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AAARTGAMES 018: Ecologies
AAARTGAMES 018: Ecologies
From Conway's Game of Life in 1970 to the massively popular Minecraft, videogames/simulations/virtual environments have existed in some form or another as digital ecosystems. These ecosystems, often in harmonious balance, are presented to the player as a personal sandbox to be destroyed and extracted of resources without consequence. How do these virtual ecosystems reflect our … Continue reading AAARTGAMES 018: Ecologies
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