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Talk & Play #40

14 January 2020 @ 19:0023:00


RSVP via Meetup is mandatory to attend the talks, due to limited seating capacity. Registration won’t be required to attend the event from 21:00 for the game showcase part.

Talk & Play is a free event, taking place every two months, that provides the opportunity to game enthusiasts, players and makers to meet in a friendly, relaxed and safe environment. Everybody’s welcome, regardless of their background and knowledge level: if you like games, we’ll make sure you have a good time! This is NOT an event only aimed at developers.

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The event is structured in two parts:

— TALK: Short game-related presentations + announcements from the community

— PLAY: All participants are welcome to exhibit games and projects they’ve made

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— 19:00 Doors
— 19:30 Talks, project pitches & community announcements
— 21:00 Project showcase & networking
— 23:00 The end

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Nadezda Kuzmina: Fonts in video games
Games are a very special environment if we speak about typefaces. Whenever fonts are mentioned we usually think about web typography or print design. Seldom video games are part of this discussion, despite it offering many new facets and own special challenges. Nadya delved deep into this subject during her own pixel font project and will offer some of her experiences in her talk, outlining her development and design process.

S. Astrid Bin: Smashing bits
A talk about sex in videogames.

As usual, there will also be a section dedicated to short announcements from the community – get in touch to reserve a spot: https://berlingamescene.com/contact/

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These are the projects that will be exhibited during the second part of the evening:

Ampere by Mathieu Hentschel, Johannes Knop & Laura Brosi
Arabian Knights by Julian Voß, Linus Balicki, Thomas Reich
Atlantis 4020 by Johanna & Mario from Tiny Crocodile Studios
Card Dungeon by Tinytouchtales
Catanism: The Purrge by Tide Productions
Codecks by Codecks GmbH
Corepox by Tom Larkworthy
Land of Drova by Just2D
Lethal League Blaze by Team Reptile
October Night Games by October Night Games
Panic! by S. Astrid Bin
Pixling World by Fredrik Norén
Purify by NoHouse
SHI•RO: Midori by Topicbird
The Fermi Paradox by Anomaly Games
TILE DROP by Khanh Tech
Type Swap by Kristian Bergmann
Waldo.io by Alex Williams, Mattia Traverso, Dennis Lorenz
Xenko (Open Source C# Game Engine)

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Our Safe Space Policy (https://berlingamescene.com/safe-space-policy/) encourages the behaviour at Talk & Play. We request that everyone who is affiliated with and participates to the event honours it.

Our event is documented by Julian Dasgupta (https://www.flickr.com/photos/12601747@N00/albums). For those who don’t want to be appear in any pictures or videos, we’re going to distribute some stickers at the door to wear and signal this.

Are you attending the event for the first time, or are you coming on your own? The Talk & Play Ambassadors will be there to assist you from 21:00, and answers any questions you have.

The event is free to attend, but donations are welcome. We usually pass around a donation box after the talks.

Get in touch if you have any questions: https://berlingamescene.com/contact/


14 January 2020
19:00 — 23:00
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Game Science Center
Besselstrasse 14
Berlin, 10969 Germany
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