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After-Work Game Design Drinks II

26 October 2016 @ 18:0021:00

Free

We’re excited to announce our second game design event! ♥

During the event, three studios will present three games they are currently developing, which we can all playtest and share ideas, thoughts and feedback over beers.

The first presentation will be from Marek Plichta (Spaces of Play) with their wonderful game Future Unfolding.

The second presentation will be from Stephan Hövelbrinks (twitter.com/talecrafter) with the awesome Death Trash game!

Join us and tell your game dev friends ♥

++ ABOUT DEATH TRASH ++
http://deathtrash.com/
A modern post-apocalyptic role-playing game with action elements and a focus on the narrative and dialogue. A world of cyberpunk, science fiction, horror, the grotesque and trash-talk humor.

++ ABOUT FUTURE UNFOLDING ++
http://www.futureunfolding.com/
Future Unfolding is an action adventure where you explore a forest filled with life, both beautiful and dangerous. The world is procedurally generated – each player will experience a new realm with unique secrets and puzzles.

As you explore the world you will encounter various animals. The animals you meet can be friendly or dangerous. Helpful animals guide your way and give you access to new abilities. Hostile animals will hunt you down, but without weapons your only option is to outsmart, sneak past or outrun them.

Every object in Future Unfolding is made of dynamic particles and can transform, move or blend into something else – even the ground. You can push through the trees in the forest, you can dash through grass to destroy it, and move every stone in the game. All animations are hand-drawn frame-by-frame and use our custom technology to create dynamic 3D shadows.

Details

Date:
26 October 2016
Time:
18:00 — 21:00
Cost:
Free
Event Categories:
,
Website:
https://www.facebook.com/events/101882696948796/

Venue

Honig Studios
Hobrechtstraße 65
Berlin, 12047
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