catherine Duquette’s #Instalove performance at English Theatre Berlin, which will be running on July 6th – July 15th. #Instalove is a real-time dating performance about (fluid) identity and how relationships shape who we are.
Berlin-based US-American performer, writer, director Catherine Duquette specializes in audience-performer relations and improvisation within scripted drama. She creates intimate participatory works that draw on autobiographical materials to share contemporary experiences with active audiences. Curious about expanding notions of performance, Catherine fuses theater, interactive poetry, scripts, and choice-based narrative for video games. She is currently exploring game design as a dramaturgical approach to theater in order to allow audiences more emotional and personal investment in what happens on stage.

Event schedule:
• 19:00 Doors and game exhibition opening (games will be available to play in the lobby all night)
• 20:00 #Instalove performance by Catherine Duquette
• 21:30 On-stage conversation between Franziska Zeiner and Elise Terranova
• 23:00 End
A big thank you to Maschinen-Mensch for the tech support.

Ways of Playing Finale
2017-07-08 14:00 - 17:00 | Weigandufer 28, Weigandufer 28, Berlin, 12059, Germany
This time is a little unusual in that I wanted to try a longer game (a game-making game), where we create personalized games for other people. But we’ll also play some of the typical physical games!
〜SCHEDULE〜
———————————————————-
・2-2:30: Warm-up games!
Tribute
Crisis (Modified version of Albert Kong’s game)
BREAK
・2:30〜4:00: Personalized game-making game
30 min: Interview partner
30 min: Switch roles and repeat
30 min: Plan game
15 min: Write it and seal it in envelop
BREAK
・4:00〜5:00
Powerpointless
————————————————————
If you would like to bring a game tell us beforehand!
Then we can add it to the schedule. It can follow the theme, or not.
Please note, this is not a game jam. It’s not especially about game mechanics or playtesting. It’s just about playing together. :)
Looking forward to playing with you!
And, in case you can’t find it:
Zack’s number: +49-015127052912

CLEVER – Live Comedy Panel Game Show
2017-07-01 20:00 | English Theatre Berlin, Fidicinstraße 40, Berlin, 10965, Germany
CLEVER. The live comedy panel game show with Berlin’s funniest comedians!
Covering a wide range of games, puzzles and topics, this is Berlin’s best and only live game show. Be it astrophysics, history, geography or sports, local heroes from the lands of improv and stand-up comedy will be put to the test. Hosted by Canada’s Lee White (Crumbs), he challenges the comical combatants to prove who’s the cleverest. A correct answer will get you points… unless someone gives a funnier one. At the end of the day, being the smartest or funniest isn’t enough: in this exhilarating, interactive comedy quiz you have to be CLEVER to win!
CLEVER. The game show where the audience always wins laughs.
Featuring contestants Inbal Lori, Damien Warren-Smith and more!

8cocktail8bit #2 – chiptune party
2017-06-30 21:00 - 2017-07-01 02:00 | Mansteinstraße 10, Mansteinstraße 10, Berlin, 10783, Germany
Gameboy Music Party!!!
◼ low tech ◾ high life ◼
◾ Random Select ◾ http://matiasbrunacci.com/randomselect.html ◾
◾ Shortee ◾ https://soundcloud.com/shortee ◾
◾ Midi Man ◾ https://soundcloud.com/midimaneightbit ◾
◾ TRIAC ◾ https://triac8bit.bandcamp.com/ ◾
◾ Dj TRO¥BO¥ ◾ http://troyduguid.com/ ◾

Game Cinema: Anime Edition [Anime Berlin Festival]
2017-06-30 20:00 - 22:00 | Babylon, Rosa-Luxemburg-Str. 30, Berlin, 10178, Germany
Das Babylon feiert 100 Jahre Anime und wir sind mit unserer ersten Game Cinema Special Edition dabei!
Wie immer kommen wir ganz gemütlich im Kino zusammen und zocken auf der Leinwand. Aber dieses mal haben wir, zum Thema passend, ganz spezielle Titel für euch rausgesucht: “Naruto Shippuden: Ultimate Ninja Storm Revolution” und “BlazBlue: Calamity Trigger”.
Das wird ein wunderbares Beat ‘em up Spektakel, bei dem wir uns gegenseitig ordentlich auf den Deckel geben. Natürlich, wie immer, nur auf der Leinwand. Benehmt euch!
Ticket pro Person: 7€
http://www.babylonberlin.de/gamecinema.htm
Das Anime Berlin Festival geht vom 22.06.- 02.07.2017. Wenn ihr auf Animes steht solltet ihr euch das nicht entgehen lassen! Das komplette Programm + Infos findet ihr hier:
http://www.babylonberlin.de/

