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Talk & Play #44
March 6 @ 18:00 — 22:00
Talk & Play is a free event that provides the opportunity to game enthusiasts, players and makers to meet in a friendly, relaxed and safe environment. Everybody’s welcome, regardless of their background and knowledge level: if you’ve got any interest in games, we’ll make sure you have a good time! This is NOT an event only aimed at developers.
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HOW IT WORKS
The event is made of 2 parts:
- TALK: Game-related presentations + announcements from the community
- PLAY: All participants are welcome to exhibit projects they’ve made
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AGENDA
- 18:00 Doors open, project showcase starts
- 19:30 to 20:30 Talks & community announcements
- 22:00 Event ends
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THE TALKS
Carolin Wendt: Managing a game community. How to get started & keep going
Carolin has recently published the book “Pocket Mentor to Game Community Management“. In this talk, she will go through some of the key takeaways, from the base pillars of community management, what to consider when creating a strategy, to making your spaces positive and inclusive to as many players as possible.
Carolin Wendt is a professional with more than nine years of games industry experience. She leads a team of international community managers at CD PROJEKT RED. In addition to a strong passion for games and learning about the most obscure things, she’s armed with a master’s degree in Political Science.
Happy Broccoli Games: How to make a commercial game – in 6 months – in 10 minutes
Making games is hard. Making games quickly is even harder. We will share our experiences creating & releasing Duck Detective in under a year!
Annika & Joni are co-conspirators at Happy Broccoli Games, a small indie studio based in Berlin. Working on whimsical narrative-focused games!
Leonie will be the host for this edition of Talk & Play.
There will be a section dedicated to short announcements from the community, get in touch to reserve a spot: info@berlingamescene.com — same goes if your company is hiring and you’d like to get a sponsored slot to announce your openings!
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THE SHOWCASE
These are the projects that will be shown during the evening:
- Cozy Marbles by Tim Reiter
- Duck Detective: The Secret Salami by Happy Broccoli Games
- Echoes of Mora by Selkies Interactive
- Hello Stranger by Sunny Miller
- HexaNite Card Game by PhantoPaw
- Hungry to Bed by Bugs and Bunnies Studios
- Intersection by Intersection
- Marshmallow Mystery by GRIPS Theater / GRIPS Werke e.V.
- Mops & Mobs: A Sweeping Dungeon Novel by RAT KING
- MUKKE by APETENSE Interactive
- Passing By – A Tailwind Journey by Studio Windsocke
- Santa’s Secret – A Chrome Steele Mystery by Small Loan Studio
- Tipping Pigs by Jascha Schmitz
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ADDITIONAL INFO
Are you attending the event for the first time, or are you coming on your own? The Talk & Play Ambassadors will be there to assist and answers any questions you have.
Our Safe Space Policy (https://berlingamescene.com/safe-space-policy/) encourages the behaviour at Talk & Play. We request that everyone who is affiliated with and participates to the event honours it.
Our event is documented by Julian Dasgupta (https://www.flickr.com/photos/12601747@N00/albums). For those who don’t want to be appear in any pictures, we’re going to distribute stickers at the door to wear and signal this.
Alcoholic drinks will not be sold or allowed to be consumed during the event.
The event is free to attend, but donations are welcome. We usually pass around a donation box after the talks.
DE:HIVE is an accessible venue. Feel free to contact us about your access requirements.
Get in touch if you have any questions: info@berlingamescene.com