In Zusammenarbeit mit dem Bundesministerium für Verkehr und Digitale Infrastrukur veranstaltet die Stiftung Digitale Spielekultur - gefördert durch das Medienboard Berlin-Brandenburg - die zweite Fachkonferenz zur Kultur des digitalen Spielens: "Konflikt. Konsum. Kontrolle – Wie digitale Spiele der Gesellschaft den Spiegel vorhalten" Produziert von Booster Space. In Kooperation mit Ströer Media Brands, BIU – Bundesverband … Continue reading Fachkonferenz: Konflikt, Konsum, Kontrolle: Wie digitale Spiele der Gesellschaft den Spiegel vorhalten
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The rumours are true; the 5th Annual Game QA and Localisation Forum Europe 2017 will take place in Berlin, Germany, for the first time. We are extremely excited to bring the world's only QA and loc-dedicated gaming conference to such a hub of developer activity! As we take residence in Berlin for the first time, … Continue reading Game QA and Localisation Europe 2017 |
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