Game QA and Localisation Europe 2017
2017-06-27 - 2017-06-30 | Mercure Hotel Moa Berlin, Stephanstrasse 41 , Berlin, 10559, Germany
The rumours are true; the 5th Annual Game QA and Localisation Forum Europe 2017 will take place in Berlin, Germany, for the first time. We are extremely excited to bring the world’s only QA and loc-dedicated gaming conference to such a hub of developer activity!
As we take residence in Berlin for the first time, 2017 discussions will focus on cross-team collaboration for game quality. Ultimately, everyone on a game team, whether they be in QA or localisation, production or development, operations or studio leadership, is trying to make the best game possible. We’re all united under the same banner of final game quality – since, after all, quality titles means better brand reputation and sales.
The Game QA & Localisation Forums, as regular participants will tell you, provide a much-needed and unique platform for games professionals and leaders to get together to discuss these critical, but niche, topics in a relaxed and intimate environment. Industry events these days are commonly either too broad to have discussions that get to the heart of the issue, or so huge that getting any significant facetime with peers is very difficult between all the running around and meetings. That’s why the Game QA & Loc forums are so popular – with just the right size to promote valuable discussions, just the right mix of seniority and roles to enable unrivalled networking, and just the right topics to allow for both holistic/strategic discussions and detailed practical improvements for our everyday workflows and challenges.
What’s more, we bring together both essential sides of the industry – not only the developers and publishers working on the games, but also the external suppliers that make our work possible. In fact, the support of our event partners is what makes it possible to keep growing and improving these forums year on year! Please do take a moment to see who will be speaking and exhibiting at this year’s forum, as they have been integral in making it happen – and who knows, you may even meet your next business partner here!
So this June, let us come together, as whole game teams, to have open and honest dialogue about how we can better work together, how we can collaborate more, how we can include each other earlier in planning stages to become less reactive and more proactive – all in the name of making the best games we possibly can.

June Mini Game Jam
2017-06-24 12:00 - 22:30 | co.up, Adalbertstraße 8, Berlin, 10999, Germany

After-Work Game Design Drinks VI
2017-06-21 18:00 - 21:00 | Honig Studios, Hobrechtstraße 65, Berlin, 12047
It’s time for another session of games & drinks !
During the event, three studios will present three games they are currently developing, which we can all playtest and share ideas, thoughts and feedback over beers.
++ MORITURI ++
Jana Reinhardt, Rat King Entertainment
MORITURI is a Dungeon Adventure with detective elements. It puts emphasis on story and atmosphere, on interaction with NPCs and exploration. While there will be fights, those won’t be the main focus of MORITURI. Instead, players have to find hidden ways and items, translate scriptures, talk to the inhabitants, trade with them, circumvent and/or find ways around dangers (like enemies and traps), and use the light by placing torches.
++ THE UNDERGROUND KING ++
Alex Nechita, The Underground King
The Underground King is an upcoming narrative – racing – manager RPG for PC, MAC & Linux where you recruit the city’s low-lives, assemble junkyard cars and have them compete in street racing events for profit and infamy! Follow the narrative into uncovering your past and prepare for the chaotic scene of the underground street racing.
++ SUPER HEAD BALL ++
Seth van Heijster, twitter.com/superheadball
Four mayan warriors. Two teams. One decapitated head of Mel Gibson. Welcome to Super Head Ball!
Super Head Ball is a historically accurate, 2D future sport game that takes place in the past! It is designed to be played locally with four people forming two teams of two who battle it out to throw Mel Gibson’s head into the fire. Losers are of course sacrificed at the end of the match.
m /m/ m /m/
More games coming soon!

