Week of Events
After-Work Game Design Drinks II
After-Work Game Design Drinks II
We're excited to announce our second game design event! ♥ During the event, three studios will present three games they are currently developing, which we can all playtest and share ideas, thoughts and feedback over beers. The first presentation will be from Marek Plichta (Spaces of Play) with their wonderful game Future Unfolding. The second … Continue reading After-Work Game Design Drinks II
Lecture: Christian Huberts – Poor Stereotypes
Lecture: Christian Huberts – Poor Stereotypes
Christian Huberts: Poor Stereotypes Poverty in Games as Narrative Cliché and Ludic Paradox Video games depend on narrative, visual and conceptual stereotypes to be playable – they offer quick orientation even in complex or unclear situations. But stereotypes never only serve as a neutral tool. They also convey simplified preconceptions and meanings about the world. … Continue reading Lecture: Christian Huberts – Poor Stereotypes