Sandbox 02 – Game Governance

Trust Kluckstr. 25, Berlin, Germany

In the second event of the series, we will discuss ways of modeling systems of governance. We host Mundi Vondi and Gabriel Halfenstein to examine game development strategies and simulation techniques as ways of carving out new possibility spaces. Our speakers are game designers, developers, and researchers who build worlds that nurture our reality and … Continue reading Sandbox 02 – Game Governance

World Game

Trust Kluckstr. 25, Berlin, Germany

Cullen Miller will present the research on world games and war games he has conducted in preperation for an upcoming project. The lecture will discuss the Rand Corporation's wargaming techniques, Buckminster Fuller's World Game, the movement toward whole systems thinking, and mereotopology, a relational theory of parts and wholes. Following the presentation will be a participatory … Continue reading World Game

Gaming Labor

Trust Kluckstr. 25, Berlin, Germany

Socially-oriented art practices and activism often desire to enact change in the world but usually fall short of actualizing their experimental models in the real world. What they lack is some way of mapping onto the world in which we live and, consequently, enacting the type of change they purport to seek. But this need … Continue reading Gaming Labor

Half-Earth Socialism Game Launch

Trust Kluckstr. 25, Berlin, Germany

Half-Earth Socialism is a planetary crisis planning game that allows anyone to try their hand as a global planner of a future society. Consider it a sandbox where you can play with a wide range of technologies and policies spanning different fields and ideologies. The game simulates the impact of your decisions by calculating emissions … Continue reading Half-Earth Socialism Game Launch