Creative Code Jam
2017-06-21 12:00 - 19:00, 2017-05-21 12:00 - 19:00 | co.up, Adalbertstraße 8, Berlin, 10999, Germany
The Creative Code Jam is a monthly gathering of artists, makers, designers, illustrators, coders, musicians, performers, learners and anyone interested in the use of computing skills for artistic expression. The event is free and open to all, regardless of age, origin, gender or experience. The jam is an opportunity to meet likeminded people and get creative together in a relaxed and safe environment. Beginners and first-timers should feel especially welcome!
SO WHAT’S GOING ON EXACTLY?
Participants are encouraged to team up and produce new work together. Our focus is on collaboration between disciplines, spontaneity and experimentation.
We sometimes propose exercises that foster creativity, collaboration as well as an exchange of skills between attendees.
The format is open and we like to keep it experimental so if you want to suggest an activity, please let us know! If it fits, we will make it happen :)
A NOTE ON DIVERSITY
Our best meetups have also been the most diverse. This is no coincidence. If each of us took the step to invite one female friend to join, everyone involved would benefit. We kindly ask you to pause for a minute and think who that friend could be… seriously, just stop reading and do it! ?
This invitation extends, of course, to members of all groups that are usually underrepresented at art & tech events.
SAFE SPACE POLICY
We support the Berlin Code of Conduct:
https://rubyberlin.github.io/code-of-conduct/
Please make sure you agree with its content.
ACCESSIBILITY
Co.up rooms are located on the third and fifth floor, so we will happily provide assistance with the elevator to those who need it. Please let us know how we can make the space more accessible and your visit more comfortable!
DO I NEED TO SPEAK GERMAN?
We speak mostly English so international guests are more than welcome! Our team also speaks French, Italian, Spanish, Finnish and German… Language availability may vary depending on which organizers are present :)
CONTACT
Rachel Uwa
rachel@opentechschool.org
+49 151 7537 4602
Or shout random words at us on Twitter: @CreativeCodeBLN
WHERE IS IT?
Co-up Coworking space Adalbertstr. 7-8
(back of the compound, to the left, across from white mailboxes)
The gate is closed? Call: +49 151 7537 4602

Unity Co-learning Session
2017-06-20 20:00 - 23:00 | co.up, Adalbertstraße 8, Berlin, 10999, Germany
The first session of the Unity co-learning meet ups went amazingly well! There were so many people with interesting ongoing projects willing to discuss what they’ve been working on. Now it’s time for the second one!
These sessions are for anyone interested in learning Unity – professionals, hobbyists, students – literally anyone. The idea is to get together and make things in Unity. If you get stuck on something, you can ask for help from another participant. If you want to start a group project, you can find people to work with. If you just want a change of environment, you can do whatever it is you’d normally do at work or at home! Make sure to bring a laptop or whatever it is you need to work in Unity. Also bring in anything you’d like to showcase! There will be time reserved at the end for this.
We meet the 3rd Tuesday evening at 8pm every month. The location is Co.up near Kottbusser Tor. They have a code of conduct which you can read here: http://co-up.de/code-of-conduct.html
Participation is free, but it would be great if participants could support Co.up by buying their drinks for €2.
To find us, go to one of the two gates on the map. You can get into the gate closer to Kottbusser on the left of Adalberstrasse 5-6 by reaching through the gate bars and turning the handle if it’s shut. You then need to walk under the buildings ahead and turn left through a tunnel. Ring the buzzer which says Co.up 3rd floor, and we will be on the 3rd floor. You can also get in through the gate further up, but this one may be locked. Look here http://co-up.de/about.html#location for more detailed instructions on getting in. If you have any problems call me on 015255623448.

Agile Game Lab #18 @ TU Technische Universität Berlin
2017-06-15 19:00 - 22:00 | TU Technische Universität, Institut für Mathematik, Straße des 17. Juni 136, Berlin, 10623, Germany
An Open Space to explore games in business
This open space workshop is for everyone* to learn about agile while having fun and playing games, to improve facilitation skills by hosting a game session or to find peers to design a new game. The agile game lab is special since we try to bring agile people and game developers together to have an evening full of creativity and fun.
Bring a game you like to try out
Games and simulations are useful tools to experience agile practices, to communicate complex problems and to learn how to apply agile and lean thinking to solve them. They are also a great way to explore an issue at work, e.g. how to get rid of command and control, improve flow etc. Don’t be shy and bring your own game idea to find out if it works while playing with peers or try out facilitating a game that you are not yet familiar with – or just join a session and learn from others. We have some basic moderator materials but please bring anything you need to host a session.
Announce with a post what you like to play
Want to get feedback for an idea? Post it here http://agalab.ideascale.com/ and let us know if you will host a session so that we can make sure we have enough space.
Resources to get inspired
Want to know more what it is? Have a look at these web sites http://tastycupcakes.org/, http://innovationgames.com/, http://www.gamestorming.com/ or check out this presentation about designing a game: http://youtu.be/gecZSiymlxM
Spread the word, and promote our community
Follow us on twitter: https://twitter.com/AgileGameLab.
Tweet about us using the #AGALAB tag.
Like us on Facebook: https://www.facebook.com/AgileGameLab.
Jens Otto Lange and Stefan Haas from #PoDojo
are looking forward to meeting you
PS: *For everyone! No superpowers, 10 years of agile experience or anything but an open mind is required!
A big thank you to Christian Grümme who organized a space to meet at Institute of Mathematics of the Technische Universität. Christian will co-facilitate this evening with us. This time there won’t be any drinks or food, so just bring a bottle.

games:net ROUNDTABLE "The Power of Community"
2017-06-15 19:00 - 22:00 | BRL Boege Rohde Luebbehuesen, Pariser Platz 4A, Berlin, 10117, Germany
games:net berlinbrandenburg, unser Gastgeber BRL BOEGE ROHDE LUEBBEHUESEN, unser Förderer das Medienboard Berlin-Brandenburg und unsere Partner Amazon Appstore, Berlin Partner, Freaks 4U Gaming, Gameduell, Gamesmarkt, Paymentwall freuen uns sie zum games:net ROUNDTABLE “The Power of Community” einzuladen.
Folgende Aspekte werden unter der Moderation von Sven Wedig (Vollpension Medien) diskutiert:
Wer ist die Zielgruppe? Über welche Kanäle erreicht man diese? Mit welchen Strategien?
Was bedeutet Community in der Gamesbranche? Welchen Mechanismen unterliegen diese? Wie hat sich Community Management verändert von Konsole zu Mobile – von Core zu Casual Playern?
Wer sind die Influencer? Wie hat sich der Influencer verändert? Welche Rolle spielen Marken und das Image des Influencer?
Wie kann man auf der Basis der IP Game & Cross-media eine Community bilden?
Ist der Influencer ersetzbar durch Analytics und automatisiertes gezieltes Targeting?
Welche erfolgreichen Beispiele gibt es? Aus welchen worst cases können wir lernen?
Es diskutieren alle Akteure miteinander: Full-Service Agentur, Influencer Manager, Influencer, Analytics Service, Game Studio,Channel und Multichannel Network.
Die Diskussion wird auf DEUTSCH ggf., je nach Gästeprofil, auf ENGLISH stattfinden.
Ablauf der Veranstaltung:
Einführende Keynote von Sven Wedig (Vollpension Medien) : “All Eyes on Influencer Marketing”
Diskussion mit folgenden Panelisten:

Dr. Oliver Gediehn (adspree media)
Camille Martinache (Nevaly)
Jan-Hendrik Heuschkel ‎(Freaks 4U Gaming)
Murat Ünal (Divimove)

Weitere Gäste werden in Kürze genannt

Jaspr x Meltdown – Video Game Swap
2017-06-14 19:00 - 23:55 | Meltdown Berlin, Urbanstrasse 87, Berlin, 10967, Germany
Jaspr is excited to host the first Video Game Swap at Berlin’s eSports bar and spiritual home of gaming – Meltdown.
Come down to trade your old games and gaming accessories with other gamers and while you’re at it – enjoy some SNES, PS and Gamecube games over a cheeky beer.
Entrance is free, and everyone is welcome!
—
Jaspr is a free app that allows people to trade their skills and unneeded valuables for the things they need, cash-free.
Download on iOS:
https://itunes.apple.com/app/apple-store/id1109731368?pt=1387196&ct=mtup_game&mt=8
Download on Android:
https://play.google.com/store/apps/details?id=com.jasprtrades&referrer=utm_source%3Dmetup%26utm_medium%3Dgame

Femisphere
2017-06-10 14:00 - 20:00 | co.up, Adalbertstraße 8, Berlin, 10999, Germany
Welcome to Femisphere, an event where we highlight and celebrate diversity in the games industry.
Femisphere is a place to come together, share stories and experiences, and celebrate the works of female, transgender and non-binary game developers.
This is a free event! Nobody is excluded, everyone is welcome to attend and have a good time.
Femisphere is aimed at everyone who works in the games industry or intends to. This means this event is not only aimed at designers, artists and programmers, but also at community managers, project managers, students, interns and so on.
The idea behind Femisphere is to create a friendly and inclusive space for female, non-binary and transgender folks in a male-dominated industry. This is not an event where we lament over the current state of the industry, but where we come together to share, inspire and connect.
You are a female, non-binary or transgender developer and want to showcase your game, art work, other projects or you want to give a talk? Feel free to drop a message at femispherevent@gmail.com
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● PROGRAM ●
2pm – Begin
3pm – Talks
5pm – Free Pizza for everyone, sponsored by It Matters Games UG!
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TALKS:
● Zoë Jellicoe – Systems of meaning within point-and-click games: where wordplay and abstraction fail and succeed in creating multi-layered and emotionally rich digital worlds.
● Almut Schwacke – Everything happens on the beat: The procedural music mixer in All Walls Must Fall
● Johanna Janiszewski – Geometry in “Monkey Swag”
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PROJECTS:
● All Walls Must Fall (inbetweengames)
● Monkey Swag (Tiny Crocodile Studios)
● Through The Dark Realm (Catherine & Emily Claudet)
You can buy Zoë Jellicoe’s book “CRITICAL HITS: AN INDIE GAMING ANTHOLOGY” at Femisphere!
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SAFE SPACE POLICY:
Femisphere is dedicated to providing a harassment-free event experience for everyone regardless of gender, gender identity and expression, sexual orientation, disability, physical appearance, body size, race, age or religion. We do not tolerate harassment of event participants in any form. Event participants violating these rules may be sanctioned or expelled from the event at the discretion of the conference organizers.
PHOTOGRAPHY:
Photos will be taken during the event and may appear on social media and websites. If you are not comfortable with appearing on photos, there will be markers given at the entrance which will indicate your preference for photography or recording.
● Green: Photographs are always okay
● Yellow: Please ask before photographing
● Red: Please don’t photograph or record me in any way

Ways of Playing
2017-06-06 18:30 - 21:30 | Wildenbruchplatz, Wildenbruchplatz, Berlin, 12045, Germany
More games in a park now that the weather is warm!
Theme TBA!
〜SCHEDULE〜
———————————————————-
・6:30〜7:55: Warm-up games!
BREAK
・8:05〜9:00: More games!
BREAK
・9:00〜
Talk and chill. Or play more.
————————————————————
If you would like to bring a game tell us beforehand!
Then we can add it to the schedule. It can follow the theme, or not.
Please note, this is not a game jam. It’s not especially about game mechanics or playtesting. It’s just about playing together. :)
Looking forward to playing with you!
And, in case you can’t find it:
Zack’s number: +49-015127052912

Fachkonferenz: Konflikt, Konsum, Kontrolle: Wie digitale Spiele der Gesellschaft den Spiegel vorhalten
2017-06-01 10:00 - 18:00 | Bundesministerium für Verkehr und digitale Infrastruktur, Invalidenstraße 44, Berlin, 10115, Germany
In Zusammenarbeit mit dem Bundesministerium für Verkehr und Digitale Infrastrukur veranstaltet die Stiftung Digitale Spielekultur – gefördert durch das Medienboard Berlin-Brandenburg – die zweite Fachkonferenz zur Kultur des digitalen Spielens:
“Konflikt. Konsum. Kontrolle
– Wie digitale Spiele der Gesellschaft den Spiegel vorhalten”
Produziert von Booster Space. In Kooperation mit Ströer Media Brands, BIU – Bundesverband Interaktive Unterhaltungssoftware, GAME Bundesverband, International Games Week Berlin.

Digitale Spiele sind das Ergebnis der kreativen Auseinandersetzung der Gesellschaft mit sich selbst. Die Stiftung plant eine interdisziplinäre Konferenz, die Games als Teil der Gegenwartskultur und damit als Spiegel und Ausdruck der Gesellschaft und gesellschaftlicher Prozesse versteht und diskutiert. Die Fachkonferenz bildet damit eine Schnittstelle zwischen dem Feuilleton, der Wissenschaft, der Kunst, der Spielebranche und den Spieler*innen.
Die Fachkonferenz lädt Experten, Prominente und Gamer ein, die gesellschaftlichen Themen unserer Zeit am Beispiel Computerspiel zu diskutieren – integrativ und mit der Onlinecommunity vernetzt.

Thema und Inhalt der Fachkonferenz (Details tba)
Konflikt, Konsum und Kontrolle: drei Begriffe, die zentrale Elemente unseres gesellschaftlichen Miteinanders benennen. Und das Computerspiel als Leitmedium des 21. Jahrhunderts reflektiert diese Aspekte inhaltlich und strukturell. Geschichten und Handlungsmöglichkeiten im Computerspiel beschäftigen sich – kritisch und unkritisch – mit Krieg und Konflikt. Aber auch vermehrt mit Themen wie Sex und Liebe, Familie, Krankheit und Verlust, Arbeit, Reisen oder Herrschaft. Gleichzeitig sind sie Vorreiter der digitalen Geschäftsmodelle. Sie sind Konsumprodukt, Fanartikel, Identitätsstifter, Kommunikationskanal. Sie haben ihre eigenen Genres, Normen und Regeln, die unserer Kommunikationsgesellschaft als Codes und Icons dienen. Das Medium Computerspiel wirft Fragen auf und gibt Antworten. Es verdeutlicht Trends. Es unterhält nicht nur – es reflektiert. Es hält uns den Spiegel vor.

Zielgruppen
• Journalist*innen und Publizistik des Feuilletons, sowie Kulturwissenschaftler*innen
• Interdisziplinär flankiert durch Journalist*innen und Wissenschaftler*innen aus benachbarten Geisteswissenschaften
• Kulturinteressierte und Spiele-Community
Weitere Informationen: Stiftung Digitale Spielekultur

May Mini Game Jam
2017-05-27 12:00 - 22:30 | co.up, Adalbertstraße 8, Berlin, 10999, Germany

Talk & Play #25
2017-05-23 19:00 - 23:00 | Game Science Center, Besselstrasse 14, Berlin, 10969, Germany
Talk & Play is a free event, taking place every two months, that provides the opportunity to game enthusiasts, players and makers to meet and exchange knowledge in a friendly, relaxed and safe environment.
Everybody’s welcome, regardless of their background and knowledge level: if you like games, we’ll make sure you have a good time! Important: this is NOT an event only aimed at developers.
Important: RSVP via Meetup is mandatory to attend the talks, due to limited seating capacity. Please note that registration won’t be required to attend the event from 21:00 for the game showcase part.

HOW IT WORKS
The event is structured in two parts:
— TALK: Short game-related presentations + announcements from the community
— PLAY: All participants are welcome to bring games they’ve made or are still working on so that the audience can play them – a perfect opportunity to discover and play new games, collect feedback and, who knows?, maybe find collaborators for future projects.

THE TALKS
Many people involved in games have moved to Berlin recently, that gave us an idea: let’s have only new Berliners speaking this time! So come and get to know your new neighbours.
Get in touch if you you like to make a rapid announcement (up to 2 minutes) to the audience.

Brie Code: Love Drugs
We live now in a constant state of shock. My friends who don’t like video games look to art and entertainment for relief. They aren’t interested in adrenaline. They are interested in care and characters. But it’s not only for cultural reasons that my friends prefer care to shock. There’s also an underlying physiological reason. It has something to do with stress reactions. And this holds a key to the future of the games industry.
Brie Code is a speaker, writer, and the CEO and creative director of Tru Luv Media, a tiny video game studio that makes games with people who don’t like games. Previously she was a lead programmer at Ubisoft Montreal on the soft, ethereal game Child of Light and three Assassin’s Creed games. Her favourite games are Skyrim and the Colonel’s Bequest.
briecode.com // @briecode

James Coote: James and the Giant Fail
Lessons in translating board game design to video games.
—
James Coote has been making independent games for nearly 6 years, and has recently moved from London to Berlin!
crystallinegreen.com // @JamesACoote

Linsey Raymaekers: Making Games as Self-Expression
A brief look at creating games as a form of self-expression: examples, process, and comparison with other media.
—
Linsey Raymaekers started making video games through game jams and One Game A Month. As she finished her degree in Human-Computer Interaction in Belgium, she spent a year visiting game events across Europe. She writes poetry as an emotional outlet and as self-expression in general, and she is interested in how game development can be pursued for similar motivations. She is currently an intern at Honig Studios here in Berlin.
greenbean.carbonmade.com // @linsey_ray

THE GAMES
Here’s the list of confirmed games that will be shown during the second part of the evening, from 21:00:
— Atlantis Dare by Crystalline Green Ltd.
— Cake Shift by Team Cake Shift
— Codecks by Daniel Berndt & Emmanuel Tabarly
— Create Life by Amaury Butaux & Felix Szczesny
— Fail Quiz by Fail Loop UG
— Fermi Paradox by Jörg Reisig
— GaLACTIC GLiTCH by Crunchy Leaf Games
— In the Trees by Caspian Depression Games
— Lava Duck by Machinegum Games
— Lingotopia by Tristan
— Lonely Mountains: Downhill by Megagon Industries
— Meshball by Sven Ahlgrimm
— Monster Garden by Zack Wood
— MysteryBeat by Bechno
— Runic Rampage by Alexander Leps
— ScrapYard by ByteRockers’ Games
— The Underground King by Alexandru Nechita & Alexandru Nae
— Through the Darkest of Times by @freejsf & @sstschul
— To the Dark Realm by Beast Game Studios
— Untitled 4-player NES Platformer by Morphcat Games
Game showcase registrations are now closed. If your game is not on the list above you’re still welcome to bring it, but we can’t guarantee there will be space to show it – please check with a member of the team from 21:00.
AGENDA
— 19:00 Doors (if you come earlier you’ll have to wait outside, as we need to prepare the venue)
— 19:30 Talks start
— 21:00 Game showcase & networking: play games and chat with their creators, or just hang around and meet new people
— 23:00 The end aka “Gone Home“
ADDITIONAL INFORMATION
Our Safe Space Policy encourages the behaviour at Talk & Play. We request that everyone who is affiliated with and participates to the event honours it.
Our event is documented in pictures (thank you Julian!) and videos (thank you Nomi!). Documentation is important for us, as it helps promote the event and attract a new, wider and more diverse audience (that’s how it worked so far at least). For those who’d like to attend, but don’t want to be appear in any pictures or videos, we’re going to distribute some neon stickers at the door that you can wear on your chest to make it clear that you don’t want to appear in any picture or video.
The event is free to attend, but donations are welcome. BerlinGameScene.com supporter packs (featuring an exclusive tote bag, badges, stickers, a Steam key of a game made in Berlin and a Game Science Center coupon) are also available for purchase at Game Science Center. Buying one really helps us!

FINAL NOTES
Do you have any questions? Would you like to give a talk in the future? Then get in touch!
Talk & Play is organised by BerlinGameScene.com.

Creative VR 5
2017-05-22 19:30 | Spektrum, Bürknerstraße 12, Berlin, 12047, Germany
DOORS AT 7:30 PM
TALKS 7:45 PM
1. Homezome by Troy Duguid & Jack Perkins 👁🏚🍪🍟✨
( http://troyduguid.com/HOMEZOME )
2. Wump VR by Alpha Rats & Vladimir Storm 🔮🖖👽
( https://www.youtube.com/watch?v=PHe0NGt96ug )
Also talk and meet interesting people #vrlif
